Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Volt
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,636 Elo+
Party 2
Artio
Artio
twadzita
Artio
Level 149
God Stats
1W - 3L
1,488 SR
Queue Stats
95W - 75L
1,663 Elo+
Party 2
Team Averages
Level 126
1,496 SR
1,600 Elo+

VS

Team Averages
Level 140
1,638 SR
1,587 Elo+
Jing Wei
Jing Wei
TreeJr
Jing Wei
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
185W - 174L
1,596 Elo+
Solo
Ix Chel
Ix Chel
Xesten
Ix Chel
Level 147
God Stats
37W - 42L
1,559 SR
Queue Stats
423W - 380L
1,583 Elo+
Party 1
Hel
Hel
Zemou
Hel
Level 145
God Stats
17W - 7L
1,639 SR
Queue Stats
414W - 374L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 5 / 2
8,894
684
7,393
18,646
16,942
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Volt
Chang'e
12
2 / 6 / 1
8,913
686
15,546
15,639
7,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
twadzita
Artio
11
0 / 5 / 4
8,583
660
6,991
21,929
22,098
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TreeJr
Jing Wei
14
6 / 0 / 7
11,228
864
17,838
11,103
4,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
Xesten
Ix Chel
12
6 / 3 / 8
10,496
807
17,188
16,321
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
Zemou
Hel
13
4 / 1 / 11
10,656
820
10,321
10,060
5,298
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
16
16
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
2
0.6
W
Jing Wei
TreeJr
Jing Wei
6
0
7
9.5
L
Chang'e
Volt
Chang'e
2
6
1
0.42
W
Ix Chel
Xesten
Ix Chel
6
3
8
3.33
W
Hel
Zemou
Hel
4
1
11
9.5
L
Artio
twadzita
Artio
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,930
Damage
45,347
56,214
Taken
37,484
46,146
Mitigated
14,990
11,457
Healing
24,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,393
742
0
1,007
18,646
16,942
0
7,775
10,871
0
18,260
W
Jing Wei
TreeJr
Jing Wei
17,838
15,778
0
3,096
11,103
4,238
1,069
5,917
5,186
0
52,986
L
Chang'e
Volt
Chang'e
15,546
1,617
1,310
2,433
15,639
7,106
0
8,931
6,708
58,054
0
W
Ix Chel
Xesten
Ix Chel
17,188
2,645
2,057
3,781
16,321
5,454
1,019
9,697
6,624
42,670
0
W
Hel
Zemou
Hel
10,321
722
10,004
5,838
10,060
5,298
639
6,805
3,255
38,396
0
L
Artio
twadzita
Artio
6,991
257
1,409
5,298
21,929
22,098
0
11,074
10,855
20,149
514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,390
Gold Earned
32,380
97
Minions Killed
150
0
Camps Cleared
0
716,854
Distance Traveled
724,084
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,894
684
11
1
0
257,932
0
W
Jing Wei
11,228
864
64
5
0
255,541
0
L
Chang'e
8,913
686
58
4
0
215,115
0
W
Ix Chel
10,496
807
34
3
0
222,359
2
W
Hel
10,656
820
52
4
0
246,184
0
L
Artio
8,583
660
28
2
0
243,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role