Player Matchup

Anubis
Anubis
BiggieBawlz1273
Anubis
Level 88
God Stats
33W - 27L
1,557 SR
Queue Stats
241W - 240L
1,341 Elo+
Party 3
Serqet
Serqet
Dinotron2000778
Serqet
Level 106
God Stats
3W - 1L
1,742 SR
Queue Stats
120W - 105L
1,595 Elo+
Party 2
Sol
Sol
Grimthunder007
Sol
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
105W - 119L
1,523 Elo+
Party 2
Chaac
Chaac
Roxas19
Chaac
Level 21
God Stats
0W - 3L
1,337 SR
Queue Stats
2W - 10L
1,211 Elo+
Party 3
Sobek
Sobek
jdgrjdrggd
Sobek
Level 107
God Stats
1W - 4L
1,345 SR
Queue Stats
185W - 165L
1,576 Elo+
Party 2
Team Averages
Level 90
1,496 SR
1,449 Elo+

VS

Team Averages
Level 56
1,568 SR
1,422 Elo+
Vamana
Vamana
MarikBrash
Vamana
Level 38
God Stats
2W - 1L
1,791 SR
Queue Stats
54W - 84L
1,381 Elo+
Party 1
Nemesis
Nemesis
Mojoh-_-
Nemesis
Level 37
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 51L
1,361 Elo+
Party 1
Merlin
Merlin
MylesWsntDwn
Merlin
Level 44
God Stats
2W - 3L
1,388 SR
Queue Stats
50W - 72L
1,469 Elo+
Solo
Medusa
Medusa
RummDogg88
Medusa
Level 127
God Stats
30W - 21L
1,663 SR
Queue Stats
165W - 147L
1,416 Elo+
Solo
Ymir
Ymir
SavageKulo
Ymir
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 143L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,018
558
2,255
4,204
1,646
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 0
5,255
584
3,532
6,730
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 0
6,254
695
3,569
6,617
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Roxas19
Chaac
1
0 / 0 / 0
1,860
207
0
0
0
Sobek
9
0 / 0 / 0
5,091
566
1,284
7,388
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MarikBrash
Vamana
10
1 / 0 / 0
5,650
628
2,601
4,876
2,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Mojoh-_-
Nemesis
8
0 / 0 / 2
4,842
538
2,076
5,920
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
11
1 / 3 / 1
6,243
694
3,251
4,938
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
RummDogg88
Medusa
9
1 / 1 / 0
5,151
572
2,713
5,020
1,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,769
530
722
4,517
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
3
3
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
1
2
0
0.5
L
2
0
0
2
W
Vamana
MarikBrash
Vamana
1
0
0
1
W
Nemesis
Mojoh-_-
Nemesis
0
0
2
1
W
Merlin
1
3
1
0.5
L
Chaac
Roxas19
Chaac
0
0
0
0
W
Medusa
RummDogg88
Medusa
1
1
0
1
W
0
0
0
0
L
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,640
Damage
11,363
24,939
Taken
25,271
13,642
Mitigated
9,502
9,200
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,255
115
0
2,196
4,204
1,646
0
361
3,843
31,583
0
L
3,532
647
0
295
6,730
2,368
0
596
6,108
0
31,418
L
3,569
878
0
4,485
6,617
2,100
0
2,774
3,627
51,333
0
W
Vamana
MarikBrash
Vamana
2,601
1,139
0
1,183
4,876
2,682
0
1,141
3,472
0
40,938
W
Nemesis
Mojoh-_-
Nemesis
2,076
593
0
709
5,920
1,601
0
503
5,297
0
26,073
W
Merlin
3,251
85
0
500
4,938
1,728
0
1,722
3,216
43,764
0
L
Chaac
Roxas19
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
RummDogg88
Medusa
2,713
988
0
625
5,020
1,189
0
1,512
3,334
0
35,943
W
722
120
0
1,148
4,517
2,302
0
1,842
2,519
15,311
0
L
Sobek
1,284
102
0
2,224
7,388
7,528
0
0
7,388
27,269
125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,478
Gold Earned
26,655
260
Minions Killed
298
0
Camps Cleared
0
695,887
Distance Traveled
938,212
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,018
558
52
6
0
137,425
0
L
Serqet
5,255
584
60
7
0
222,243
0
L
Sol
6,254
695
95
11
0
177,117
0
W
Vamana
5,650
628
74
8
0
197,215
0
W
Nemesis
4,842
538
43
5
0
235,559
1
W
Merlin
6,243
694
89
10
0
170,525
0
L
Chaac
1,860
207
0
0
0
0
0
W
Medusa
5,151
572
68
8
0
172,369
2
W
Ymir
4,769
530
24
3
0
162,544
0
L
Sobek
5,091
566
53
6
0
159,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role