Player Matchup

Janus
Janus
Fayded
Janus
Level 46
God Stats
6W - 2L
1,645 SR
Queue Stats
15W - 10L
1,505 Elo+
Party 2
Mulan
Mulan
Língyīn
Mulan
Level 130
God Stats
4W - 4L
1,500 SR
Queue Stats
198W - 162L
1,439 Elo+
Party 2
Charybdis
Charybdis
SingeArufa
Charybdis
Level 40
God Stats
5W - 12L
1,347 SR
Queue Stats
37W - 59L
1,350 Elo+
Solo
Team Averages
Level 72
1,497 SR
1,432 Elo+

VS

Team Averages
Level 45
1,413 SR
1,495 Elo+
Lancelot
Lancelot
Babatunde11
Lancelot
Level 53
God Stats
1W - 0L
1,282 SR
Queue Stats
72W - 54L
1,500 Elo+
Party 1
Nox
Nox
RommelM2908
Nox
Level 44
God Stats
2W - 3L
1,259 SR
Queue Stats
64W - 68L
1,485 Elo+
Solo
Ishtar
Ishtar
VillN21
Ishtar
Level 37
God Stats
2W - 1L
1,700 SR
Queue Stats
78W - 52L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fayded
Janus
14
4 / 5 / 4
10,316
794
10,612
9,863
4,272
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Língyīn
Mulan
13
4 / 4 / 3
9,951
765
8,562
15,232
19,654
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
SingeArufa
Charybdis
5
0 / 1 / 2
7,681
591
512
1,153
305
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Babatunde11
Lancelot
13
1 / 2 / 8
9,840
757
5,365
13,421
11,143
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 3 / 5
10,883
837
8,869
7,415
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
VillN21
Ishtar
14
5 / 4 / 5
10,889
838
8,427
9,458
4,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
10
10
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Babatunde11
Lancelot
1
2
8
2.5
L
Janus
Fayded
Janus
4
5
4
1.2
L
Mulan
Língyīn
Mulan
4
4
3
1.38
W
4
3
5
2.17
L
Charybdis
SingeArufa
Charybdis
0
1
2
1
W
Ishtar
VillN21
Ishtar
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,686
Damage
22,661
26,248
Taken
30,294
24,231
Mitigated
18,824
1,786
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Babatunde11
Lancelot
5,365
1,688
0
3,518
13,421
11,143
419
5,166
8,255
0
30,253
L
Janus
Fayded
Janus
10,612
1,428
0
0
9,863
4,272
62
2,839
7,024
44,381
0
L
Mulan
Língyīn
Mulan
8,562
1,865
212
1,558
15,232
19,654
0
5,866
9,366
1,892
26,408
W
8,869
792
0
250
7,415
3,337
828
2,681
4,734
43,736
0
L
Charybdis
SingeArufa
Charybdis
512
250
0
16
1,153
305
0
278
875
0
2,348
W
Ishtar
VillN21
Ishtar
8,427
5,653
0
1,908
9,458
4,344
792
5,469
3,989
0
43,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,948
Gold Earned
31,612
99
Minions Killed
158
0
Camps Cleared
0
447,353
Distance Traveled
717,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,840
757
36
3
0
270,658
0
L
Janus
10,316
794
67
5
0
202,857
0
L
Mulan
9,951
765
26
2
0
221,672
0
W
Nox
10,883
837
55
4
0
226,342
0
L
Charybdis
7,681
591
6
0
0
22,824
0
W
Ishtar
10,889
838
67
5
0
220,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role