Player Matchup

Cernunnos
Cernunnos
AKXXT
Cernunnos
Level 122
God Stats
44W - 24L
1,671 SR
Queue Stats
251W - 238L
1,492 Elo+
Solo
Thor
Thor
OGHobbes
Thor
Level 127
God Stats
22W - 19L
1,478 SR
Queue Stats
316W - 292L
1,539 Elo+
Solo
Neith
Neith
OleAshcan
Neith
Level 143
God Stats
16W - 17L
1,537 SR
Queue Stats
171W - 172L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
acidbur37
Cthulhu
Level 193
God Stats
13W - 12L
1,462 SR
Queue Stats
571W - 551L
1,526 Elo+
Party 2
Janus
Janus
brightgamer
Janus
Level 185
God Stats
1W - 3L
1,500 SR
Queue Stats
517W - 507L
1,498 Elo+
Party 2
Team Averages
Level 154
1,530 SR
1,520 Elo+

VS

Team Averages
Level 82
1,625 SR
1,481 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Create Frizzy
Scylla
Level 64
God Stats
1W - 1L
1,726 SR
Queue Stats
32W - 55L
1,394 Elo+
Party 1
Cupid
Cupid
FiniteDruid879
Cupid
Level 83
God Stats
1W - 2L
1,543 SR
Queue Stats
63W - 80L
1,413 Elo+
Party 1
Ymir
Ymir
SloppyChango
Ymir
Level 88
God Stats
3W - 4L
1,529 SR
Queue Stats
131W - 143L
1,448 Elo+
Party 1
Bellona
Bellona
WestBay
Bellona
Level 67
God Stats
2W - 2L
1,826 SR
Queue Stats
3W - 3L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AKXXT
Cernunnos
8
3 / 1 / 3
5,356
595
3,308
6,089
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
10
2 / 0 / 0
6,001
667
3,228
4,955
2,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
OleAshcan
Neith
8
3 / 0 / 2
4,865
541
5,515
5,341
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
acidbur37
Cthulhu
8
1 / 0 / 2
4,333
481
4,336
5,565
3,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 2
5,165
574
3,343
2,816
940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 2 / 0
5,193
577
3,546
7,732
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
4,390
488
1,847
5,590
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 1
3,922
436
5,443
5,712
1,692
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 1
4,565
507
1,935
7,674
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
WestBay
Bellona
7
0 / 1 / 0
4,268
474
1,484
5,483
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
2
2
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
0
1
W
Cernunnos
AKXXT
Cernunnos
3
1
3
4.5
L
0
4
1
0.13
L
0
1
1
0.5
W
Thor
2
0
0
2
W
Neith
OleAshcan
Neith
3
0
2
4
L
0
2
1
0.25
L
Bellona
WestBay
Bellona
0
1
0
0
W
Cthulhu
acidbur37
Cthulhu
1
0
2
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,730
Damage
14,255
24,766
Taken
32,191
10,802
Mitigated
14,855
6,333
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,546
1,752
0
1,095
7,732
2,482
0
1,113
6,457
0
38,174
W
Cernunnos
AKXXT
Cernunnos
3,308
1,331
0
811
6,089
2,053
51
380
5,709
0
31,601
L
1,847
123
0
1,186
5,590
1,778
252
2,243
3,347
21,649
0
L
5,443
2,447
407
2,266
5,712
1,692
0
1,676
3,712
0
17,787
W
Thor
3,228
811
0
1,969
4,955
2,903
0
0
4,955
0
37,765
W
Neith
OleAshcan
Neith
5,515
1,803
0
1,650
5,341
1,845
0
1,211
4,130
0
26,113
L
1,935
282
0
2,627
7,674
6,091
0
1,991
5,392
15,583
0
L
Bellona
WestBay
Bellona
1,484
223
0
2,246
5,483
2,812
0
0
5,085
0
19,652
W
Cthulhu
acidbur37
Cthulhu
4,336
54
0
1,528
5,565
3,061
0
661
4,904
15,463
0
W
3,343
203
0
375
2,816
940
252
1,530
1,286
35,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,720
Gold Earned
22,338
225
Minions Killed
190
0
Camps Cleared
0
811,457
Distance Traveled
822,953
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,193
577
77
9
0
199,282
1
W
Cernunnos
5,356
595
50
6
0
168,077
0
L
Scylla
4,390
488
37
4
0
161,949
0
L
Cupid
3,922
436
22
2
0
155,745
0
W
Thor
6,001
667
73
8
0
142,418
0
W
Neith
4,865
541
35
4
0
159,756
0
L
Ymir
4,565
507
24
3
0
165,206
0
L
Bellona
4,268
474
30
3
0
140,771
0
W
Cthulhu
4,333
481
20
2
0
179,563
1
W
Janus
5,165
574
47
5
0
161,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role