Player Matchup

Sun Wukong
Sun Wukong
Silver II
DJ-BLiTz
Sun Wukong
Silver II
Level 143
God Stats
13W - 17L
1,514 SR
Queue Stats
55W - 67L
1,161 MMR
Solo
Athena
Athena
Silver I
FentyAT
Athena
Silver I
Level 149
God Stats
6W - 10L
1,687 SR
Queue Stats
360W - 382L
1,168 MMR
Solo
Scylla
Scylla
Silver II
G_Lucky7_
Scylla
Silver II
Level 103
God Stats
32W - 27L
1,532 SR
Queue Stats
280W - 281L
1,147 MMR
Solo
Apollo
Apollo
Silver I
LUROX91
Apollo
Silver I
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
489W - 503L
1,196 MMR
Solo
Susano
Susano
Silver I
letsgophili
Susano
Silver I
Level 107
God Stats
2W - 3L
1,763 SR
Queue Stats
70W - 74L
1,171 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,599 SR
1,169 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,417 SR
1,169 MMR
Thanatos
Thanatos
Silver V
Agrenom
Thanatos
Silver V
Level 126
God Stats
2W - 2L
1,155 SR
Queue Stats
10W - 17L
1,195 MMR
Solo
Yu Huang
Yu Huang
Silver II
RiskyHanzo395
Yu Huang
Silver II
Level 145
God Stats
5W - 4L
1,440 SR
Queue Stats
135W - 150L
1,186 MMR
Solo
Skadi
Skadi
Silver I
Rugged Zebra
Skadi
Silver I
Level 107
God Stats
7W - 4L
1,579 SR
Queue Stats
140W - 140L
1,169 MMR
Solo
Bacchus
Bacchus
Silver II
Sliideitinslo
Bacchus
Silver II
Level 41
God Stats
9W - 7L
1,464 SR
Queue Stats
124W - 129L
1,148 MMR
Solo
Chaac
Chaac
Silver III
jaysigg20
Chaac
Silver III
Level 174
God Stats
4W - 3L
1,449 SR
Queue Stats
23W - 25L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJ-BLiTz
Sun Wukong
11
1 / 6 / 4
6,608
508
7,718
18,360
16,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
FentyAT
Athena
11
1 / 2 / 2
6,671
513
2,023
9,745
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
G_Lucky7_
Scylla
11
2 / 6 / 3
6,993
538
8,245
10,191
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
LUROX91
Apollo
11
0 / 4 / 2
6,348
488
3,301
10,815
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Susano
13
5 / 3 / 2
7,732
595
5,888
11,390
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AphroditeThorBakasuraSurtr

VS

Bans
AgniMulanAo KuangMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Agrenom
Thanatos
15
9 / 3 / 5
9,144
703
11,016
15,050
6,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
RiskyHanzo395
Yu Huang
13
3 / 3 / 9
7,860
605
10,208
7,908
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 3
7,935
610
6,070
6,626
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
13
4 / 2 / 6
7,971
613
5,979
12,723
14,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
jaysigg20
Chaac
14
3 / 0 / 6
8,198
631
9,555
10,010
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
21
21
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Agrenom
Thanatos
9
3
5
3.83
L
Sun Wukong
DJ-BLiTz
Sun Wukong
1
6
4
0.5
L
Athena
FentyAT
Athena
1
2
2
1
L
Scylla
G_Lucky7_
Scylla
2
6
3
0.58
L
Apollo
LUROX91
Apollo
0
4
2
0.25
W
Yu Huang
RiskyHanzo395
Yu Huang
3
3
9
2.5
W
2
1
3
3.5
W
Bacchus
4
2
6
3.5
W
Chaac
jaysigg20
Chaac
3
0
6
6
L
Susano
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,175
Damage
42,828
60,501
Taken
52,317
34,102
Mitigated
33,647
10,878
Healing
23,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Agrenom
Thanatos
11,016
4,117
0
11,189
15,050
6,570
119
2,322
12,728
0
72,135
L
Sun Wukong
DJ-BLiTz
Sun Wukong
7,718
1,173
0
4,254
18,360
16,319
0
5,587
12,773
3,023
33,430
L
Athena
FentyAT
Athena
2,023
535
0
1,993
9,745
7,259
532
2,783
6,962
28,029
0
L
Scylla
G_Lucky7_
Scylla
8,245
584
0
1,001
10,191
2,873
0
3,146
7,045
41,574
0
L
Apollo
LUROX91
Apollo
3,301
2,523
0
2,600
10,815
3,390
0
2,092
8,723
0
40,142
W
Yu Huang
RiskyHanzo395
Yu Huang
10,208
816
0
1,032
7,908
3,344
0
2,594
5,314
57,118
0
W
6,070
1,842
0
1,011
6,626
2,695
1,482
1,365
5,261
0
61,493
W
Bacchus
5,979
692
175
4,210
12,723
14,401
0
3,638
9,085
25,164
0
W
Chaac
jaysigg20
Chaac
9,555
1,929
0
6,099
10,010
6,637
0
2,189
7,821
0
57,919
L
Susano
5,888
1,913
0
1,030
11,390
4,261
0
2,579
8,811
0
44,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,352
Gold Earned
41,108
311
Minions Killed
410
0
Camps Cleared
0
1,277,076
Distance Traveled
1,372,477
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,144
703
99
8
0
307,650
1
L
Sun Wukong
6,608
508
52
4
0
236,871
0
L
Athena
6,671
513
45
3
0
282,359
2
L
Scylla
6,993
538
66
5
0
235,346
0
L
Apollo
6,348
488
79
6
0
230,810
0
W
Yu Huang
7,860
605
77
6
0
263,743
4
W
Skadi
7,935
610
129
10
0
258,421
2
W
Bacchus
7,971
613
15
1
0
256,696
0
W
Chaac
8,198
631
90
7
0
285,967
5
L
Susano
7,732
595
69
5
0
291,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role