Player Matchup

Horus
Horus
Delkevic8471
Horus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 147L
1,509 Elo+
Party 2
Arachne
Arachne
Kerrai2201
Arachne
Level 42
God Stats
4W - 0L
1,501 SR
Queue Stats
123W - 150L
1,452 Elo+
Party 2
Ix Chel
Ix Chel
Shneckzer83
Ix Chel
Level 147
God Stats
117W - 93L
1,573 SR
Queue Stats
326W - 324L
1,524 Elo+
Party 2
Team Averages
Level 99
1,525 SR
1,495 Elo+

VS

Team Averages
Level 114
1,393 SR
1,503 Elo+
Tiamat
Tiamat
JosephCastt
Tiamat
Level 88
God Stats
0W - 1L
1,299 SR
Queue Stats
103W - 92L
1,527 Elo+
Solo
Ah Puch
Ah Puch
TX 210 B3AST
Ah Puch
Level 128
God Stats
1W - 2L
1,381 SR
Queue Stats
123W - 121L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
coastwardeye485
Nu Wa
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 169L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 13
11,365
710
2,878
13,004
17,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Kerrai2201
Arachne
14
4 / 2 / 8
12,003
750
6,041
15,461
7,871
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
Shneckzer83
Ix Chel
17
10 / 0 / 2
13,869
867
19,211
12,584
6,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 9 / 0
9,751
609
6,434
12,595
5,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
TX 210 B3AST
Ah Puch
12
0 / 4 / 0
9,758
610
10,574
11,458
3,448
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 1 / 1
10,434
652
6,811
7,053
5,296
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
1
2
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
L
Tiamat
1
9
0
0.11
W
Arachne
Kerrai2201
Arachne
4
2
8
4
W
Ix Chel
Shneckzer83
Ix Chel
10
0
2
11
L
Ah Puch
TX 210 B3AST
Ah Puch
0
4
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,130
Damage
23,819
41,049
Taken
31,106
31,753
Mitigated
14,725
22,881
Healing
717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,878
1,645
4,641
5,115
13,004
17,600
382
8,404
4,600
0
16,012
L
Tiamat
6,434
690
0
646
12,595
5,981
0
6,785
5,810
36,675
0
W
Arachne
Kerrai2201
Arachne
6,041
4,020
0
5,618
15,461
7,871
1,675
7,308
8,153
0
49,455
W
Ix Chel
Shneckzer83
Ix Chel
19,211
1,773
2,733
4,774
12,584
6,282
531
9,723
2,861
104,784
0
L
Ah Puch
TX 210 B3AST
Ah Puch
10,574
28
0
71
11,458
3,448
0
7,374
4,084
38,380
0
L
6,811
1,941
0
0
7,053
5,296
24
5,052
2,001
38,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
29,943
209
Minions Killed
156
0
Camps Cleared
0
900,221
Distance Traveled
715,700
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,365
710
12
1
0
284,044
0
L
Tiamat
9,751
609
49
3
0
208,584
0
W
Arachne
12,003
750
55
3
0
345,580
0
W
Ix Chel
13,869
867
142
9
0
270,597
0
L
Ah Puch
9,758
610
52
3
0
230,931
0
L
Nu Wa
10,434
652
55
3
0
276,185
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role