Player Matchup

Izanami
Izanami
Eterna1Le9end
Izanami
Level 126
God Stats
5W - 8L
1,451 SR
Queue Stats
431W - 441L
1,495 Elo+
Party 2
Odin
Odin
LostGalaxiez
Odin
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 178L
1,532 Elo+
Party 2
Ah Puch
Ah Puch
Ratji
Ah Puch
Level 133
God Stats
7W - 4L
1,667 SR
Queue Stats
327W - 323L
1,507 Elo+
Party 2
Fenrir
Fenrir
Raumentonus
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,413 Elo+
Solo
Cabrakan
Cabrakan
riffraff010986
Cabrakan
Level 138
God Stats
1W - 5L
1,102 SR
Queue Stats
251W - 257L
1,441 Elo+
Solo
Team Averages
Level 118
1,444 SR
1,478 Elo+

VS

Team Averages
Level 84
1,549 SR
1,525 Elo+
Khepri
Khepri
Can u Blush
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,740 Elo+
Solo
Hades
Hades
PaxtonFettel_
Hades
Level 139
God Stats
7W - 5L
1,546 SR
Queue Stats
246W - 240L
1,529 Elo+
Party 1
Set
Set
Sephiroth_502
Set
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,473 Elo+
Party 1
Nox
Nox
champurrada2k
Nox
Level 36
God Stats
1W - 1L
1,732 SR
Queue Stats
51W - 67L
1,443 Elo+
Party 1
Scylla
Scylla
malekgoodar
Scylla
Level 105
God Stats
2W - 3L
1,468 SR
Queue Stats
132W - 155L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 1 / 4
5,855
976
2,361
2,706
1,201
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 2 / 5
5,699
950
875
6,897
3,912
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Ratji
Ah Puch
12
2 / 0 / 5
6,302
1,050
9,707
818
344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
11
3 / 1 / 3
5,858
976
1,682
3,289
3,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
9
0 / 2 / 6
5,628
938
1,797
4,666
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 1 / 1
5,348
891
933
4,306
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 5
5,714
952
2,652
4,013
1,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 4
5,587
931
1,605
2,385
1,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 2
5,842
974
2,672
3,229
1,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
10
0 / 2 / 4
5,409
902
4,417
3,540
1,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
7
Kills
5
6
Deaths
7
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
1
1
1.5
W
Izanami
1
1
4
3
W
1
2
5
1.75
L
1
2
5
1.75
W
Ah Puch
Ratji
Ah Puch
2
0
5
4.5
W
Fenrir
3
1
3
4.5
L
1
1
4
3
L
2
1
2
3
L
Scylla
0
2
4
1
W
Cabrakan
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,422
Damage
12,279
18,376
Taken
17,473
14,074
Mitigated
9,133
5,195
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
933
69
88
821
4,306
3,210
0
2,966
1,340
1,818
0
W
Izanami
2,361
1,648
467
465
2,706
1,201
0
1,905
801
0
15,767
W
875
169
509
1,831
6,897
3,912
0
3,497
3,400
0
2,834
L
2,652
271
132
507
4,013
1,899
0
2,485
1,528
5,399
0
W
Ah Puch
Ratji
Ah Puch
9,707
382
561
196
818
344
0
309
509
22,034
0
W
Fenrir
1,682
326
135
420
3,289
3,056
0
2,265
1,024
0
2,210
L
1,605
404
1,081
353
2,385
1,280
0
2,062
323
0
5,496
L
2,672
130
258
358
3,229
1,381
0
1,810
1,419
10,724
0
L
Scylla
4,417
447
125
697
3,540
1,363
0
2,181
1,359
15,063
0
W
Cabrakan
1,797
225
192
419
4,666
5,561
0
2,698
1,968
2,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
27,900
71
Minions Killed
74
0
Camps Cleared
0
540,904
Distance Traveled
514,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,348
891
3
1
0
95,048
0
W
Izanami
5,855
976
30
5
0
110,052
0
W
Odin
5,699
950
8
1
0
110,377
0
L
Hades
5,714
952
8
1
0
103,029
0
W
Ah Puch
6,302
1,050
27
5
0
106,565
0
W
Fenrir
5,858
976
1
0
0
123,634
0
L
Set
5,587
931
13
2
0
104,816
0
L
Nox
5,842
974
29
5
0
116,553
0
L
Scylla
5,409
902
21
4
0
95,347
0
W
Cabrakan
5,628
938
5
1
0
90,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role