Player Matchup

Thor
Thor
Helino_VvV_
Thor
Level 63
God Stats
16W - 15L
1,570 SR
Queue Stats
117W - 102L
1,591 Elo+
Solo
Ymir
Ymir
MattyBlaze420
Ymir
Level 107
God Stats
3W - 4L
1,361 SR
Queue Stats
94W - 75L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
MungyNobbler
Sun Wukong
Level 101
God Stats
14W - 7L
1,568 SR
Queue Stats
102W - 81L
1,510 Elo+
Party 1
Yu Huang
Yu Huang
nuttXbutt
Yu Huang
Level 123
God Stats
1W - 0L
1,660 SR
Queue Stats
138W - 118L
1,501 Elo+
Party 1
Martichoras
Martichoras
oDashyy
Martichoras
Level 101
God Stats
14W - 6L
1,605 SR
Queue Stats
151W - 59L
1,696 Elo+
Solo
Team Averages
Level 99
1,553 SR
1,563 Elo+

VS

Team Averages
Level 139
1,520 SR
1,560 Elo+
Medusa
Medusa
CptEfellows
Medusa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,525 Elo+
Party 2
Janus
Janus
InaneBurrito79
Janus
Level 155
God Stats
21W - 14L
1,617 SR
Queue Stats
137W - 127L
1,567 Elo+
Solo
Tyr
Tyr
TRiGGaxTRiLLY
Tyr
Level 153
God Stats
3W - 7L
1,462 SR
Queue Stats
469W - 410L
1,576 Elo+
Solo
Thanatos
Thanatos
decadaver
Thanatos
Level 126
God Stats
37W - 36L
1,520 SR
Queue Stats
472W - 433L
1,584 Elo+
Solo
Yemoja
Yemoja
gtips
Yemoja
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 8
7,803
867
11,911
5,747
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 1 / 9
7,746
861
4,400
8,020
6,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
MungyNobbler
Sun Wukong
13
1 / 1 / 15
6,945
772
5,479
7,612
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
nuttXbutt
Yu Huang
15
6 / 0 / 5
8,117
902
9,560
2,196
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
oDashyy
Martichoras
14
3 / 1 / 11
7,278
809
10,643
4,554
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 4 / 1
6,203
689
3,607
8,146
2,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 4 / 1
6,188
688
3,396
7,263
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
5,970
663
4,107
10,445
9,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
decadaver
Thanatos
12
3 / 5 / 0
6,550
728
5,624
10,371
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
gtips
Yemoja
11
0 / 3 / 2
6,252
695
3,717
10,445
6,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
20
Kills
3
3
Deaths
20
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
4
1
0.13
W
6
0
8
10
L
0
4
1
0.13
W
4
1
9
8.5
W
Sun Wukong
MungyNobbler
Sun Wukong
1
1
15
8.5
L
0
4
2
0.25
L
Thanatos
decadaver
Thanatos
3
5
0
0.6
L
Yemoja
gtips
Yemoja
0
3
2
0.33
W
Yu Huang
nuttXbutt
Yu Huang
6
0
5
8.5
W
Martichoras
oDashyy
Martichoras
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,993
Damage
20,451
28,129
Taken
46,670
19,297
Mitigated
25,428
7,683
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,607
1,542
0
526
8,146
2,825
0
1,976
6,170
0
19,704
W
11,911
1,288
0
1,925
5,747
2,734
447
357
5,390
0
33,513
L
3,396
282
0
0
7,263
2,542
0
1,374
5,773
18,163
0
W
4,400
671
584
2,436
8,020
6,948
339
2,722
5,120
7,609
0
W
Sun Wukong
MungyNobbler
Sun Wukong
5,479
313
0
1,454
7,612
6,663
19
2,312
5,100
0
9,759
L
4,107
430
0
700
10,445
9,066
0
4,249
5,841
0
10,161
L
Thanatos
decadaver
Thanatos
5,624
368
0
2,626
10,371
4,138
0
3,674
6,530
0
12,127
L
Yemoja
gtips
Yemoja
3,717
583
2,450
2,180
10,445
6,857
0
2,687
7,710
9,839
0
W
Yu Huang
nuttXbutt
Yu Huang
9,560
838
0
0
2,196
961
757
529
1,667
39,406
0
W
Martichoras
oDashyy
Martichoras
10,643
3,590
0
1,284
4,554
1,991
1,012
815
3,739
0
32,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,889
Gold Earned
31,163
199
Minions Killed
129
0
Camps Cleared
0
943,519
Distance Traveled
839,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,203
689
41
5
0
171,342
0
W
Thor
7,803
867
52
6
0
190,038
0
L
Janus
6,188
688
46
5
0
134,290
0
W
Ymir
7,746
861
2
0
0
186,535
0
W
Sun Wukong
6,945
772
18
2
0
190,502
0
L
Tyr
5,970
663
14
2
0
189,974
0
L
Thanatos
6,550
728
15
2
0
181,498
0
L
Yemoja
6,252
695
13
1
0
162,186
0
W
Yu Huang
8,117
902
70
8
0
199,349
0
W
Martichoras
7,278
809
57
6
0
177,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role