Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CapedBaldyok
Aphrodite
Level 127
God Stats
5W - 2L
1,716 SR
Queue Stats
225W - 224L
1,495 Elo+
Party 2
Persephone
Persephone
Mudman2
Persephone
Level 87
God Stats
6W - 2L
1,789 SR
Queue Stats
903W - 915L
1,472 Elo+
Solo
Cabrakan
Cabrakan
Th3H4ng0v3r
Cabrakan
Level 156
God Stats
8W - 4L
1,525 SR
Queue Stats
331W - 347L
1,450 Elo+
Party 2
Ravana
Ravana
moondogio
Ravana
Level 157
God Stats
3W - 4L
1,448 SR
Queue Stats
217W - 242L
1,471 Elo+
Party 2
Team Averages
Level 132
1,595 SR
1,478 Elo+

VS

Team Averages
Level 121
1,475 SR
1,449 Elo+
Yemoja
Yemoja
Bloodraw
Yemoja
Level 108
God Stats
0W - 2L
1,210 SR
Queue Stats
36W - 43L
1,402 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bugeye Ty
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 60L
1,464 Elo+
Party 1
Persephone
Persephone
Munchie3010
Persephone
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 110L
1,483 Elo+
Party 1
Da Ji
Da Ji
OnlyBenji
Da Ji
Level 85
God Stats
1W - 1L
1,667 SR
Queue Stats
65W - 65L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
STARTNriotEST92
Sun Wukong
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 186L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
7 / 2 / 13
13,236
735
20,908
16,149
9,813
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
CapedBaldyok
Aphrodite
19
1 / 3 / 16
11,463
637
9,002
21,515
18,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Mudman2
Persephone
17
0 / 6 / 15
11,602
645
16,392
14,631
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
Th3H4ng0v3r
Cabrakan
19
3 / 3 / 15
12,726
707
11,853
29,950
51,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ravana
moondogio
Ravana
20
11 / 1 / 7
14,148
786
21,736
12,695
9,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bloodraw
Yemoja
19
3 / 5 / 8
11,988
666
12,901
26,159
36,528
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Bugeye Ty
Cu Chulainn
18
1 / 7 / 5
10,513
584
13,803
30,332
29,456
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Persephone
Munchie3010
Persephone
20
6 / 3 / 4
12,933
719
26,814
15,014
6,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
OnlyBenji
Da Ji
1
0 / 1 / 0
4,408
245
0
705
203
Sun Wukong
STARTNriotEST92
Sun Wukong
20
5 / 5 / 9
12,203
678
20,298
25,172
32,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
22
Kills
15
15
Deaths
21
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
2
13
6.75
L
Yemoja
Bloodraw
Yemoja
3
5
8
1.4
L
Cu Chulainn
Bugeye Ty
Cu Chulainn
1
7
5
0.5
W
Aphrodite
CapedBaldyok
Aphrodite
1
3
16
3
W
Persephone
Mudman2
Persephone
0
6
15
1.25
L
Persephone
Munchie3010
Persephone
6
3
4
2.67
L
Da Ji
OnlyBenji
Da Ji
0
1
0
0
L
Sun Wukong
STARTNriotEST92
Sun Wukong
5
5
9
1.9
W
Cabrakan
Th3H4ng0v3r
Cabrakan
3
3
15
3.5
W
Ravana
moondogio
Ravana
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,891
Damage
73,816
94,940
Taken
97,382
94,479
Mitigated
104,823
52,885
Healing
28,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
20,908
8,649
1,984
3,451
16,149
9,813
5,816
5,765
10,384
0
50,293
L
Yemoja
Bloodraw
Yemoja
12,901
1,904
3,887
5,545
26,159
36,528
238
9,785
16,374
31,115
0
L
Cu Chulainn
Bugeye Ty
Cu Chulainn
13,803
2,106
1,276
5,921
30,332
29,456
144
10,001
20,331
0
27,299
W
Aphrodite
CapedBaldyok
Aphrodite
9,002
979
11,252
12,191
21,515
18,464
647
8,134
13,381
27,740
0
W
Persephone
Mudman2
Persephone
16,392
908
2,823
3,160
14,631
5,634
987
9,095
5,512
44,994
0
L
Persephone
Munchie3010
Persephone
26,814
2,172
86
4,666
15,014
6,520
204
7,476
7,478
57,674
0
L
Da Ji
OnlyBenji
Da Ji
0
0
0
0
705
203
0
0
705
0
0
L
Sun Wukong
STARTNriotEST92
Sun Wukong
20,298
3,253
1,152
6,462
25,172
32,116
0
9,985
15,187
0
41,929
W
Cabrakan
Th3H4ng0v3r
Cabrakan
11,853
1,028
2,607
7,542
29,950
51,058
114
10,462
19,488
20,788
0
W
Ravana
moondogio
Ravana
21,736
4,306
3,034
4,841
12,695
9,510
1,544
6,241
6,454
0
37,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,175
Gold Earned
52,045
196
Minions Killed
175
0
Camps Cleared
0
1,672,818
Distance Traveled
1,328,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,236
735
62
3
0
332,173
0
L
Yemoja
11,988
666
40
2
0
398,471
0
L
Cu Chulainn
10,513
584
29
2
0
290,955
0
W
Aphrodite
11,463
637
39
2
0
339,450
0
W
Persephone
11,602
645
47
3
0
265,444
0
L
Persephone
12,933
719
62
3
0
295,774
0
L
Da Ji
4,408
245
0
0
0
0
0
L
Sun Wukong
12,203
678
44
2
0
343,791
0
W
Cabrakan
12,726
707
11
1
0
355,612
0
W
Ravana
14,148
786
37
2
0
380,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role