Player Matchup

Nemesis
Nemesis
Masra
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 82L
1,219 Elo+
Party 1
Maui
Maui
Scolopendre
Maui
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
iskooks95
Baron Samedi
Level 97
God Stats
8W - 11L
1,423 SR
Queue Stats
75W - 57L
1,448 Elo+
Party 1
Team Averages
Level 59
1,474 SR
1,389 Elo+

VS

Team Averages
Level 145
1,544 SR
1,574 Elo+
Mulan
Mulan
HrodvitnirWolf
Mulan
Level 140
God Stats
9W - 7L
1,630 SR
Queue Stats
123W - 101L
1,644 Elo+
Party 2
Vulcan
Vulcan
M3chayoshi
Vulcan
Level 151
God Stats
4W - 2L
1,226 SR
Queue Stats
45W - 52L
1,421 Elo+
Solo
Serqet
Serqet
fabricemartine
Serqet
Level 143
God Stats
15W - 12L
1,776 SR
Queue Stats
118W - 97L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Masra
Nemesis
9
2 / 6 / 2
7,659
766
5,594
11,105
5,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 4
7,156
716
1,952
9,927
10,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
iskooks95
Baron Samedi
11
2 / 5 / 2
8,302
830
6,557
8,951
4,708
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
8,750
875
8,993
9,831
9,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
M3chayoshi
Vulcan
11
1 / 0 / 10
8,311
831
7,379
3,394
1,339
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
7 / 3 / 5
9,068
907
9,904
9,307
5,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
12
12
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Vulcan
M3chayoshi
Vulcan
1
0
10
6
L
Nemesis
Masra
Nemesis
2
6
2
0.5
L
0
1
4
2
W
7
3
5
3.17
L
Baron Samedi
iskooks95
Baron Samedi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,103
Damage
26,276
29,983
Taken
22,532
20,284
Mitigated
15,715
4,562
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,993
741
0
3,451
9,831
9,361
488
2,653
7,178
662
23,310
W
Vulcan
M3chayoshi
Vulcan
7,379
1,573
0
1,249
3,394
1,339
0
2,620
774
29,426
0
L
Nemesis
Masra
Nemesis
5,594
2,114
0
1,100
11,105
5,488
0
2,494
8,269
0
13,334
L
1,952
468
0
1,079
9,927
10,088
0
3,088
6,718
11,155
0
W
9,904
2,058
0
2,113
9,307
5,015
924
3,744
5,563
0
32,679
L
Baron Samedi
iskooks95
Baron Samedi
6,557
469
424
1,959
8,951
4,708
117
2,310
6,641
38,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,117
Gold Earned
26,129
95
Minions Killed
102
0
Camps Cleared
0
560,375
Distance Traveled
612,955
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,750
875
17
2
0
203,110
0
W
Vulcan
8,311
831
42
4
0
196,876
0
L
Nemesis
7,659
766
18
2
0
184,781
0
L
Maui
7,156
716
19
2
0
196,656
2
W
Serqet
9,068
907
43
4
0
212,969
0
L
Baron Samedi
8,302
830
58
6
0
178,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role