Player Matchup

Morgan Le Fay
Morgan Le Fay
Alec7302
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Kali
Kali
CrystalxLegend
Kali
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Skadi
Skadi
ItzzRobinn
Skadi
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Bacchus
Bacchus
NACHO_FLOW_
Bacchus
Level 117
God Stats
4W - 4L
1,437 SR
Queue Stats
95W - 84L
1,524 Elo+
Party 1
Hades
Hades
dveg__o
Hades
Level 121
God Stats
9W - 7L
1,611 SR
Queue Stats
274W - 253L
1,552 Elo+
Party 1
Team Averages
Level 65
1,509 SR
1,515 Elo+

VS

Team Averages
Level 105
1,478 SR
1,480 Elo+
Martichoras
Martichoras
Dathomiraa
Martichoras
Level 118
God Stats
14W - 12L
1,573 SR
Queue Stats
776W - 738L
1,511 Elo+
Party 2
Odin
Odin
Kongoou
Odin
Level 123
God Stats
8W - 4L
1,586 SR
Queue Stats
782W - 742L
1,501 Elo+
Party 2
Ganesha
Ganesha
R3aperTrick2020
Ganesha
Level 106
God Stats
8W - 9L
1,509 SR
Queue Stats
483W - 462L
1,475 Elo+
Party 2
He Bo
He Bo
kirito_Klkg
He Bo
Level 55
God Stats
3W - 4L
1,310 SR
Queue Stats
272W - 285L
1,451 Elo+
Solo
Cliodhna
Cliodhna
xTHE_VIOLATOR
Cliodhna
Level 122
God Stats
45W - 58L
1,412 SR
Queue Stats
2,041W - 2,034L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alec7302
Morgan Le Fay
13
4 / 5 / 3
8,608
506
7,588
9,333
3,560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 4 / 4
9,041
532
10,148
18,179
7,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
13
0 / 3 / 1
7,872
463
5,829
8,770
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
NACHO_FLOW_
Bacchus
14
3 / 0 / 4
9,029
531
5,710
11,637
15,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
dveg__o
Hades
16
5 / 2 / 1
9,754
574
14,091
17,003
9,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dathomiraa
Martichoras
16
3 / 1 / 0
9,719
572
6,659
7,182
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
Kongoou
Odin
14
1 / 2 / 5
8,639
508
6,865
15,131
14,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 2 / 8
8,505
500
5,170
16,154
14,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 6 / 2
8,290
488
13,822
13,600
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
xTHE_VIOLATOR
Cliodhna
15
6 / 5 / 2
9,298
547
8,921
15,260
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
16
Kills
14
14
Deaths
16
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alec7302
Morgan Le Fay
4
5
3
1.1
W
4
4
4
1.5
L
Martichoras
Dathomiraa
Martichoras
3
1
0
3
W
Skadi
0
3
1
0.17
L
Odin
Kongoou
Odin
1
2
5
1.75
W
Bacchus
NACHO_FLOW_
Bacchus
3
0
4
5
L
0
2
8
2
W
Hades
dveg__o
Hades
5
2
1
2.75
L
4
6
2
0.83
L
Cliodhna
xTHE_VIOLATOR
Cliodhna
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,366
Damage
41,437
64,922
Taken
67,327
38,938
Mitigated
43,241
23,064
Healing
15,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alec7302
Morgan Le Fay
7,588
1,133
0
515
9,333
3,560
1,550
5,878
3,169
45,080
0
W
10,148
5,407
38
6,244
18,179
7,269
0
5,244
12,575
0
61,629
L
Martichoras
Dathomiraa
Martichoras
6,659
2,418
0
2,877
7,182
3,527
535
616
6,566
0
90,602
W
Skadi
5,829
2,744
0
2,199
8,770
3,013
0
289
8,481
0
54,848
L
Odin
Kongoou
Odin
6,865
1,072
0
1,940
15,131
14,576
0
8,538
6,593
914
54,743
W
Bacchus
NACHO_FLOW_
Bacchus
5,710
901
0
2,903
11,637
15,285
0
4,306
7,215
34,859
0
L
5,170
819
2,285
3,487
16,154
14,537
107
6,726
9,428
33,944
0
W
Hades
dveg__o
Hades
14,091
1,604
200
10,965
17,003
9,811
70
3,065
13,899
81,721
0
L
13,822
845
0
580
13,600
4,483
0
6,421
7,179
52,429
0
L
Cliodhna
xTHE_VIOLATOR
Cliodhna
8,921
1,978
0
4,295
15,260
6,118
0
5,686
9,574
0
70,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,304
Gold Earned
44,451
388
Minions Killed
489
0
Camps Cleared
0
1,574,036
Distance Traveled
1,603,267
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,608
506
68
4
0
302,103
0
W
Kali
9,041
532
77
5
0
362,722
0
L
Martichoras
9,719
572
185
11
0
296,204
7
W
Skadi
7,872
463
94
6
0
268,919
0
L
Odin
8,639
508
106
6
0
350,864
0
W
Bacchus
9,029
531
28
2
0
358,503
0
L
Ganesha
8,505
500
8
0
0
319,528
4
W
Hades
9,754
574
121
7
0
281,789
4
L
He Bo
8,290
488
94
6
0
313,642
0
L
Cliodhna
9,298
547
96
6
0
323,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role