Player Matchup

Nu Wa
Nu Wa
Gold III
BUSTLEMUSCLE
Nu Wa
Gold III
Level 156
God Stats
18W - 8L
1,725 SR
Queue Stats
352W - 345L
1,412 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
Bleik12
Ne Zha
Platinum IV
Level 124
God Stats
10W - 13L
1,498 SR
Queue Stats
185W - 183L
1,617 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Docbar
Cernunnos
Platinum III
Level 82
God Stats
6W - 12L
1,481 SR
Queue Stats
406W - 417L
1,782 MMR
Party 2
Bacchus
Bacchus
Platinum IV
Echo419xx
Bacchus
Platinum IV
Level 100
God Stats
30W - 18L
1,652 SR
Queue Stats
282W - 272L
1,612 MMR
Solo
Guan Yu
Guan Yu
Gold I
Kisagami23
Guan Yu
Gold I
Level 149
God Stats
6W - 5L
1,494 SR
Queue Stats
461W - 457L
1,596 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,570 SR
1,604 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 159
1,557 SR
1,604 MMR
Horus
Horus
Gold II
Arvp
Horus
Gold II
Level 153
God Stats
3W - 2L
1,672 SR
Queue Stats
325W - 323L
1,532 MMR
Party 1
Agni
Agni
Gold V
FPSZack
Agni
Gold V
Level 122
God Stats
4W - 3L
1,817 SR
Queue Stats
26W - 23L
1,615 MMR
Solo
Ymir
Ymir
Gold I
coverllyncho
Ymir
Gold I
Level 171
God Stats
7W - 4L
1,500 SR
Queue Stats
188W - 158L
1,596 MMR
Solo
Hachiman
Hachiman
Gold II
iDivinepapi
Hachiman
Gold II
Level 205
God Stats
2W - 3L
1,293 SR
Queue Stats
166W - 162L
1,675 MMR
Party 1
Bakasura
Bakasura
Platinum II
uhh Magic
Bakasura
Platinum II
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
315W - 295L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 4
11,459
498
16,887
14,797
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Bleik12
Ne Zha
16
2 / 7 / 3
10,694
465
11,729
25,616
16,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Docbar
Cernunnos
19
4 / 11 / 2
12,403
539
18,394
27,806
12,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Echo419xx
Bacchus
14
1 / 4 / 5
10,331
449
7,645
23,989
28,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Guan Yu
Kisagami23
Guan Yu
16
0 / 3 / 3
10,553
459
5,622
21,953
26,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bans
ThorHe BoJanus

VS

Bans
MartichorasVamanaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arvp
Horus
19
4 / 1 / 11
13,535
588
8,179
24,552
24,309
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Agni
FPSZack
Agni
20
11 / 1 / 7
14,848
646
27,420
14,892
6,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 0 / 8
13,757
598
11,646
19,994
29,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
iDivinepapi
Hachiman
20
4 / 4 / 5
14,266
620
16,000
20,571
9,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
uhh Magic
Bakasura
20
10 / 3 / 7
14,648
637
24,713
27,463
15,802
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
9
Kills
31
31
Deaths
9
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Horus
Arvp
Horus
4
1
11
9.5
L
2
6
4
0.67
L
Ne Zha
Bleik12
Ne Zha
2
7
3
0.5
L
Cernunnos
Docbar
Cernunnos
4
11
2
0.45
L
Bacchus
Echo419xx
Bacchus
1
4
5
0.88
W
Agni
FPSZack
Agni
11
1
7
14.5
L
Guan Yu
Kisagami23
Guan Yu
0
3
3
0.5
W
2
0
8
6
W
Hachiman
iDivinepapi
Hachiman
4
4
5
1.63
W
Bakasura
uhh Magic
Bakasura
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,277
Damage
87,958
114,161
Taken
107,472
89,370
Mitigated
86,035
20,440
Healing
44,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Arvp
Horus
8,179
2,743
8,631
12,154
24,552
24,309
1,312
6,091
18,146
0
38,340
L
16,887
3,123
0
1,926
14,797
5,288
229
10,649
3,578
95,346
0
L
Ne Zha
Bleik12
Ne Zha
11,729
2,645
0
3,828
25,616
16,882
0
5,612
19,050
0
99,698
L
Cernunnos
Docbar
Cernunnos
18,394
7,634
0
5,582
27,806
12,482
819
5,676
21,540
0
117,755
L
Bacchus
Echo419xx
Bacchus
7,645
1,010
0
4,100
23,989
28,625
0
8,472
14,121
23,249
0
W
Agni
FPSZack
Agni
27,420
907
0
1,526
14,892
6,805
1,230
7,091
7,602
157,948
0
L
Guan Yu
Kisagami23
Guan Yu
5,622
805
1,307
3,697
21,953
26,093
0
7,416
13,433
0
72,757
W
11,646
1,703
0
5,243
19,994
29,978
738
5,005
14,503
103,595
862
W
Hachiman
iDivinepapi
Hachiman
16,000
7,242
0
7,968
20,571
9,141
11,668
2,491
18,032
0
145,594
W
Bakasura
uhh Magic
Bakasura
24,713
14,879
0
8,559
27,463
15,802
3,813
6,498
20,734
0
123,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,440
Gold Earned
71,054
619
Minions Killed
754
0
Camps Cleared
0
2,207,984
Distance Traveled
2,251,660
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,535
588
45
2
0
464,341
4
L
Nu Wa
11,459
498
145
6
0
459,535
7
L
Ne Zha
10,694
465
131
6
0
461,573
2
L
Cernunnos
12,403
539
199
9
0
391,784
3
L
Bacchus
10,331
449
28
1
0
499,833
8
W
Agni
14,848
646
228
10
0
471,168
6
L
Guan Yu
10,553
459
116
5
0
395,259
0
W
Ymir
13,757
598
149
6
0
390,289
3
W
Hachiman
14,266
620
177
8
0
414,139
6
W
Bakasura
14,648
637
155
7
0
511,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role