Player Matchup

Baron Samedi
Baron Samedi
JP3GG3R
Baron Samedi
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 50L
1,576 Elo+
Party 3
Ix Chel
Ix Chel
Maliciouxx
Ix Chel
Level 100
God Stats
45W - 43L
1,556 SR
Queue Stats
409W - 368L
1,596 Elo+
Party 1
Susano
Susano
McGregsauce
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,577 Elo+
Solo
Amaterasu
Amaterasu
Virtousox
Amaterasu
Level 127
God Stats
13W - 11L
1,588 SR
Queue Stats
670W - 608L
1,576 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bigmeech69
Ah Muzen Cab
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 51L
1,532 Elo+
Party 3
Team Averages
Level 108
1,529 SR
1,571 Elo+

VS

Team Averages
Level 99
1,583 SR
1,535 Elo+
Sun Wukong
Sun Wukong
Bampion
Sun Wukong
Level 109
God Stats
7W - 2L
1,586 SR
Queue Stats
83W - 79L
1,568 Elo+
Party 2
Janus
Janus
GnomeGnome17
Janus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 203L
1,465 Elo+
Solo
Jing Wei
Jing Wei
Lampreyism
Jing Wei
Level 120
God Stats
4W - 0L
1,902 SR
Queue Stats
52W - 43L
1,570 Elo+
Party 2
Maui
Maui
Zaktician
Maui
Level 111
God Stats
2W - 1L
1,427 SR
Queue Stats
34W - 27L
1,538 Elo+
Party 2
He Bo
He Bo
staypillin
He Bo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 139L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JP3GG3R
Baron Samedi
7
0 / 4 / 3
4,716
472
5,139
9,268
6,597
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Maliciouxx
Ix Chel
1
0 / 0 / 0
3,393
339
0
105
23
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Susano
10
2 / 1 / 0
5,424
542
5,126
6,452
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Virtousox
Amaterasu
9
0 / 3 / 0
4,975
498
6,145
11,292
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
bigmeech69
Ah Muzen Cab
10
1 / 2 / 2
5,694
569
5,922
6,366
2,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bampion
Sun Wukong
11
1 / 0 / 1
6,576
658
6,474
8,106
5,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 2
6,755
676
5,142
5,311
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Lampreyism
Jing Wei
10
2 / 1 / 1
6,117
612
4,763
7,265
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
9
1 / 1 / 4
5,657
566
2,611
8,399
5,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
11
3 / 1 / 2
6,296
630
4,760
6,678
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
10
10
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bampion
Sun Wukong
1
0
1
1.5
W
3
0
2
4
L
Baron Samedi
JP3GG3R
Baron Samedi
0
4
3
0.38
W
Jing Wei
Lampreyism
Jing Wei
2
1
1
2.5
L
Ix Chel
Maliciouxx
Ix Chel
0
0
0
0
L
Susano
2
1
0
2
L
Amaterasu
Virtousox
Amaterasu
0
3
0
0
W
Maui
1
1
4
3
L
Ah Muzen Cab
bigmeech69
Ah Muzen Cab
1
2
2
1
W
He Bo
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
23,750
33,483
Taken
35,759
17,015
Mitigated
17,462
9,418
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bampion
Sun Wukong
6,474
2,415
0
1,869
8,106
5,045
0
537
7,569
0
49,072
W
5,142
623
0
1,289
5,311
1,691
1,285
174
5,137
48,200
0
L
Baron Samedi
JP3GG3R
Baron Samedi
5,139
1,587
224
2,131
9,268
6,597
0
4,194
4,975
14,125
0
W
Jing Wei
Lampreyism
Jing Wei
4,763
3,632
0
2,877
7,265
3,126
0
1,286
5,979
0
46,802
L
Ix Chel
Maliciouxx
Ix Chel
0
0
0
0
105
23
0
0
105
45
0
L
Susano
5,126
1,465
0
1,183
6,452
2,558
0
3,089
3,233
0
34,070
L
Amaterasu
Virtousox
Amaterasu
6,145
3,492
0
4,100
11,292
5,362
0
2,288
8,878
0
37,738
W
Maui
2,611
1,182
1,576
2,745
8,399
5,610
0
2,599
5,800
12,361
0
L
Ah Muzen Cab
bigmeech69
Ah Muzen Cab
5,922
3,707
0
1,780
6,366
2,475
0
2,587
3,779
0
48,657
W
He Bo
4,760
705
0
2,615
6,678
1,990
0
543
6,135
40,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,202
Gold Earned
31,401
220
Minions Killed
367
0
Camps Cleared
0
798,415
Distance Traveled
978,866
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,576
658
91
9
0
194,001
2
W
Janus
6,755
676
95
10
0
185,129
0
L
Baron Samedi
4,716
472
14
1
0
180,502
0
W
Jing Wei
6,117
612
89
9
0
192,997
2
L
Ix Chel
3,393
339
0
0
0
21,162
0
L
Susano
5,424
542
55
6
0
229,222
2
L
Amaterasu
4,975
498
60
6
0
182,798
0
W
Maui
5,657
566
17
2
0
203,631
4
L
Ah Muzen Cab
5,694
569
91
9
0
184,731
0
W
He Bo
6,296
630
75
8
0
203,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role