Player Matchup

Bacchus
Bacchus
BigAl227
Bacchus
Level 125
God Stats
2W - 0L
1,482 SR
Queue Stats
41W - 72L
1,330 Elo+
Party 2
Olorun
Olorun
DragonSlayinMan
Olorun
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 40L
1,674 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LilCas
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,150 SR
Queue Stats
10W - 8L
1,533 Elo+
Party 1
Discordia
Discordia
Quinidex
Discordia
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
47W - 75L
1,441 Elo+
Party 2
Hachiman
Hachiman
xMPx Infamous
Hachiman
Level 192
God Stats
4W - 1L
1,420 SR
Queue Stats
63W - 85L
1,413 Elo+
Party 2
Team Averages
Level 125
1,367 SR
1,478 Elo+

VS

Team Averages
Level 109
1,529 SR
1,516 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Eterna1Le9end
Izanami
Level 126
God Stats
5W - 8L
1,585 SR
Queue Stats
431W - 441L
1,507 Elo+
Party 3
Atlas
Atlas
LostGalaxiez
Atlas
Level 68
God Stats
1W - 2L
1,684 SR
Queue Stats
172W - 178L
1,543 Elo+
Party 3
Artio
Artio
MrBloodJunky
Artio
Level 96
God Stats
2W - 2L
1,447 SR
Queue Stats
74W - 76L
1,512 Elo+
Solo
Jing Wei
Jing Wei
Ratji
Jing Wei
Level 133
God Stats
4W - 6L
1,426 SR
Queue Stats
327W - 323L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigAl227
Bacchus
14
1 / 1 / 15
8,725
873
6,632
14,393
19,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 0 / 10
9,326
933
9,276
8,909
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Muzen Cab
LilCas
Ah Muzen Cab
13
1 / 0 / 14
7,982
798
3,931
10,629
4,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Quinidex
Discordia
14
1 / 0 / 18
8,429
843
9,570
8,247
4,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hachiman
xMPx Infamous
Hachiman
16
12 / 2 / 6
10,375
1,038
21,932
10,550
5,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 3 / 2
6,647
665
7,391
8,227
4,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
13
3 / 7 / 0
7,771
777
6,496
12,694
7,655
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 2
6,856
686
8,044
14,684
17,515
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 1
7,105
711
5,947
10,333
10,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Ratji
Jing Wei
14
0 / 3 / 2
7,666
767
7,211
7,772
4,610
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
21
Kills
3
3
Deaths
21
63
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
2
0.33
W
Bacchus
BigAl227
Bacchus
1
1
15
8.5
W
6
0
10
11
L
Izanami
3
7
0
0.43
W
Ah Muzen Cab
LilCas
Ah Muzen Cab
1
0
14
8
L
0
6
2
0.17
L
0
2
1
0.25
W
Discordia
Quinidex
Discordia
1
0
18
10
L
Jing Wei
Ratji
Jing Wei
0
3
2
0.33
W
Hachiman
xMPx Infamous
Hachiman
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,341
Damage
35,089
52,728
Taken
53,710
38,262
Mitigated
44,586
30,997
Healing
13,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,391
371
1,091
1,625
8,227
4,363
0
3,349
4,878
0
16,228
W
Bacchus
BigAl227
Bacchus
6,632
519
2,760
3,702
14,393
19,020
75
1,957
12,436
11,299
494
W
9,276
5,168
9,314
5,958
8,909
4,707
3,715
3,279
5,630
30,274
0
L
Izanami
6,496
3,732
319
1,717
12,694
7,655
0
5,588
7,106
0
13,983
W
Ah Muzen Cab
LilCas
Ah Muzen Cab
3,931
2,179
164
1,069
10,629
4,791
772
2,822
7,807
0
10,909
L
8,044
2,001
1,045
510
14,684
17,515
0
6,350
8,334
14,269
479
L
5,947
245
2,174
3,423
10,333
10,443
0
6,152
4,181
11,841
0
W
Discordia
Quinidex
Discordia
9,570
422
929
1,284
8,247
4,560
1,295
2,697
5,550
16,066
0
L
Jing Wei
Ratji
Jing Wei
7,211
4,405
295
1,442
7,772
4,610
0
3,545
4,227
0
19,980
W
Hachiman
xMPx Infamous
Hachiman
21,932
13,872
2,824
2,993
10,550
5,184
2,427
2,757
7,793
0
36,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,837
Gold Earned
36,045
112
Minions Killed
114
0
Camps Cleared
0
1,030,841
Distance Traveled
942,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,647
665
22
2
0
187,697
0
W
Bacchus
8,725
873
7
1
0
188,105
0
W
Olorun
9,326
933
45
5
0
208,907
0
L
Izanami
7,771
777
20
2
0
156,715
0
W
Ah Muzen Cab
7,982
798
7
1
0
231,178
0
L
Atlas
6,856
686
17
2
0
176,956
0
L
Artio
7,105
711
13
1
0
223,650
0
W
Discordia
8,429
843
13
1
0
224,715
0
L
Jing Wei
7,666
767
42
4
0
197,140
0
W
Hachiman
10,375
1,038
40
4
0
177,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role