Player Matchup

Cthulhu
Cthulhu
Choju Kanji
Cthulhu
Level 20
God Stats
4W - 5L
1,715 SR
Queue Stats
9W - 12L
1,352 Elo+
Party 1
Thoth
Thoth
Dannyboii436
Thoth
Level 62
God Stats
4W - 4L
1,778 SR
Queue Stats
72W - 89L
1,440 Elo+
Party 1
Cernunnos
Cernunnos
zWuhzo
Cernunnos
Level 113
God Stats
0W - 2L
1,309 SR
Queue Stats
98W - 85L
1,448 Elo+
Party 1
Team Averages
Level 65
1,601 SR
1,413 Elo+

VS

Team Averages
Level 88
1,679 SR
1,473 Elo+
Chang'e
Chang'e
ASlay28
Chang'e
Level 107
God Stats
75W - 82L
1,436 SR
Queue Stats
649W - 628L
1,400 Elo+
Solo
Neith
Neith
K a i s e e2002
Neith
Level 75
God Stats
49W - 50L
1,625 SR
Queue Stats
94W - 83L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
cam man 1442
Gilgamesh
Level 82
God Stats
6W - 1L
1,975 SR
Queue Stats
66W - 72L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Choju Kanji
Cthulhu
12
1 / 7 / 1
10,210
729
7,329
18,400
20,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 1
10,297
736
7,909
13,158
5,086
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
zWuhzo
Cernunnos
12
1 / 9 / 2
9,808
701
17,950
18,124
7,659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ASlay28
Chang'e
15
10 / 0 / 9
12,408
886
15,062
16,348
8,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 14
12,234
874
11,639
12,111
5,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
cam man 1442
Gilgamesh
14
6 / 2 / 14
11,814
844
14,010
19,465
13,965
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
3
Kills
23
23
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ASlay28
Chang'e
10
0
9
14.5
L
Cthulhu
Choju Kanji
Cthulhu
1
7
1
0.21
L
1
7
1
0.21
W
7
1
14
14
W
Gilgamesh
cam man 1442
Gilgamesh
6
2
14
6.5
L
Cernunnos
zWuhzo
Cernunnos
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,188
Damage
40,711
49,682
Taken
47,924
33,680
Mitigated
28,042
3,085
Healing
20,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ASlay28
Chang'e
15,062
2,457
5,034
7,959
16,348
8,592
1,014
6,226
10,122
49,897
0
L
Cthulhu
Choju Kanji
Cthulhu
7,329
731
171
846
18,400
20,935
0
6,268
12,132
18,149
0
L
7,909
326
0
247
13,158
5,086
0
4,916
8,242
39,659
0
W
11,639
3,020
162
2,073
12,111
5,485
850
4,113
7,998
0
55,473
W
Gilgamesh
cam man 1442
Gilgamesh
14,010
3,736
433
5,191
19,465
13,965
602
5,514
13,951
134
32,762
L
Cernunnos
zWuhzo
Cernunnos
17,950
10,213
0
1,821
18,124
7,659
78
3,982
14,142
0
47,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,315
Gold Earned
36,456
121
Minions Killed
147
0
Camps Cleared
0
714,855
Distance Traveled
849,364
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,408
886
43
3
0
287,709
0
L
Cthulhu
10,210
729
12
1
0
260,540
0
L
Thoth
10,297
736
54
4
0
227,548
0
W
Neith
12,234
874
64
5
0
269,254
0
W
Gilgamesh
11,814
844
40
3
0
292,401
0
L
Cernunnos
9,808
701
55
4
0
226,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role