Player Matchup

Ymir
Ymir
GamertagLoadin9
Ymir
Level 4
God Stats
7W - 4L
1,261 SR
Queue Stats
221W - 214L
1,065 Elo+
Party 1
Tyr
Tyr
Lerners
Tyr
Level 29
God Stats
4W - 2L
1,670 SR
Queue Stats
112W - 130L
1,430 Elo+
Party 3
Ishtar
Ishtar
iPYR0MANCER
Ishtar
Level 67
God Stats
3W - 0L
1,824 SR
Queue Stats
330W - 283L
1,507 Elo+
Party 1
Hel
Hel
rams140
Hel
Level 91
God Stats
6W - 4L
1,669 SR
Queue Stats
150W - 154L
1,429 Elo+
Party 3
He Bo
He Bo
xPrettii
He Bo
Level 42
God Stats
108W - 64L
1,663 SR
Queue Stats
124W - 96L
1,526 Elo+
Solo
Team Averages
Level 47
1,618 SR
1,391 Elo+

VS

Team Averages
Level 44
1,555 SR
1,420 Elo+
Xing Tian
Xing Tian
Archersa
Xing Tian
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Inmysights411
Morgan Le Fay
Level 24
God Stats
5W - 4L
1,858 SR
Queue Stats
22W - 29L
1,391 Elo+
Party 2
Chaac
Chaac
Mobvengence
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,385 Elo+
Party 2
Arachne
Arachne
finglelpuppl
Arachne
Level 72
God Stats
5W - 8L
1,446 SR
Queue Stats
15W - 16L
1,464 Elo+
Party 4
Rama
Rama
poxcys
Rama
Level 37
God Stats
1W - 2L
1,469 SR
Queue Stats
15W - 26L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,370
455
1,555
9,105
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
13
0 / 0 / 1
7,539
539
5,080
11,528
13,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
10
0 / 2 / 2
5,775
413
5,843
7,769
2,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
14
2 / 2 / 2
7,847
561
5,658
7,612
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
xPrettii
He Bo
14
7 / 1 / 1
8,378
598
8,660
8,227
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Archersa
Xing Tian
11
1 / 1 / 3
6,812
487
5,112
10,468
7,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Inmysights411
Morgan Le Fay
12
2 / 4 / 0
7,087
506
4,468
7,284
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 0
6,867
491
7,662
10,311
10,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
finglelpuppl
Arachne
12
1 / 1 / 0
6,867
491
5,265
8,749
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
poxcys
Rama
10
1 / 3 / 2
5,905
422
7,026
9,657
4,145
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
5
6
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Archersa
Xing Tian
1
1
3
2.5
W
1
1
1
1.5
L
Morgan Le Fay
Inmysights411
Morgan Le Fay
2
4
0
0.5
W
Tyr
0
0
1
0.5
L
0
1
0
0
L
Arachne
finglelpuppl
Arachne
1
1
0
1
W
Ishtar
0
2
2
0.5
L
Rama
poxcys
Rama
1
3
2
0.67
W
Hel
2
2
2
1.5
W
He Bo
xPrettii
He Bo
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,796
Damage
29,533
44,241
Taken
46,469
28,782
Mitigated
27,974
13,662
Healing
13,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Archersa
Xing Tian
5,112
699
1,408
2,046
10,468
7,746
0
2,863
7,605
15,100
0
W
1,555
364
0
1,085
9,105
7,530
0
2,339
6,766
14,647
0
L
Morgan Le Fay
Inmysights411
Morgan Le Fay
4,468
330
0
1,045
7,284
2,375
0
5,722
1,562
42,275
0
W
Tyr
5,080
1,613
0
5,370
11,528
13,290
0
0
11,528
0
60,771
L
7,662
1,827
0
3,065
10,311
10,576
0
996
9,315
0
51,312
L
Arachne
finglelpuppl
Arachne
5,265
3,455
0
2,821
8,749
3,132
0
3,554
5,195
0
59,510
W
Ishtar
5,843
4,026
0
2,204
7,769
2,839
0
2,623
5,146
0
37,824
L
Rama
poxcys
Rama
7,026
6,402
0
3,020
9,657
4,145
0
2,738
6,919
0
41,932
W
Hel
5,658
278
232
2,539
7,612
2,493
759
3,673
3,939
62,006
0
W
He Bo
xPrettii
He Bo
8,660
39
0
2,232
8,227
2,630
0
945
7,282
62,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
33,538
399
Minions Killed
334
0
Camps Cleared
0
1,399,083
Distance Traveled
1,299,143
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,812
487
16
1
0
275,340
0
W
Ymir
6,370
455
8
1
0
266,258
0
L
Morgan Le Fay
7,087
506
82
6
0
262,935
4
W
Tyr
7,539
539
111
8
0
279,890
2
L
Chaac
6,867
491
77
6
0
225,140
0
L
Arachne
6,867
491
94
7
0
306,113
0
W
Ishtar
5,775
413
69
5
0
273,143
0
L
Rama
5,905
422
65
5
0
229,615
0
W
Hel
7,847
561
98
7
0
272,998
0
W
He Bo
8,378
598
113
8
0
306,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role