Player Matchup

Serqet
Serqet
 
Serqet
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BlackNMild
Kukulkan
Level 125
God Stats
2W - 1L
1,862 SR
Queue Stats
37W - 28L
1,588 Elo+
Party 3
Hachiman
Hachiman
NoWorkNoCheck
Hachiman
Level 157
God Stats
4W - 2L
1,674 SR
Queue Stats
70W - 68L
1,576 Elo+
Party 3
Artio
Artio
TheInsomniacWolf
Artio
Level 156
God Stats
0W - 1L
1,778 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Chaac
Chaac
selfmade37
Chaac
Level 100
God Stats
1W - 1L
1,845 SR
Queue Stats
115W - 104L
1,501 Elo+
Solo
Team Averages
Level 140
1,732 SR
1,483 Elo+

VS

Team Averages
Level 132
1,627 SR
1,695 Elo+
Hun Batz
Hun Batz
DanceCommanda
Hun Batz
Level 127
God Stats
9W - 1L
1,720 SR
Queue Stats
724W - 163L
1,875 Elo+
Party 1
Nu Wa
Nu Wa
Dream4Dayz
Nu Wa
Level 128
God Stats
60W - 62L
1,591 SR
Queue Stats
71W - 65L
1,576 Elo+
Solo
Nike
Nike
LONCHESXD
Nike
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,570 Elo+
Solo
Atlas
Atlas
Oxothnk007
Atlas
Level 124
God Stats
2W - 2L
1,606 SR
Queue Stats
250W - 205L
1,560 Elo+
Solo
Hou Yi
Hou Yi
ThoopaHeavy
Hou Yi
Level 143
God Stats
2W - 1L
1,717 SR
Queue Stats
772W - 161L
1,894 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
0 / 3 / 1
6,868
687
5,309
10,098
5,416
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
BlackNMild
Kukulkan
15
1 / 2 / 3
7,898
790
6,677
6,904
2,644
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
NoWorkNoCheck
Hachiman
14
2 / 6 / 0
7,158
716
12,620
11,942
4,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 3
6,333
633
2,892
14,639
11,311
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
14
1 / 2 / 2
7,477
748
7,387
11,230
7,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DanceCommanda
Hun Batz
15
7 / 1 / 6
8,508
851
9,879
10,576
4,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
15
2 / 0 / 8
7,994
799
10,930
5,753
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
14
1 / 0 / 10
7,292
729
7,115
8,287
7,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
13
2 / 3 / 7
7,763
776
6,278
13,094
10,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
15
6 / 0 / 6
8,428
843
12,521
8,116
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
4
Kills
18
18
Deaths
4
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
1
0.17
L
Kukulkan
BlackNMild
Kukulkan
1
2
3
1.25
W
Hun Batz
DanceCommanda
Hun Batz
7
1
6
10
W
Nu Wa
2
0
8
6
W
Nike
1
0
10
6
L
Hachiman
NoWorkNoCheck
Hachiman
2
6
0
0.33
W
Atlas
2
3
7
1.83
L
0
5
3
0.3
W
Hou Yi
6
0
6
9
L
Chaac
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,885
Damage
46,723
54,813
Taken
45,826
31,615
Mitigated
28,850
7,622
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,309
890
0
500
10,098
5,416
0
2,471
7,544
0
18,707
L
Kukulkan
BlackNMild
Kukulkan
6,677
484
0
500
6,904
2,644
0
3,235
3,545
46,409
0
W
Hun Batz
DanceCommanda
Hun Batz
9,879
1,751
0
500
10,576
4,592
0
1,676
8,270
0
22,034
W
Nu Wa
10,930
4,421
90
997
5,753
2,273
1,508
580
4,860
41,449
0
W
Nike
7,115
455
0
1,332
8,287
7,730
116
2,020
6,037
0
18,973
L
Hachiman
NoWorkNoCheck
Hachiman
12,620
7,587
0
1,756
11,942
4,442
0
3,233
8,542
0
31,603
W
Atlas
6,278
2,275
1,096
1,496
13,094
10,682
0
3,747
9,193
12,185
0
L
2,892
212
220
1,686
14,639
11,311
30
5,018
9,254
6,226
0
W
Hou Yi
12,521
7,344
0
3,199
8,116
3,573
0
1,546
6,293
0
38,074
L
Chaac
7,387
816
0
2,960
11,230
7,802
0
3,251
7,932
0
24,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
39,985
213
Minions Killed
208
0
Camps Cleared
0
1,062,236
Distance Traveled
1,114,575
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,868
687
31
3
0
219,245
0
L
Kukulkan
7,898
790
105
11
0
207,154
0
W
Hun Batz
8,508
851
43
4
0
255,484
0
W
Nu Wa
7,994
799
58
6
0
193,178
0
W
Nike
7,292
729
33
3
0
256,577
0
L
Hachiman
7,158
716
36
4
0
188,117
0
W
Atlas
7,763
776
11
1
0
193,749
0
L
Artio
6,333
633
7
1
0
218,766
0
W
Hou Yi
8,428
843
63
6
0
215,587
0
L
Chaac
7,477
748
34
3
0
228,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role