Player Matchup

Atlas
Atlas
AQUABEARSE
Atlas
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Cupid
Cupid
BigEezee
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,259 Elo+
Solo
Neith
Neith
Emperors Saint
Neith
Level 120
God Stats
8W - 8L
1,494 SR
Queue Stats
194W - 203L
1,459 Elo+
Party 1
Ishtar
Ishtar
HackAttack211
Ishtar
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MMA Punk
Ah Muzen Cab
Level 156
God Stats
2W - 1L
1,247 SR
Queue Stats
63W - 76L
1,450 Elo+
Party 1
Team Averages
Level 88
1,448 SR
1,424 Elo+

VS

Team Averages
Level 110
1,464 SR
1,493 Elo+
Ganesha
Ganesha
AsianMasculinity
Ganesha
Level 96
God Stats
2W - 1L
1,516 SR
Queue Stats
108W - 99L
1,533 Elo+
Party 2
Chernobog
Chernobog
HollywodJoe
Chernobog
Level 83
God Stats
5W - 0L
1,440 SR
Queue Stats
166W - 168L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
billlygoop
Gilgamesh
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 67L
1,547 Elo+
Solo
Persephone
Persephone
ricardo81101
Persephone
Level 134
God Stats
2W - 0L
1,675 SR
Queue Stats
125W - 112L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
sahha
Baron Samedi
Level 170
God Stats
2W - 2L
1,190 SR
Queue Stats
806W - 811L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
4 / 6 / 7
9,336
718
7,175
15,691
21,753
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cupid
BigEezee
Cupid
16
2 / 7 / 8
9,408
724
9,059
13,303
8,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 6 / 6
9,977
767
13,655
14,040
10,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 4 / 10
9,061
697
7,763
11,816
7,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
MMA Punk
Ah Muzen Cab
13
2 / 6 / 4
8,211
632
11,023
13,528
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 24
10,319
794
6,399
15,394
26,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
HollywodJoe
Chernobog
20
10 / 2 / 15
12,956
997
15,133
15,606
9,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
billlygoop
Gilgamesh
16
8 / 3 / 14
10,547
811
13,480
16,197
21,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
ricardo81101
Persephone
16
5 / 3 / 13
10,802
831
14,664
11,800
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
sahha
Baron Samedi
17
6 / 3 / 15
10,883
837
14,534
14,823
10,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
110
14
Kills
29
29
Deaths
14
35
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Atlas
4
6
7
1.25
W
0
3
24
4
L
Cupid
BigEezee
Cupid
2
7
8
0.86
L
6
6
6
1.5
L
0
4
10
1.25
W
Chernobog
HollywodJoe
Chernobog
10
2
15
8.75
L
Ah Muzen Cab
MMA Punk
Ah Muzen Cab
2
6
4
0.67
W
Gilgamesh
billlygoop
Gilgamesh
8
3
14
5
W
Persephone
ricardo81101
Persephone
5
3
13
3.83
W
Baron Samedi
sahha
Baron Samedi
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,675
Damage
64,210
68,378
Taken
73,820
55,348
Mitigated
73,692
10,994
Healing
30,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
7,175
1,130
0
0
15,691
21,753
0
7,171
8,292
13,195
0
W
6,399
462
1,475
1,690
15,394
26,579
257
1,088
14,306
7,578
0
L
Cupid
BigEezee
Cupid
9,059
4,677
902
2,294
13,303
8,072
413
7,755
5,469
0
17,819
L
13,655
1,958
550
2,506
14,040
10,188
0
6,505
7,386
0
26,050
L
7,763
3,978
1,104
2,921
11,816
7,540
803
5,839
5,746
0
26,655
W
Chernobog
HollywodJoe
Chernobog
15,133
5,318
633
5,467
15,606
9,515
3,428
1,502
14,104
0
60,959
L
Ah Muzen Cab
MMA Punk
Ah Muzen Cab
11,023
1,523
433
284
13,528
7,795
800
8,327
5,098
0
22,057
W
Gilgamesh
billlygoop
Gilgamesh
13,480
1,686
1,049
2,283
16,197
21,523
1,009
1,262
14,935
0
21,326
W
Persephone
ricardo81101
Persephone
14,664
270
1,229
3,692
11,800
5,422
1,287
1,259
10,509
21,844
0
W
Baron Samedi
sahha
Baron Samedi
14,534
328
6,627
6,456
14,823
10,653
1,622
2,054
12,769
31,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
55,507
123
Minions Killed
179
0
Camps Cleared
0
1,149,062
Distance Traveled
1,227,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,336
718
4
0
0
238,851
0
W
Ganesha
10,319
794
1
0
0
238,147
0
L
Cupid
9,408
724
28
2
0
207,752
0
L
Neith
9,977
767
30
2
0
243,275
0
L
Ishtar
9,061
697
45
3
0
245,554
0
W
Chernobog
12,956
997
104
8
0
265,870
0
L
Ah Muzen Cab
8,211
632
16
1
0
213,630
0
W
Gilgamesh
10,547
811
11
1
0
245,332
0
W
Persephone
10,802
831
28
2
0
238,690
0
W
Baron Samedi
10,883
837
35
3
0
239,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role