Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Aphasus
Chaac
Level 45
God Stats
2W - 3L
1,478 SR
Queue Stats
17W - 26L
1,393 Elo+
Party 2
Hachiman
Hachiman
BacOnnWaffl3s
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,245 Elo+
Party 2
Hel
Hel
Capn_Schnooginz
Hel
Level 28
God Stats
3W - 2L
1,621 SR
Queue Stats
15W - 35L
1,300 Elo+
Party 2
Chang'e
Chang'e
Thracion
Chang'e
Level 42
God Stats
1W - 2L
1,381 SR
Queue Stats
6W - 20L
1,274 Elo+
Party 2
Team Averages
Level 42
1,496 SR
1,342 Elo+

VS

Team Averages
Level 93
1,480 SR
1,478 Elo+
Vamana
Vamana
 
Vamana
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CabbageCat
Neith
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Scylla
Scylla
Dr blowski
Scylla
Level 49
God Stats
1W - 2L
1,202 SR
Queue Stats
296W - 295L
1,391 Elo+
Party 3
Nu Wa
Nu Wa
Heimdallzin
Nu Wa
Level 112
God Stats
8W - 11L
1,460 SR
Queue Stats
309W - 324L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
coolcarl2211
Aphrodite
Level 54
God Stats
22W - 7L
1,739 SR
Queue Stats
438W - 404L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 3 / 2
7,177
552
6,675
13,936
5,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Aphasus
Chaac
11
0 / 4 / 0
6,169
475
6,697
13,652
7,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
BacOnnWaffl3s
Hachiman
10
1 / 4 / 0
5,874
452
5,862
11,648
4,596
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 4 / 2
6,066
467
3,792
11,321
5,228
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Thracion
Chang'e
13
4 / 0 / 1
7,971
613
5,416
9,221
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 2 / 1
8,043
619
11,124
12,960
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
3 / 2 / 7
7,228
556
14,583
9,564
4,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
Dr blowski
Scylla
10
0 / 2 / 1
6,056
466
1,490
8,447
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 2
7,283
560
8,468
7,271
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
coolcarl2211
Aphrodite
12
6 / 0 / 3
8,080
622
6,074
8,963
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
14
15
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
3
2
1.33
W
Vamana
 
Vamana
3
2
1
1.75
L
Chaac
Aphasus
Chaac
0
4
0
0
L
Hachiman
BacOnnWaffl3s
Hachiman
1
4
0
0.25
W
Neith
3
2
7
3.25
L
0
4
2
0.25
W
Scylla
Dr blowski
Scylla
0
2
1
0.25
W
2
3
2
1
L
Chang'e
Thracion
Chang'e
4
0
1
4.5
W
Aphrodite
coolcarl2211
Aphrodite
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,442
Damage
41,739
59,778
Taken
47,205
25,672
Mitigated
24,353
18,629
Healing
18,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,675
4,309
0
2,967
13,936
5,528
576
4,194
9,742
0
52,289
W
Vamana
 
Vamana
11,124
6,023
0
5,083
12,960
8,810
30
1,435
11,479
0
63,753
L
Chaac
Aphasus
Chaac
6,697
1,426
0
3,438
13,652
7,503
0
427
12,409
0
39,018
L
Hachiman
BacOnnWaffl3s
Hachiman
5,862
3,033
0
2,650
11,648
4,596
0
2,414
9,234
0
38,587
W
Neith
14,583
7,266
0
2,690
9,564
4,174
729
2,129
7,061
0
55,275
L
3,792
619
1,603
4,780
11,321
5,228
78
3,118
8,203
21,259
0
W
Scylla
Dr blowski
Scylla
1,490
404
0
1,140
8,447
2,332
0
1,373
6,888
32,277
0
W
8,468
3,333
0
500
7,271
2,192
0
2,350
4,350
52,942
0
L
Chang'e
Thracion
Chang'e
5,416
1,015
360
2,831
9,221
2,817
0
5,879
3,293
55,756
0
W
Aphrodite
coolcarl2211
Aphrodite
6,074
1,500
2,849
6,474
8,963
6,845
232
1,663
7,230
29,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,257
Gold Earned
36,690
355
Minions Killed
345
0
Camps Cleared
0
1,279,009
Distance Traveled
1,238,683
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,177
552
88
7
0
280,010
0
W
Vamana
8,043
619
91
7
0
249,064
0
L
Chaac
6,169
475
68
5
0
251,485
4
L
Hachiman
5,874
452
58
4
0
229,303
1
W
Neith
7,228
556
75
6
0
252,067
2
L
Hel
6,066
467
26
2
0
240,239
1
W
Scylla
6,056
466
64
5
0
242,011
0
W
Nu Wa
7,283
560
85
7
0
244,053
5
L
Chang'e
7,971
613
115
9
0
277,972
1
W
Aphrodite
8,080
622
30
2
0
251,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role