Player Matchup

Ah Puch
Ah Puch
Gattalac
Ah Puch
Level 52
God Stats
21W - 23L
1,556 SR
Queue Stats
68W - 77L
1,511 Elo+
Party 2
Ix Chel
Ix Chel
Sav Stoner
Ix Chel
Level 161
God Stats
4W - 14L
1,182 SR
Queue Stats
178W - 193L
1,441 Elo+
Solo
Khepri
Khepri
SuWuBob
Khepri
Level 26
God Stats
1W - 1L
1,639 SR
Queue Stats
11W - 18L
1,372 Elo+
Party 2
Team Averages
Level 80
1,459 SR
1,441 Elo+

VS

Team Averages
Level 95
1,530 SR
1,403 Elo+
Raijin
Raijin
Awesomeninja717
Raijin
Level 88
God Stats
6W - 4L
1,320 SR
Queue Stats
115W - 125L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
Spiderman104
Baron Samedi
Level 157
God Stats
5W - 3L
1,685 SR
Queue Stats
133W - 133L
1,468 Elo+
Party 1
Surtr
Surtr
Zefiefr
Surtr
Level 41
God Stats
11W - 7L
1,585 SR
Queue Stats
46W - 53L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gattalac
Ah Puch
14
0 / 5 / 2
10,694
629
19,302
14,733
7,194
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
Sav Stoner
Ix Chel
13
1 / 6 / 1
10,818
636
7,055
14,092
6,764
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
SuWuBob
Khepri
15
1 / 2 / 1
11,011
648
5,622
14,243
20,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
12,577
740
14,475
13,747
5,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
Spiderman104
Baron Samedi
17
7 / 1 / 6
12,948
762
20,127
15,021
16,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Surtr
Zefiefr
Surtr
14
1 / 1 / 8
11,229
661
4,256
14,897
17,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
13
13
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Ah Puch
Gattalac
Ah Puch
0
5
2
0.2
L
Ix Chel
Sav Stoner
Ix Chel
1
6
1
0.25
W
Baron Samedi
Spiderman104
Baron Samedi
7
1
6
10
L
Khepri
SuWuBob
Khepri
1
2
1
0.75
W
Surtr
Zefiefr
Surtr
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,979
Damage
38,858
43,068
Taken
43,665
34,591
Mitigated
38,652
5,778
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,475
273
122
4,426
13,747
5,039
484
12,252
1,495
70,561
0
L
Ah Puch
Gattalac
Ah Puch
19,302
599
0
1,838
14,733
7,194
36
12,269
2,464
75,970
0
L
Ix Chel
Sav Stoner
Ix Chel
7,055
853
930
1,616
14,092
6,764
0
10,903
3,189
46,099
0
W
Baron Samedi
Spiderman104
Baron Samedi
20,127
1,404
2,903
6,980
15,021
16,522
580
9,123
5,898
57,324
0
L
Khepri
SuWuBob
Khepri
5,622
62
477
917
14,243
20,633
0
11,876
2,367
19,775
0
W
Surtr
Zefiefr
Surtr
4,256
1,696
0
1,901
14,897
17,091
345
10,867
4,030
79
23,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,523
Gold Earned
36,754
180
Minions Killed
217
0
Camps Cleared
0
816,162
Distance Traveled
870,737
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,577
740
114
7
0
285,938
0
L
Ah Puch
10,694
629
82
5
0
250,362
0
L
Ix Chel
10,818
636
72
4
0
259,973
4
W
Baron Samedi
12,948
762
62
4
0
289,223
0
L
Khepri
11,011
648
26
2
0
305,827
0
W
Surtr
11,229
661
41
2
0
295,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role