Player Matchup

Discordia
Discordia
Pasquale103
Discordia
Level 27
God Stats
15W - 11L
1,573 SR
Queue Stats
26W - 17L
1,565 Elo+
Party 1
Fenrir
Fenrir
Winshox12
Fenrir
Level 121
God Stats
4W - 0L
1,794 SR
Queue Stats
263W - 176L
1,585 Elo+
Party 1
Mulan
Mulan
XzenoPlayzX
Mulan
Level 27
God Stats
4W - 3L
1,736 SR
Queue Stats
8W - 13L
1,748 Elo+
Solo
Medusa
Medusa
xTyler21
Medusa
Level 56
God Stats
4W - 3L
1,440 SR
Queue Stats
33W - 35L
1,473 Elo+
Party 1
Maui
Maui
zDauntless
Maui
Level 62
God Stats
1W - 0L
1,475 SR
Queue Stats
102W - 92L
1,469 Elo+
Party 1
Team Averages
Level 59
1,604 SR
1,568 Elo+

VS

Team Averages
Level 62
1,466 SR
1,428 Elo+
Izanami
Izanami
BLCKSH33P_OG
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Discordia
Discordia
ButtercupFairy
Discordia
Level 126
God Stats
19W - 12L
1,494 SR
Queue Stats
320W - 313L
1,509 Elo+
Solo
Cernunnos
Cernunnos
JuanMcizoIA
Cernunnos
Level 34
God Stats
89W - 113L
1,334 SR
Queue Stats
122W - 137L
1,270 Elo+
Solo
Cthulhu
Cthulhu
SeňorJava
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 15L
1,358 Elo+
Solo
Yemoja
Yemoja
yell0wcray0n
Yemoja
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 106L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pasquale103
Discordia
16
4 / 1 / 4
8,597
860
14,971
5,340
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
Winshox12
Fenrir
15
6 / 3 / 5
8,827
883
8,108
9,126
4,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 2 / 4
7,855
786
4,430
8,305
6,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
xTyler21
Medusa
16
4 / 1 / 4
8,727
873
10,228
7,882
3,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 8
8,182
818
3,993
12,132
9,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLCKSH33P_OG
Izanami
13
2 / 5 / 3
7,223
722
3,690
10,457
4,237
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ButtercupFairy
Discordia
14
1 / 5 / 2
7,629
763
6,018
8,781
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
JuanMcizoIA
Cernunnos
13
0 / 3 / 3
7,118
712
5,304
8,888
4,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SeňorJava
Cthulhu
14
2 / 4 / 4
7,581
758
7,510
10,249
11,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
13
1 / 0 / 1
7,494
749
3,306
9,828
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
6
8
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
BLCKSH33P_OG
Izanami
2
5
3
0.7
L
Discordia
ButtercupFairy
Discordia
1
5
2
0.4
L
Cernunnos
JuanMcizoIA
Cernunnos
0
3
3
0.5
W
Discordia
Pasquale103
Discordia
4
1
4
6
L
Cthulhu
SeňorJava
Cthulhu
2
4
4
1
W
Fenrir
Winshox12
Fenrir
6
3
5
2.83
W
2
2
4
2
W
Medusa
xTyler21
Medusa
4
1
4
6
L
Yemoja
1
0
1
1.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,730
Damage
25,828
42,785
Taken
48,203
26,086
Mitigated
32,047
9,117
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BLCKSH33P_OG
Izanami
3,690
2,575
0
674
10,457
4,237
0
3,362
6,742
0
10,261
L
Discordia
ButtercupFairy
Discordia
6,018
94
0
399
8,781
3,617
242
2,274
6,340
32,986
0
L
Cernunnos
JuanMcizoIA
Cernunnos
5,304
1,517
0
1,726
8,888
4,046
37
3,550
5,017
0
21,195
W
Discordia
Pasquale103
Discordia
14,971
360
0
0
5,340
2,176
490
1,260
3,919
36,107
0
L
Cthulhu
SeňorJava
Cthulhu
7,510
162
1,510
928
10,249
11,075
0
3,132
6,775
20,143
0
W
Fenrir
Winshox12
Fenrir
8,108
1,063
0
644
9,126
4,592
0
2,089
7,001
0
17,232
W
4,430
307
81
1,250
8,305
6,021
185
3,002
5,122
0
26,048
W
Medusa
xTyler21
Medusa
10,228
5,720
0
1,380
7,882
3,796
1,450
3,492
4,304
0
37,426
L
Yemoja
3,306
1,091
1,760
3,135
9,828
9,072
0
5,265
3,928
11,244
0
W
3,993
584
1,540
4,222
12,132
9,501
534
6,084
5,605
16,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,188
Gold Earned
37,045
215
Minions Killed
169
0
Camps Cleared
0
1,130,854
Distance Traveled
941,255
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,223
722
16
2
0
169,854
0
L
Discordia
7,629
763
56
6
0
175,896
2
L
Cernunnos
7,118
712
44
4
0
205,147
0
W
Discordia
8,597
860
57
6
0
201,561
0
L
Cthulhu
7,581
758
34
3
0
204,807
2
W
Fenrir
8,827
883
17
2
0
228,927
0
W
Mulan
7,855
786
36
4
0
236,658
0
W
Medusa
8,727
873
72
7
0
228,300
0
L
Yemoja
7,494
749
19
2
0
185,551
0
W
Maui
8,182
818
33
3
0
235,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role