Player Matchup

Cerberus
Cerberus
Babatunde11
Cerberus
Level 52
God Stats
5W - 0L
1,824 SR
Queue Stats
176W - 163L
1,441 Elo+
Party 4
King Arthur
King Arthur
DaffyDigger69
King Arthur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,299 Elo+
Party 1
Chronos
Chronos
GMamba999
Chronos
Level 26
God Stats
18W - 19L
1,509 SR
Queue Stats
105W - 124L
1,443 Elo+
Party 1
Awilix
Awilix
RaeveZacharie
Awilix
Level 131
God Stats
4W - 2L
1,781 SR
Queue Stats
138W - 117L
1,484 Elo+
Party 1
Cernunnos
Cernunnos
VillN21
Cernunnos
Level 37
God Stats
7W - 6L
1,475 SR
Queue Stats
161W - 128L
1,476 Elo+
Party 4
Team Averages
Level 51
1,618 SR
1,428 Elo+

VS

Team Averages
Level 69
1,493 SR
1,487 Elo+
Susano
Susano
MidwayWharf2051
Susano
Level 106
God Stats
2W - 3L
1,457 SR
Queue Stats
56W - 53L
1,389 Elo+
Party 3
Izanami
Izanami
Miismuchaaa
Izanami
Level 34
God Stats
3W - 3L
1,510 SR
Queue Stats
15W - 25L
1,351 Elo+
Party 3
Erlang Shen
Erlang Shen
NoBiggerThan3
Erlang Shen
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,612 Elo+
Party 2
Yu Huang
Yu Huang
Wulfeee
Yu Huang
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,658 Elo+
Party 2
Geb
Geb
sebastiago12314
Geb
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Babatunde11
Cerberus
11
2 / 1 / 6
6,852
571
5,274
9,042
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
DaffyDigger69
King Arthur
12
4 / 1 / 1
7,332
611
6,231
8,738
7,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
GMamba999
Chronos
12
0 / 1 / 3
6,838
570
2,461
8,248
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 1 / 2
7,703
642
7,237
7,002
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
VillN21
Cernunnos
12
7 / 1 / 3
7,474
623
10,689
8,858
3,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,497
458
2,657
6,478
2,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Miismuchaaa
Izanami
8
0 / 4 / 2
5,352
446
3,848
6,628
2,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
NoBiggerThan3
Erlang Shen
12
3 / 5 / 1
7,149
596
8,085
14,602
7,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Wulfeee
Yu Huang
11
1 / 4 / 2
6,499
542
7,026
7,388
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
5,436
453
4,298
12,046
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
5
5
Deaths
21
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Babatunde11
Cerberus
2
1
6
5
W
King Arthur
DaffyDigger69
King Arthur
4
1
1
4.5
W
Chronos
GMamba999
Chronos
0
1
3
1.5
L
1
3
0
0.33
L
Izanami
Miismuchaaa
Izanami
0
4
2
0.25
L
Erlang Shen
NoBiggerThan3
Erlang Shen
3
5
1
0.7
W
7
1
2
8
W
Cernunnos
VillN21
Cernunnos
7
1
3
8.5
L
Yu Huang
Wulfeee
Yu Huang
1
4
2
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,892
Damage
25,914
41,888
Taken
47,142
22,767
Mitigated
23,024
12,540
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Babatunde11
Cerberus
5,274
971
0
3,428
9,042
6,712
0
1,962
6,997
26,212
0
W
King Arthur
DaffyDigger69
King Arthur
6,231
846
0
1,200
8,738
7,477
0
416
7,972
0
46,153
W
Chronos
GMamba999
Chronos
2,461
575
0
2,060
8,248
2,483
198
4,588
3,660
44,238
0
L
2,657
800
0
2,669
6,478
2,797
0
1,177
5,301
0
20,229
L
Izanami
Miismuchaaa
Izanami
3,848
2,891
0
913
6,628
2,013
0
1,674
4,954
0
35,003
L
Erlang Shen
NoBiggerThan3
Erlang Shen
8,085
5,069
0
1,681
14,602
7,379
0
1,479
13,123
0
53,137
W
7,237
2,943
0
610
7,002
2,382
645
2,003
4,963
0
49,150
W
Cernunnos
VillN21
Cernunnos
10,689
5,862
0
5,242
8,858
3,713
0
2,355
6,503
0
56,167
L
Yu Huang
Wulfeee
Yu Huang
7,026
491
0
390
7,388
2,612
671
1,380
6,008
43,990
0
L
4,298
530
103
1,332
12,046
8,223
0
2,025
10,021
19,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,199
Gold Earned
29,933
360
Minions Killed
307
0
Camps Cleared
0
1,262,854
Distance Traveled
1,097,736
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,852
571
50
4
0
243,087
0
W
King Arthur
7,332
611
76
6
0
222,117
0
W
Chronos
6,838
570
93
8
0
261,923
4
L
Susano
5,497
458
35
3
0
150,500
1
L
Izanami
5,352
446
85
7
0
219,511
0
L
Erlang Shen
7,149
596
94
8
0
245,953
1
W
Awilix
7,703
642
61
5
0
315,175
4
W
Cernunnos
7,474
623
80
7
0
220,552
0
L
Yu Huang
6,499
542
77
6
0
229,488
0
L
Geb
5,436
453
16
1
0
252,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role