Player Matchup

Kali
Kali
Dragonfires123
Kali
Level 15
God Stats
0W - 1L
1,800 SR
Queue Stats
34W - 28L
1,740 Elo+
Party 2
Sol
Sol
Fialova
Sol
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,740 Elo+
Party 2
Hachiman
Hachiman
MattyPeePee
Hachiman
Level 20
God Stats
0W - 1L
1,269 SR
Queue Stats
21W - 21L
1,740 Elo+
Party 2
Surtr
Surtr
Tokyo_D3ATH69
Surtr
Level 125
God Stats
6W - 10L
1,528 SR
Queue Stats
273W - 254L
1,517 Elo+
Solo
Kukulkan
Kukulkan
blazeitloser
Kukulkan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 55
1,519 SR
1,647 Elo+

VS

Team Averages
Level 105
1,663 SR
1,491 Elo+
Hera
Hera
 
Hera
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
LittleJamwitch
Skadi
Level 128
God Stats
2W - 1L
1,791 SR
Queue Stats
139W - 130L
1,448 Elo+
Party 3
Cabrakan
Cabrakan
MAC LUCKYSHOT
Cabrakan
Level 158
God Stats
7W - 9L
1,734 SR
Queue Stats
166W - 171L
1,487 Elo+
Solo
Ix Chel
Ix Chel
misterspooder
Ix Chel
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 68L
1,569 Elo+
Party 3
Nu Wa
Nu Wa
tooworthless
Nu Wa
Level 8
God Stats
24W - 19L
1,789 SR
Queue Stats
41W - 42L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
8,957
746
6,286
15,369
8,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
16
1 / 6 / 4
8,759
730
9,496
14,460
5,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MattyPeePee
Hachiman
15
1 / 6 / 5
8,553
713
6,973
15,011
5,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 2
9,266
772
7,539
14,955
15,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
blazeitloser
Kukulkan
15
1 / 6 / 3
8,404
700
7,046
12,565
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 5 / 13
10,046
837
13,569
8,529
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 7
10,469
872
16,259
7,742
3,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
MAC LUCKYSHOT
Cabrakan
16
4 / 0 / 11
10,035
836
6,579
14,765
22,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
16
2 / 2 / 12
9,297
775
10,730
9,529
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 2 / 9
10,859
905
17,730
8,449
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
11
Kills
28
28
Deaths
11
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
5
13
2.7
L
4
6
3
0.92
L
Sol
1
6
4
0.5
W
7
2
7
5.25
W
Cabrakan
MAC LUCKYSHOT
Cabrakan
4
0
11
9.5
L
Hachiman
MattyPeePee
Hachiman
1
6
5
0.58
L
4
4
2
1.25
L
Kukulkan
blazeitloser
Kukulkan
1
6
3
0.42
W
Ix Chel
2
2
12
4
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,340
Damage
64,867
72,360
Taken
49,014
39,917
Mitigated
39,337
8,175
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,569
1,753
0
484
8,529
4,372
1,561
4,041
4,476
25,260
0
L
6,286
2,139
0
1,390
15,369
8,499
0
6,088
9,281
0
25,612
L
Sol
9,496
1,605
116
3,772
14,460
5,965
0
11,735
2,725
41,969
0
W
16,259
7,687
0
693
7,742
3,804
3,264
1,619
6,120
0
56,339
W
Cabrakan
MAC LUCKYSHOT
Cabrakan
6,579
995
0
2,898
14,765
22,188
186
4,793
9,953
15,864
0
L
Hachiman
MattyPeePee
Hachiman
6,973
4,888
0
1,338
15,011
5,053
0
11,820
3,191
0
18,849
L
7,539
2,078
0
1,309
14,955
15,703
140
8,250
6,705
709
26,686
L
Kukulkan
blazeitloser
Kukulkan
7,046
1,112
0
250
12,565
4,697
0
10,715
1,850
29,182
0
W
Ix Chel
10,730
1,375
667
1,641
9,529
4,853
661
3,813
5,716
26,200
0
W
17,730
4,628
0
490
8,449
4,120
2,109
2,597
5,852
55,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,939
Gold Earned
50,706
227
Minions Killed
272
0
Camps Cleared
0
1,129,742
Distance Traveled
1,222,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,046
837
44
4
0
240,623
0
L
Kali
8,957
746
42
4
0
248,771
0
L
Sol
8,759
730
70
6
0
224,571
0
W
Skadi
10,469
872
91
8
0
241,412
0
W
Cabrakan
10,035
836
23
2
0
256,160
0
L
Hachiman
8,553
713
30
3
0
207,591
0
L
Surtr
9,266
772
35
3
0
218,093
0
L
Kukulkan
8,404
700
50
4
0
230,716
0
W
Ix Chel
9,297
775
39
3
0
266,923
0
W
Nu Wa
10,859
905
75
6
0
217,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role