Player Matchup

Achilles
Achilles
Diamond III
LordAmbush
Achilles
Diamond III
Level 160
God Stats
6W - 6L
1,596 SR
Queue Stats
269W - 254L
2,072 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
XeroxFrenteVerso
Baba Yaga
Diamond V
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 70L
2,384 MMR
Party 2
Anubis
Anubis
Platinum I
cаstles
Anubis
Platinum I
Level 79
God Stats
6W - 0L
1,913 SR
Queue Stats
30W - 20L
2,074 MMR
Party 2
Susano
Susano
Masters
dєcoy
Susano
Masters
Level 158
God Stats
63W - 43L
1,657 SR
Queue Stats
637W - 517L
2,709 MMR
Solo
Cupid
Cupid
Diamond V
tomas8790
Cupid
Diamond V
Level 162
God Stats
126W - 86L
1,584 SR
Queue Stats
689W - 681L
2,037 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,650 SR
2,255 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 166
1,601 SR
2,271 MMR
Charybdis
Charybdis
Diamond I
Daelon
Charybdis
Diamond I
Level 168
God Stats
6W - 4L
1,672 SR
Queue Stats
116W - 98L
2,371 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
MonomotoOriginal
Morgan Le Fay
Masters
Level 249
God Stats
5W - 5L
1,623 SR
Queue Stats
454W - 383L
2,592 MMR
Solo
Odin
Odin
Platinum III
Nicknho
Odin
Platinum III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,966 MMR
Party 1
Hel
Hel
Platinum III
Thotts
Hel
Platinum III
Level 157
God Stats
0W - 2L
1,297 SR
Queue Stats
42W - 32L
1,931 MMR
Party 1
Fenrir
Fenrir
Diamond I
beigonnn
Fenrir
Diamond I
Level 106
God Stats
2W - 1L
1,912 SR
Queue Stats
105W - 102L
2,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LordAmbush
Achilles
19
9 / 3 / 10
14,145
615
17,559
27,084
35,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
20
5 / 1 / 7
15,165
659
19,173
10,590
6,591
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
cаstles
Anubis
17
2 / 3 / 15
12,944
563
12,876
19,281
15,586
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
dєcoy
Susano
20
10 / 2 / 13
16,439
715
24,933
20,437
11,254
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
tomas8790
Cupid
20
7 / 2 / 9
14,893
648
19,146
20,687
10,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KaliAphroditeAthenaVamana

VS

Bans
HerculesHe BoSerqetMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Daelon
Charybdis
18
1 / 7 / 2
12,165
529
13,134
20,993
8,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
MonomotoOriginal
Morgan Le Fay
19
2 / 1 / 3
12,206
531
17,229
14,971
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
Nicknho
Odin
17
2 / 7 / 4
12,004
522
4,556
22,885
23,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
Thotts
Hel
17
0 / 9 / 4
11,265
490
6,600
26,929
23,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
beigonnn
Fenrir
17
6 / 9 / 1
11,537
502
11,142
26,427
21,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
33
Kills
11
11
Deaths
33
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Daelon
Charybdis
1
7
2
0.29
W
Achilles
LordAmbush
Achilles
9
3
10
4.67
L
Morgan Le Fay
MonomotoOriginal
Morgan Le Fay
2
1
3
3.5
L
Odin
Nicknho
Odin
2
7
4
0.57
L
Hel
Thotts
Hel
0
9
4
0.22
W
Baba Yaga
5
1
7
8.5
L
Fenrir
beigonnn
Fenrir
6
9
1
0.72
W
Anubis
cаstles
Anubis
2
3
15
3.17
W
Susano
dєcoy
Susano
10
2
13
8.25
W
Cupid
tomas8790
Cupid
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,687
Damage
52,661
98,079
Taken
112,205
79,182
Mitigated
83,967
37,289
Healing
19,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Daelon
Charybdis
13,134
7,523
0
5,005
20,993
8,771
402
5,014
15,979
0
118,941
W
Achilles
LordAmbush
Achilles
17,559
4,764
0
4,649
27,084
35,356
1,787
6,724
20,360
0
86,044
L
Morgan Le Fay
MonomotoOriginal
Morgan Le Fay
17,229
923
0
1,689
14,971
6,720
0
6,808
8,163
118,082
0
L
Odin
Nicknho
Odin
4,556
451
0
1,982
22,885
23,744
0
8,036
14,849
407
31,964
L
Hel
Thotts
Hel
6,600
88
2,012
7,013
26,929
23,260
627
5,686
21,243
101,759
0
W
Baba Yaga
19,173
534
0
4,972
10,590
6,591
680
3,704
6,886
151,331
0
L
Fenrir
beigonnn
Fenrir
11,142
3,837
0
1,452
26,427
21,472
0
6,702
19,725
0
69,037
W
Anubis
cаstles
Anubis
12,876
144
0
6,689
19,281
15,586
168
6,579
12,702
52,686
160
W
Susano
dєcoy
Susano
24,933
10,175
0
6,765
20,437
11,254
6,694
6,053
13,570
0
161,398
W
Cupid
tomas8790
Cupid
19,146
11,837
1,913
12,301
20,687
10,395
11,460
3,607
17,080
0
151,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,586
Gold Earned
59,177
746
Minions Killed
726
0
Camps Cleared
0
2,511,313
Distance Traveled
2,346,363
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,165
529
226
10
0
399,385
2
W
Achilles
14,145
615
112
5
0
487,585
0
L
Morgan Le Fay
12,206
531
183
8
0
534,294
5
L
Odin
12,004
522
39
2
0
473,719
4
L
Hel
11,265
490
185
8
0
461,753
2
W
Baba Yaga
15,165
659
198
9
0
488,984
1
L
Fenrir
11,537
502
93
4
0
477,212
2
W
Anubis
12,944
563
53
2
0
479,994
9
W
Susano
16,439
715
183
8
0
604,222
3
W
Cupid
14,893
648
200
9
0
450,528
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role