Player Matchup

Chang'e
Chang'e
Sp0ke_M4GNuMm
Chang'e
Level 129
God Stats
1W - 1L
1,198 SR
Queue Stats
289W - 271L
1,487 Elo+
Solo
Ares
Ares
blainio099
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,537 Elo+
Party 1
Bellona
Bellona
djclockwise
Bellona
Level 163
God Stats
9W - 5L
1,507 SR
Queue Stats
95W - 82L
1,658 Elo+
Solo
Charybdis
Charybdis
grimmy-nz
Charybdis
Level 143
God Stats
12W - 7L
1,623 SR
Queue Stats
63W - 54L
1,520 Elo+
Party 1
Mercury
Mercury
nascar111111
Mercury
Level 106
God Stats
15W - 13L
1,503 SR
Queue Stats
120W - 108L
1,500 Elo+
Solo
Team Averages
Level 125
1,466 SR
1,540 Elo+

VS

Team Averages
Level 111
1,516 SR
1,493 Elo+
Bakasura
Bakasura
 
Bakasura
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CachopoMarchoso
Cernunnos
Level 81
God Stats
0W - 2L
1,320 SR
Queue Stats
123W - 124L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
Varikocola
Baron Samedi
Level 107
God Stats
2W - 1L
1,843 SR
Queue Stats
46W - 41L
1,500 Elo+
Party 2
Tyr
Tyr
marcogomez_56
Tyr
Level 96
God Stats
4W - 5L
1,415 SR
Queue Stats
148W - 143L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
8 / 3 / 3
9,020
694
9,931
9,913
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 1 / 10
8,256
635
6,305
12,510
10,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
djclockwise
Bellona
14
1 / 2 / 0
8,250
635
6,132
13,209
15,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
grimmy-nz
Charybdis
14
6 / 0 / 5
9,015
693
10,536
9,050
3,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
nascar111111
Mercury
13
0 / 4 / 7
7,672
590
5,675
12,450
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 5 / 3
7,480
575
7,007
14,546
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
 
Sobek
11
2 / 2 / 6
7,085
545
5,991
11,958
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
CachopoMarchoso
Cernunnos
10
0 / 4 / 1
6,262
482
2,143
9,276
2,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
Varikocola
Baron Samedi
12
2 / 5 / 4
7,059
543
10,022
8,289
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 2
7,214
555
7,035
12,554
10,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
10
10
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
5
3
1.1
L
Sobek
 
Sobek
2
2
6
2.5
L
Cernunnos
CachopoMarchoso
Cernunnos
0
4
1
0.13
W
Chang'e
8
3
3
3.17
L
Baron Samedi
Varikocola
Baron Samedi
2
5
4
0.8
W
3
1
10
8
W
Bellona
djclockwise
Bellona
1
2
0
0.5
W
Charybdis
grimmy-nz
Charybdis
6
0
5
8.5
L
2
2
2
1.5
W
Mercury
nascar111111
Mercury
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,579
Damage
32,198
57,132
Taken
56,623
38,849
Mitigated
33,557
20,513
Healing
17,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,007
4,884
0
2,603
14,546
5,633
0
5,269
9,277
0
54,792
L
Sobek
 
Sobek
5,991
449
0
5,265
11,958
11,112
0
4,061
7,897
22,779
0
L
Cernunnos
CachopoMarchoso
Cernunnos
2,143
1,100
0
2,900
9,276
2,972
0
1,139
8,137
0
40,375
W
Chang'e
9,931
491
2,888
3,207
9,913
3,862
306
4,767
4,996
56,240
0
L
Baron Samedi
Varikocola
Baron Samedi
10,022
504
425
1,452
8,289
3,382
0
3,637
4,652
49,162
0
W
6,305
0
0
2,799
12,510
10,901
140
5,057
7,188
18,489
0
W
Bellona
djclockwise
Bellona
6,132
2,522
0
5,288
13,209
15,273
719
1,143
11,834
0
69,552
W
Charybdis
grimmy-nz
Charybdis
10,536
6,319
0
4,461
9,050
3,845
1,390
1,929
7,121
0
71,908
L
7,035
1,940
0
5,307
12,554
10,458
0
2,130
10,424
0
51,856
W
Mercury
nascar111111
Mercury
5,675
2,824
0
1,870
12,450
4,968
200
3,817
8,483
0
63,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,213
Gold Earned
35,100
413
Minions Killed
363
0
Camps Cleared
0
1,362,800
Distance Traveled
1,369,539
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,480
575
97
7
0
281,474
0
L
Sobek
7,085
545
11
1
0
294,207
0
L
Cernunnos
6,262
482
71
5
0
234,825
0
W
Chang'e
9,020
694
104
8
0
261,081
0
L
Baron Samedi
7,059
543
87
7
0
253,730
0
W
Ares
8,256
635
9
1
0
284,212
0
W
Bellona
8,250
635
97
7
0
274,715
1
W
Charybdis
9,015
693
122
9
0
251,576
0
L
Tyr
7,214
555
97
7
0
305,303
0
W
Mercury
7,672
590
81
6
0
291,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role