Player Matchup

Janus
Janus
Chendo1991
Janus
Level 100
God Stats
16W - 28L
1,245 SR
Queue Stats
330W - 321L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Garlic CHIEF
Baron Samedi
Level 47
God Stats
0W - 2L
1,600 SR
Queue Stats
83W - 82L
1,475 Elo+
Party 2
Neith
Neith
HamloafSupreme
Neith
Level 29
God Stats
15W - 23L
1,384 SR
Queue Stats
28W - 34L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
MONDO GAZUNGAS1
Cthulhu
Level 18
God Stats
8W - 8L
1,485 SR
Queue Stats
16W - 15L
1,440 Elo+
Party 2
Jing Wei
Jing Wei
frostysquirrels
Jing Wei
Level 78
God Stats
9W - 8L
1,653 SR
Queue Stats
248W - 264L
1,424 Elo+
Party 2
Team Averages
Level 54
1,473 SR
1,435 Elo+

VS

Team Averages
Level 67
1,656 SR
1,461 Elo+
Ganesha
Ganesha
CorteztheCleric
Ganesha
Level 92
God Stats
23W - 15L
1,837 SR
Queue Stats
191W - 209L
1,406 Elo+
Party 1
Surtr
Surtr
NEB_GoosMave
Surtr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 162L
1,500 Elo+
Party 1
Thanatos
Thanatos
Scarfish 9000
Thanatos
Level 103
God Stats
10W - 7L
1,623 SR
Queue Stats
118W - 116L
1,500 Elo+
Solo
Merlin
Merlin
StupidIcy
Merlin
Level 63
God Stats
14W - 8L
1,500 SR
Queue Stats
304W - 301L
1,407 Elo+
Party 1
Neith
Neith
ynot28011
Neith
Level 47
God Stats
20W - 12L
1,822 SR
Queue Stats
119W - 128L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
4 / 6 / 3
11,238
1,124
20,236
13,417
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Garlic CHIEF
Baron Samedi
16
3 / 7 / 3
10,529
1,053
10,530
13,456
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 2 / 3
9,295
930
6,880
8,910
4,223
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 5 / 5
9,481
948
10,364
20,290
26,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
15
1 / 4 / 3
9,796
980
12,214
10,102
4,001
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

164

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 19
11,485
1,149
8,520
17,221
24,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 17
10,221
1,022
9,727
17,010
15,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Scarfish 9000
Thanatos
18
18 / 3 / 3
13,840
1,384
21,451
14,086
7,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
StupidIcy
Merlin
17
3 / 0 / 13
10,691
1,069
11,326
5,318
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
ynot28011
Neith
16
2 / 1 / 13
10,142
1,014
11,960
9,985
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
8
Kills
24
24
Deaths
8
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Janus
4
6
3
0.92
W
0
1
19
9.5
L
Baron Samedi
Garlic CHIEF
Baron Samedi
3
7
3
0.64
L
0
2
3
0.75
L
0
5
5
0.5
W
1
3
17
3.17
W
Thanatos
Scarfish 9000
Thanatos
18
3
3
6.5
W
Merlin
StupidIcy
Merlin
3
0
13
9.5
L
Jing Wei
1
4
3
0.63
W
Neith
ynot28011
Neith
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,224
Damage
62,984
66,175
Taken
63,620
46,636
Mitigated
55,939
5,260
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
20,236
439
0
201
13,417
5,816
0
3,029
10,388
37,724
0
W
8,520
315
417
1,651
17,221
24,506
0
9,658
7,215
15,404
0
L
Baron Samedi
Garlic CHIEF
Baron Samedi
10,530
992
2,014
1,437
13,456
6,525
0
5,477
7,979
32,002
0
L
6,880
5,882
0
105
8,910
4,223
0
1,705
7,205
0
21,135
L
10,364
60
407
638
20,290
26,071
0
7,485
12,805
17,450
0
W
9,727
3,370
0
1,433
17,010
15,567
0
11,058
5,733
312
19,080
W
Thanatos
Scarfish 9000
Thanatos
21,451
8,697
0
8,667
14,086
7,213
0
9,130
4,787
0
36,152
W
Merlin
StupidIcy
Merlin
11,326
391
0
0
5,318
2,711
0
4,050
1,182
41,914
0
L
Jing Wei
12,214
9,072
0
458
10,102
4,001
0
2,405
7,697
0
37,903
W
Neith
ynot28011
Neith
11,960
5,057
0
1,370
9,985
5,942
0
6,091
3,573
0
27,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,339
Gold Earned
56,379
220
Minions Killed
195
7
Camps Cleared
7
930,263
Distance Traveled
1,011,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,238
1,124
43
4
2
196,480
0
W
Ganesha
11,485
1,149
0
0
0
192,739
0
L
Baron Samedi
10,529
1,053
59
6
1
171,842
0
L
Neith
9,295
930
42
4
1
167,547
0
L
Cthulhu
9,481
948
22
2
0
206,376
0
W
Surtr
10,221
1,022
25
3
1
212,633
0
W
Thanatos
13,840
1,384
42
4
5
226,126
0
W
Merlin
10,691
1,069
84
8
0
205,515
0
L
Jing Wei
9,796
980
54
5
3
188,018
0
W
Neith
10,142
1,014
44
4
1
174,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role