Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
C0mpassi0n
Atlas
Level 125
God Stats
1W - 9L
1,166 SR
Queue Stats
660W - 628L
1,539 Elo+
Solo
Cliodhna
Cliodhna
Enodion
Cliodhna
Level 85
God Stats
4W - 3L
1,336 SR
Queue Stats
164W - 165L
1,425 Elo+
Solo
Bakasura
Bakasura
ShadeKhan
Bakasura
Level 159
God Stats
24W - 25L
1,555 SR
Queue Stats
502W - 486L
1,456 Elo+
Solo
Persephone
Persephone
ceidd
Persephone
Level 86
God Stats
18W - 8L
1,563 SR
Queue Stats
128W - 106L
1,483 Elo+
Solo
Team Averages
Level 116
1,424 SR
1,481 Elo+

VS

Team Averages
Level 155
1,430 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
B-RAYNE96
Morgan Le Fay
Level 164
God Stats
15W - 17L
1,544 SR
Queue Stats
930W - 865L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
Foxtrot573
Xing Tian
Level 160
God Stats
6W - 14L
1,253 SR
Queue Stats
803W - 756L
1,477 Elo+
Party 1
Cupid
Cupid
KingSlums123
Cupid
Level 147
God Stats
1W - 2L
1,594 SR
Queue Stats
11W - 8L
1,384 Elo+
Solo
Nike
Nike
LikelyThrone327
Nike
Level 149
God Stats
70W - 66L
1,462 SR
Queue Stats
184W - 208L
1,434 Elo+
Solo
Mercury
Mercury
hollowlight56
Mercury
Level 157
God Stats
4W - 5L
1,298 SR
Queue Stats
374W - 353L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 1 / 6
8,900
524
7,935
7,026
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
11
1 / 1 / 10
8,084
476
7,569
14,278
13,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cliodhna
Enodion
Cliodhna
15
5 / 4 / 2
9,462
557
8,796
18,375
8,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
ShadeKhan
Bakasura
18
4 / 1 / 3
11,126
654
8,123
17,680
9,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ceidd
Persephone
14
4 / 6 / 2
9,251
544
9,546
11,162
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B-RAYNE96
Morgan Le Fay
13
3 / 4 / 6
8,295
488
13,271
12,565
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Foxtrot573
Xing Tian
12
6 / 1 / 1
7,979
469
5,379
16,268
10,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 1
6,972
410
5,873
12,632
3,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 2
7,480
440
6,930
10,377
6,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mercury
13
4 / 4 / 2
8,228
484
6,546
13,783
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
15
Kills
13
13
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
6
4
L
Morgan Le Fay
B-RAYNE96
Morgan Le Fay
3
4
6
1.5
W
Atlas
1
1
10
6
W
Cliodhna
Enodion
Cliodhna
5
4
2
1.5
L
Xing Tian
Foxtrot573
Xing Tian
6
1
1
6.5
L
0
4
1
0.13
L
0
2
2
0.5
W
Bakasura
ShadeKhan
Bakasura
4
1
3
5.5
W
Persephone
ceidd
Persephone
4
6
2
0.83
L
Mercury
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,969
Damage
37,999
68,521
Taken
65,625
39,286
Mitigated
30,985
21,439
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,935
3,661
0
3,698
7,026
3,180
901
1,157
5,869
0
65,160
L
Morgan Le Fay
B-RAYNE96
Morgan Le Fay
13,271
774
0
3,264
12,565
4,923
405
4,849
7,286
61,361
0
W
Atlas
7,569
2,426
0
2,138
14,278
13,654
41
3,585
10,693
28,016
0
W
Cliodhna
Enodion
Cliodhna
8,796
1,065
0
4,225
18,375
8,522
180
5,216
13,159
0
79,631
L
Xing Tian
Foxtrot573
Xing Tian
5,379
270
0
2,638
16,268
10,774
0
4,655
11,473
25,810
0
L
5,873
3,361
29
3,929
12,632
3,959
0
2,544
10,088
0
49,541
L
6,930
650
0
2,194
10,377
6,350
0
1,240
8,574
0
54,065
W
Bakasura
ShadeKhan
Bakasura
8,123
5,904
0
9,302
17,680
9,512
1,084
2,291
15,389
0
93,512
W
Persephone
ceidd
Persephone
9,546
472
0
2,076
11,162
4,418
0
7,530
3,613
59,002
0
L
Mercury
6,546
2,850
0
415
13,783
4,979
0
3,827
9,706
0
56,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,823
Gold Earned
38,954
547
Minions Killed
377
0
Camps Cleared
0
1,695,364
Distance Traveled
1,672,412
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,900
524
117
7
0
335,094
4
L
Morgan Le Fay
8,295
488
87
5
0
339,128
2
W
Atlas
8,084
476
29
2
0
350,444
7
W
Cliodhna
9,462
557
118
7
0
337,787
0
L
Xing Tian
7,979
469
27
2
0
336,194
5
L
Cupid
6,972
410
85
5
0
310,513
0
L
Nike
7,480
440
106
6
0
353,694
5
W
Bakasura
11,126
654
190
11
0
345,018
7
W
Persephone
9,251
544
93
5
0
327,021
0
L
Mercury
8,228
484
72
4
0
332,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role