Player Matchup

Ix Chel
Ix Chel
Diamond III
IBlitz6
Ix Chel
Diamond III
Level 128
God Stats
14W - 16L
1,660 SR
Queue Stats
238W - 118L
2,056 MMR
Solo
Tyr
Tyr
Platinum IV
MARWIX127
Tyr
Platinum IV
Level 129
God Stats
2W - 3L
1,579 SR
Queue Stats
54W - 56L
1,841 MMR
Party 1
Hercules
Hercules
Platinum I
VPKING
Hercules
Platinum I
Level 128
God Stats
2W - 2L
1,676 SR
Queue Stats
94W - 98L
2,041 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,639 SR
1,979 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,727 SR
1,892 MMR
Bacchus
Bacchus
Platinum III
DaniW00
Bacchus
Platinum III
Level 139
God Stats
24W - 7L
1,766 SR
Queue Stats
170W - 105L
1,687 MMR
Party 2
Agni
Agni
Diamond IV
ErJozeh
Agni
Diamond IV
Level 109
God Stats
40W - 22L
1,686 SR
Queue Stats
174W - 112L
2,022 MMR
Party 2
Hachiman
Hachiman
Diamond IV
GodlikeYuli
Hachiman
Diamond IV
Level 128
God Stats
7W - 0L
1,731 SR
Queue Stats
187W - 119L
1,968 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IBlitz6
Ix Chel
9
0 / 4 / 1
7,022
702
6,576
7,323
2,674
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 0
7,059
706
2,338
11,462
10,149
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
VPKING
Hercules
9
0 / 5 / 0
6,690
669
4,021
13,222
11,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Guan YuAphroditeVamanaAchillesThoth

VS

Bans
Ne ZhaMartichorasOdinBastetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaniW00
Bacchus
11
4 / 1 / 9
8,549
855
7,291
7,889
9,334
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
ErJozeh
Agni
12
4 / 0 / 9
8,716
872
10,612
5,269
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
GodlikeYuli
Hachiman
12
5 / 0 / 7
9,172
917
10,582
6,311
2,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DaniW00
Bacchus
4
1
9
8.5
W
Agni
ErJozeh
Agni
4
0
9
8.5
W
Hachiman
GodlikeYuli
Hachiman
5
0
7
8.5
L
Ix Chel
IBlitz6
Ix Chel
0
4
1
0.13
L
1
4
0
0.25
L
Hercules
VPKING
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,935
Damage
28,485
32,007
Taken
19,469
24,706
Mitigated
14,065
4,958
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DaniW00
Bacchus
7,291
734
0
3,232
7,889
9,334
145
2,398
5,491
12,064
0
W
Agni
ErJozeh
Agni
10,612
612
0
500
5,269
2,037
1,130
2,034
3,235
37,456
0
W
Hachiman
GodlikeYuli
Hachiman
10,582
7,038
0
2,800
6,311
2,694
1,607
2,778
3,533
0
47,414
L
Ix Chel
IBlitz6
Ix Chel
6,576
1,097
249
870
7,323
2,674
0
4,410
2,913
37,847
0
L
2,338
295
0
2,783
11,462
10,149
0
6,672
4,790
0
9,626
L
Hercules
VPKING
Hercules
4,021
853
0
1,056
13,222
11,883
0
7,197
6,025
0
16,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,771
Gold Earned
26,437
81
Minions Killed
126
0
Camps Cleared
0
561,344
Distance Traveled
617,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,549
855
10
1
0
215,942
0
W
Agni
8,716
872
39
4
0
202,207
0
W
Hachiman
9,172
917
77
8
0
199,608
0
L
Ix Chel
7,022
702
41
4
0
184,424
0
L
Tyr
7,059
706
13
1
0
187,214
0
L
Hercules
6,690
669
27
3
0
189,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role