Player Matchup

Jormungandr
Jormungandr
Antiswagtoby
Jormungandr
Level 67
God Stats
37W - 24L
1,674 SR
Queue Stats
191W - 168L
1,534 Elo+
Solo
Anhur
Anhur
Razerflame
Anhur
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 19L
1,753 Elo+
Solo
Chaac
Chaac
Skrizzz
Chaac
Level 159
God Stats
7W - 6L
1,563 SR
Queue Stats
566W - 558L
1,497 Elo+
Solo
Janus
Janus
WifeUwU
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
iCyclow
Fenrir
Level 98
God Stats
1W - 2L
1,508 SR
Queue Stats
243W - 249L
1,503 Elo+
Solo
Team Averages
Level 107
1,549 SR
1,558 Elo+

VS

Team Averages
Level 131
1,571 SR
1,539 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BUR8ER
Heimdallr
Level 43
God Stats
9W - 8L
1,356 SR
Queue Stats
108W - 95L
1,475 Elo+
Solo
Vulcan
Vulcan
SheShe19611
Vulcan
Level 153
God Stats
7W - 3L
1,945 SR
Queue Stats
252W - 214L
1,601 Elo+
Party 1
Susano
Susano
iMMortalRaM
Susano
Level 225
God Stats
11W - 6L
1,554 SR
Queue Stats
508W - 410L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Antiswagtoby
Jormungandr
11
1 / 1 / 4
6,922
532
7,734
9,191
5,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
13
4 / 1 / 0
7,871
605
9,403
8,243
3,195
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Skrizzz
Chaac
9
1 / 5 / 0
6,049
465
3,634
12,042
6,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
WifeUwU
Janus
10
1 / 5 / 2
6,166
474
3,345
9,032
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
iCyclow
Fenrir
11
1 / 6 / 3
6,397
492
4,918
13,347
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
10 / 0 / 0
9,094
700
14,143
10,970
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
9
0 / 2 / 0
5,861
451
2,290
13,596
7,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
BUR8ER
Heimdallr
11
0 / 2 / 1
6,476
498
3,023
8,420
2,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
14
3 / 0 / 2
8,165
628
6,108
3,781
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
13
5 / 4 / 4
7,914
609
10,768
12,116
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
18
18
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
10
0
0
10
W
Cthulhu
 
Cthulhu
0
2
0
0
L
Jormungandr
Antiswagtoby
Jormungandr
1
1
4
3
W
Heimdallr
BUR8ER
Heimdallr
0
2
1
0.25
L
Anhur
4
1
0
4
W
Vulcan
3
0
2
4
L
Chaac
Skrizzz
Chaac
1
5
0
0.2
L
Janus
WifeUwU
Janus
1
5
2
0.4
L
Fenrir
iCyclow
Fenrir
1
6
3
0.42
W
Susano
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,034
Damage
36,332
51,855
Taken
48,883
23,162
Mitigated
20,833
9,809
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,143
3,825
0
5,504
10,970
4,326
0
1,236
9,734
66,219
0
W
Cthulhu
 
Cthulhu
2,290
212
1,159
3,979
13,596
7,859
0
3,050
10,546
21,606
0
L
Jormungandr
Antiswagtoby
Jormungandr
7,734
2,210
0
1,424
9,191
5,572
0
3,401
5,698
30,116
0
W
Heimdallr
BUR8ER
Heimdallr
3,023
1,414
0
2,529
8,420
2,763
0
1,988
6,432
0
47,658
L
Anhur
9,403
5,679
0
3,666
8,243
3,195
0
2,765
5,478
0
62,961
W
Vulcan
6,108
1,106
0
585
3,781
1,379
216
2,542
1,239
63,659
0
L
Chaac
Skrizzz
Chaac
3,634
696
0
2,990
12,042
6,852
0
9,010
3,032
0
34,944
L
Janus
WifeUwU
Janus
3,345
446
0
825
9,032
2,665
191
4,792
4,020
36,590
0
L
Fenrir
iCyclow
Fenrir
4,918
1,768
0
904
13,347
4,878
0
2,229
11,086
0
45,762
W
Susano
10,768
3,742
0
1,016
12,116
4,506
0
2,263
9,853
0
63,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
37,510
360
Minions Killed
440
0
Camps Cleared
0
1,286,670
Distance Traveled
1,398,934
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,094
700
106
8
0
289,202
2
W
Cthulhu
5,861
451
28
2
0
249,534
0
L
Jormungandr
6,922
532
42
3
0
283,118
6
W
Heimdallr
6,476
498
87
7
0
277,226
0
L
Anhur
7,871
605
119
9
0
253,428
3
W
Vulcan
8,165
628
132
10
0
296,530
2
L
Chaac
6,049
465
67
5
0
207,571
0
L
Janus
6,166
474
68
5
0
258,553
0
L
Fenrir
6,397
492
64
5
0
284,000
0
W
Susano
7,914
609
87
7
0
286,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role