Player Matchup

Serqet
Serqet
KolorowaKredka
Serqet
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,168 Elo+
Party 2
Nu Wa
Nu Wa
Whyduck1337
Nu Wa
Level 27
God Stats
1W - 2L
1,843 SR
Queue Stats
30W - 32L
1,319 Elo+
Party 2
Nemesis
Nemesis
borokoro
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,319 Elo+
Party 2
Team Averages
Level 27
1,614 SR
1,269 Elo+

VS

Team Averages
Level 64
1,594 SR
1,402 Elo+
Guan Yu
Guan Yu
Retsbéw
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,449 Elo+
Party 1
Ullr
Ullr
TrollKatten
Ullr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,341 Elo+
Party 1
Ah Puch
Ah Puch
lillapanson
Ah Puch
Level 69
God Stats
2W - 0L
1,781 SR
Queue Stats
8W - 9L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
11,075
692
6,846
14,632
7,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 3 / 3
13,145
822
13,803
14,035
5,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
borokoro
Nemesis
13
1 / 5 / 4
10,523
658
7,826
15,450
6,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Retsbéw
Guan Yu
15
5 / 2 / 8
12,616
789
6,308
15,679
16,757
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 4 / 8
12,706
794
9,137
11,336
3,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
lillapanson
Ah Puch
16
4 / 3 / 8
12,831
802
21,370
9,319
2,595
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
14
14
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Guan Yu
Retsbéw
Guan Yu
5
2
8
4.5
W
5
4
8
2.25
L
6
3
3
2.5
L
Nemesis
borokoro
Nemesis
1
5
4
0.6
W
Ah Puch
lillapanson
Ah Puch
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,475
Damage
36,815
44,117
Taken
36,334
19,030
Mitigated
23,002
3,173
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,846
1,448
0
1,063
14,632
7,595
0
7,403
7,229
0
23,044
W
Guan Yu
Retsbéw
Guan Yu
6,308
519
1,098
3,032
15,679
16,757
21
7,357
7,532
0
32,145
W
9,137
1,862
0
146
11,336
3,650
1,829
2,928
8,392
0
42,840
L
13,803
2,642
0
808
14,035
5,113
254
7,909
6,126
73,974
0
L
Nemesis
borokoro
Nemesis
7,826
2,844
0
1,302
15,450
6,322
0
6,739
8,711
0
25,474
W
Ah Puch
lillapanson
Ah Puch
21,370
1,347
0
2,921
9,319
2,595
907
4,143
4,888
91,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,743
Gold Earned
38,153
156
Minions Killed
196
0
Camps Cleared
0
878,808
Distance Traveled
857,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,075
692
28
2
0
274,770
0
W
Guan Yu
12,616
789
37
2
0
333,089
0
W
Ullr
12,706
794
51
3
0
258,365
0
L
Nu Wa
13,145
822
100
6
0
292,033
0
L
Nemesis
10,523
658
28
2
0
312,005
0
W
Ah Puch
12,831
802
108
7
0
266,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role