Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Leonardosvc9049
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,347 Elo+
Solo
Sylvanus
Sylvanus
LordHall21
Sylvanus
Level 40
God Stats
1W - 4L
1,202 SR
Queue Stats
151W - 124L
1,555 Elo+
Party 2
Sol
Sol
evansMQ
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,278 Elo+
Solo
Nox
Nox
rocket221B
Nox
Level 90
God Stats
1W - 1L
1,702 SR
Queue Stats
134W - 116L
1,514 Elo+
Party 2
Team Averages
Level 38
1,481 SR
1,439 Elo+

VS

Team Averages
Level 25
1,445 SR
1,465 Elo+
Discordia
Discordia
Rageoholic79
Discordia
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
120W - 120L
1,119 Elo+
Solo
Hercules
Hercules
Swick-n-Slick
Hercules
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,603 Elo+
Party 1
Chernobog
Chernobog
laydish14
Chernobog
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 90L
1,289 Elo+
Solo
Terra
Terra
skar3241
Terra
Level 26
God Stats
2W - 1L
1,304 SR
Queue Stats
53W - 27L
1,719 Elo+
Solo
Maui
Maui
temp-4524839585
Maui
Level 29
God Stats
2W - 1L
1,421 SR
Queue Stats
34W - 27L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 7 / 3
8,023
802
8,991
12,851
9,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 3
7,274
727
3,278
10,939
4,904
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
LordHall21
Sylvanus
16
3 / 4 / 2
9,376
938
4,275
15,115
13,631
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sol
14
1 / 6 / 6
8,432
843
6,615
10,870
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 1
7,247
725
2,916
9,026
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Rageoholic79
Discordia
17
5 / 3 / 19
10,023
1,002
21,899
7,150
4,386
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Swick-n-Slick
Hercules
16
15 / 2 / 9
9,852
985
13,744
12,721
17,828
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
laydish14
Chernobog
8
0 / 1 / 4
6,561
656
505
2,585
1,214
Terra
skar3241
Terra
16
6 / 2 / 18
9,082
908
8,153
13,266
13,834
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 24
9,538
954
8,009
13,919
19,277
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
9
Kills
29
29
Deaths
11
15
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
7
3
0.64
L
2
6
3
0.58
L
Sylvanus
LordHall21
Sylvanus
3
4
2
1
W
Discordia
Rageoholic79
Discordia
5
3
19
4.83
W
Hercules
Swick-n-Slick
Hercules
15
2
9
9.75
L
Sol
1
6
6
0.67
W
Chernobog
laydish14
Chernobog
0
1
4
2
L
0
6
1
0.08
W
Terra
skar3241
Terra
6
2
18
7.5
W
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,075
Damage
52,310
58,801
Taken
49,641
37,398
Mitigated
56,539
11,968
Healing
20,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,991
1,697
216
396
12,851
9,519
1,256
8,458
4,393
0
12,562
L
3,278
1,794
270
495
10,939
4,904
80
5,740
5,199
0
7,589
L
Sylvanus
LordHall21
Sylvanus
4,275
553
2,596
4,642
15,115
13,631
660
8,902
6,213
11,077
0
W
Discordia
Rageoholic79
Discordia
21,899
1,190
1,060
226
7,150
4,386
2,043
1,974
5,176
36,753
0
W
Hercules
Swick-n-Slick
Hercules
13,744
3,072
731
4,566
12,721
17,828
521
3,376
9,345
0
20,918
L
Sol
6,615
1,436
741
1,896
10,870
4,824
1,214
7,371
3,452
16,786
0
W
Chernobog
laydish14
Chernobog
505
179
416
822
2,585
1,214
134
606
1,979
0
3,344
L
2,916
648
542
174
9,026
4,520
1,276
7,543
1,483
9,245
0
W
Terra
skar3241
Terra
8,153
609
4,613
4,538
13,266
13,834
555
2,946
10,320
16,631
0
W
8,009
1,704
1,429
1,854
13,919
19,277
132
4,904
9,015
13,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
45,056
76
Minions Killed
93
0
Camps Cleared
0
895,399
Distance Traveled
805,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,023
802
8
1
0
185,628
0
L
Apollo
7,274
727
10
1
0
196,521
0
L
Sylvanus
9,376
938
19
2
0
157,969
0
W
Discordia
10,023
1,002
42
4
0
169,980
0
W
Hercules
9,852
985
17
2
0
202,492
0
L
Sol
8,432
843
17
2
0
186,206
0
W
Chernobog
6,561
656
6
1
0
68,401
0
L
Nox
7,247
725
22
2
0
169,075
0
W
Terra
9,082
908
17
2
0
173,187
0
W
Maui
9,538
954
11
1
0
191,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role