Player Matchup

Izanami
Izanami
DadadaffyDuck
Izanami
Level 143
God Stats
17W - 30L
1,419 SR
Queue Stats
323W - 395L
1,440 Elo+
Party 1
Mulan
Mulan
HodorGrim
Mulan
Level 128
God Stats
1W - 6L
1,311 SR
Queue Stats
248W - 308L
1,494 Elo+
Party 1
Ix Chel
Ix Chel
Kyle1877819
Ix Chel
Level 66
God Stats
0W - 2L
1,342 SR
Queue Stats
75W - 92L
1,522 Elo+
Party 1
Yemoja
Yemoja
PHATOG214
Yemoja
Level 58
God Stats
1W - 1L
1,815 SR
Queue Stats
56W - 91L
1,335 Elo+
Party 1
Thor
Thor
SpeedGator
Thor
Level 20
God Stats
1W - 3L
1,507 SR
Queue Stats
77W - 109L
1,409 Elo+
Party 1
Team Averages
Level 83
1,479 SR
1,440 Elo+

VS

Team Averages
Level 119
1,505 SR
1,499 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LordTenebrae1666
Pele
Level 142
God Stats
9W - 4L
1,410 SR
Queue Stats
325W - 316L
1,508 Elo+
Solo
Vamana
Vamana
RiasDesu
Vamana
Level 76
God Stats
6W - 1L
1,702 SR
Queue Stats
87W - 60L
1,515 Elo+
Solo
Skadi
Skadi
Vøltzy
Skadi
Level 108
God Stats
6W - 9L
1,414 SR
Queue Stats
256W - 238L
1,519 Elo+
Solo
Hel
Hel
chork300
Hel
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 1 / 1
7,066
471
5,077
7,685
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
HodorGrim
Mulan
14
1 / 0 / 0
8,114
541
9,727
14,403
12,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Kyle1877819
Ix Chel
14
2 / 0 / 1
7,403
494
10,512
6,225
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
PHATOG214
Yemoja
10
0 / 1 / 2
6,429
429
1,614
8,340
5,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 5 / 2
7,311
487
6,181
16,737
6,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 2 / 5
7,606
507
7,258
11,325
13,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 4
7,687
512
4,413
13,907
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vamana
RiasDesu
Vamana
14
0 / 1 / 0
8,535
569
9,881
11,509
9,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
Vøltzy
Skadi
14
3 / 1 / 1
8,690
579
6,511
6,729
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 1 / 1
8,652
577
8,566
10,811
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
7
7
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
5
1.75
L
Izanami
1
1
1
1.5
L
Mulan
HodorGrim
Mulan
1
0
0
1
L
Ix Chel
Kyle1877819
Ix Chel
2
0
1
2.5
W
1
2
4
1.5
L
Yemoja
PHATOG214
Yemoja
0
1
2
1
W
Vamana
RiasDesu
Vamana
0
1
0
0
L
3
5
2
0.8
W
Skadi
Vøltzy
Skadi
3
1
1
3.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,111
Damage
36,629
53,390
Taken
54,281
29,793
Mitigated
36,859
19,576
Healing
21,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,258
1,183
0
3,863
11,325
13,254
0
3,160
8,084
21,299
0
L
Izanami
5,077
2,996
0
2,185
7,685
2,881
765
2,798
4,887
0
62,380
L
Mulan
HodorGrim
Mulan
9,727
827
0
9,451
14,403
12,796
0
515
12,882
376
68,832
L
Ix Chel
Kyle1877819
Ix Chel
10,512
1,035
283
2,429
6,225
2,273
0
3,517
2,708
57,767
0
W
4,413
1,658
0
4,137
13,907
5,977
20
3,835
10,072
0
67,256
L
Yemoja
PHATOG214
Yemoja
1,614
424
2,364
1,121
8,340
5,339
0
3,712
4,628
10,228
0
W
Vamana
RiasDesu
Vamana
9,881
4,412
0
2,693
11,509
9,428
0
223
10,297
0
74,333
L
6,181
1,265
0
1,743
16,737
6,504
0
5,282
11,365
0
53,172
W
Skadi
Vøltzy
Skadi
6,511
2,752
0
1,910
6,729
2,801
1,127
337
6,392
0
75,891
W
8,566
525
2,273
6,312
10,811
5,399
435
4,776
6,035
94,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,323
Gold Earned
41,170
434
Minions Killed
534
0
Camps Cleared
0
1,425,522
Distance Traveled
1,536,463
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,606
507
25
2
0
324,019
1
L
Izanami
7,066
471
108
7
0
277,032
2
L
Mulan
8,114
541
130
9
0
288,198
0
L
Ix Chel
7,403
494
95
6
0
301,925
4
W
Pele
7,687
512
101
7
0
326,853
0
L
Yemoja
6,429
429
20
1
0
254,670
2
W
Vamana
8,535
569
133
9
0
306,320
0
L
Thor
7,311
487
81
5
0
303,697
0
W
Skadi
8,690
579
124
8
0
260,800
5
W
Hel
8,652
577
151
10
0
318,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role