Player Matchup

Nemesis
Nemesis
Caleb Umbra
Nemesis
Level 119
God Stats
2W - 2L
1,611 SR
Queue Stats
14W - 27L
1,384 Elo+
Party 2
Atlas
Atlas
Moncher Of Bred
Atlas
Level 148
God Stats
8W - 6L
1,608 SR
Queue Stats
67W - 82L
1,440 Elo+
Party 2
Persephone
Persephone
Navikin
Persephone
Level 137
God Stats
18W - 9L
1,480 SR
Queue Stats
56W - 34L
1,626 Elo+
Party 2
Surtr
Surtr
Reecebouy
Surtr
Level 119
God Stats
5W - 7L
1,431 SR
Queue Stats
32W - 49L
1,437 Elo+
Party 2
Skadi
Skadi
Silvxaex
Skadi
Level 13
God Stats
0W - 3L
1,412 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 2
Team Averages
Level 107
1,508 SR
1,431 Elo+

VS

Team Averages
Level 105
1,521 SR
1,527 Elo+
Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Angel_Lobo_PR
Fenrir
Level 127
God Stats
4W - 5L
1,314 SR
Queue Stats
248W - 214L
1,535 Elo+
Party 1
Hercules
Hercules
Randy Marsh8183
Hercules
Level 166
God Stats
7W - 5L
1,659 SR
Queue Stats
151W - 148L
1,576 Elo+
Solo
Sol
Sol
xTheAssassin135x
Sol
Level 49
God Stats
14W - 11L
1,538 SR
Queue Stats
302W - 286L
1,488 Elo+
Party 1
Ra
Ra
zVident-
Ra
Level 99
God Stats
100W - 81L
1,593 SR
Queue Stats
459W - 428L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Caleb Umbra
Nemesis
10
2 / 3 / 1
6,490
541
6,780
10,597
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 2
6,527
544
7,869
10,161
8,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Navikin
Persephone
11
1 / 4 / 1
7,202
600
8,832
7,310
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Reecebouy
Surtr
11
1 / 2 / 0
6,698
558
6,604
10,322
7,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
Silvxaex
Skadi
9
0 / 4 / 0
5,406
451
2,215
6,519
2,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 1 / 6
6,924
577
4,941
14,560
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 1 / 4
7,529
627
7,722
11,271
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
12
4 / 1 / 0
7,623
635
7,755
12,822
8,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 3
7,051
588
4,377
6,311
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 1 / 4
7,304
609
7,471
7,819
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
16
16
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
6
5
W
5
1
4
7
L
Nemesis
Caleb Umbra
Nemesis
2
3
1
0.83
L
2
3
2
1
L
Persephone
Navikin
Persephone
1
4
1
0.38
W
Hercules
4
1
0
4
L
Surtr
Reecebouy
Surtr
1
2
0
0.5
L
Skadi
Silvxaex
Skadi
0
4
0
0
W
1
2
3
1.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
32,266
44,909
Taken
52,783
24,723
Mitigated
31,761
9,044
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,941
1,711
0
3,920
14,560
12,129
0
8,313
6,247
16,158
0
W
7,722
1,996
0
1,740
11,271
5,115
0
1,813
9,458
0
52,368
L
Nemesis
Caleb Umbra
Nemesis
6,780
3,662
0
1,175
10,597
3,616
0
2,573
7,846
0
45,311
L
7,869
3,467
0
780
10,161
8,687
0
5,475
4,348
22,630
0
L
Persephone
Navikin
Persephone
8,832
1,174
0
1,443
7,310
3,120
0
3,981
2,921
53,508
0
W
Hercules
7,755
3,994
0
6,035
12,822
8,958
286
1,770
11,052
0
58,025
L
Surtr
Reecebouy
Surtr
6,604
3,547
0
5,077
10,322
7,027
262
0
10,322
1,331
47,003
L
Skadi
Silvxaex
Skadi
2,215
1,172
0
569
6,519
2,273
0
3,844
2,675
0
27,721
W
4,377
1,181
0
2,344
6,311
1,989
81
1,157
5,154
54,376
0
W
7,471
534
2,915
2,008
7,819
3,570
74
4,477
3,342
49,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,323
Gold Earned
36,431
303
Minions Killed
354
0
Camps Cleared
0
1,209,010
Distance Traveled
1,302,614
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,924
577
15
1
0
261,752
3
W
Fenrir
7,529
627
68
6
0
287,235
0
L
Nemesis
6,490
541
66
6
0
276,741
0
L
Atlas
6,527
544
15
1
0
246,157
2
L
Persephone
7,202
600
95
8
0
257,463
1
W
Hercules
7,623
635
102
9
0
237,396
0
L
Surtr
6,698
558
77
6
0
218,354
0
L
Skadi
5,406
451
50
4
0
210,295
0
W
Sol
7,051
588
81
7
0
241,675
0
W
Ra
7,304
609
88
7
0
274,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role