Player Matchup

Medusa
Medusa
El_Frio_Gio
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
GunDOwn33
Danzaburou
Level 27
God Stats
53W - 43L
1,468 SR
Queue Stats
204W - 208L
1,226 Elo+
Party 1
Nemesis
Nemesis
Heiwaii
Nemesis
Level 89
God Stats
57W - 48L
1,601 SR
Queue Stats
352W - 342L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
SSxYaBoiiGonzo
Kuzenbo
Level 29
God Stats
0W - 3L
1,197 SR
Queue Stats
295W - 288L
1,312 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sooth21
Morgan Le Fay
Level 49
God Stats
21W - 19L
1,436 SR
Queue Stats
130W - 141L
1,301 Elo+
Party 1
Team Averages
Level 44
1,440 SR
1,331 Elo+

VS

Team Averages
Level 82
1,584 SR
1,410 Elo+
Nox
Nox
BonizioleSo2
Nox
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
130W - 127L
1,430 Elo+
Solo
Hachiman
Hachiman
Cop3XxSn1p3r
Hachiman
Level 134
God Stats
11W - 13L
1,580 SR
Queue Stats
475W - 472L
1,457 Elo+
Solo
Zeus
Zeus
Flying_Dutcman_
Zeus
Level 86
God Stats
29W - 13L
1,696 SR
Queue Stats
48W - 52L
1,378 Elo+
Party 2
Arachne
Arachne
FullxC0UNT3R-
Arachne
Level 40
God Stats
22W - 15L
1,539 SR
Queue Stats
47W - 52L
1,382 Elo+
Party 2
Tyr
Tyr
PbackSzN
Tyr
Level 61
God Stats
5W - 2L
1,602 SR
Queue Stats
134W - 137L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 4 / 3
9,307
490
8,820
12,159
5,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
GunDOwn33
Danzaburou
12
1 / 7 / 1
8,067
425
7,184
16,745
7,116
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Heiwaii
Nemesis
17
6 / 4 / 2
11,011
580
9,568
16,510
7,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 1
8,015
422
5,304
20,350
24,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
sooth21
Morgan Le Fay
17
3 / 7 / 4
10,633
560
17,040
15,846
7,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 16
10,155
534
3,767
10,208
10,571
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Cop3XxSn1p3r
Hachiman
17
12 / 1 / 6
10,982
578
25,617
16,376
8,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 3 / 5
11,116
585
13,496
10,329
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
15
3 / 4 / 7
9,675
509
7,764
18,014
7,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 8
10,647
560
10,671
14,508
8,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
10
Kills
29
29
Deaths
10
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
0
16
9
W
Hachiman
Cop3XxSn1p3r
Hachiman
12
1
6
15
L
Medusa
0
4
3
0.38
W
8
3
5
3.5
W
Arachne
3
4
7
1.63
L
Danzaburou
GunDOwn33
Danzaburou
1
7
1
0.21
L
Nemesis
Heiwaii
Nemesis
6
4
2
1.75
W
5
2
8
4.5
L
0
7
1
0.07
L
Morgan Le Fay
sooth21
Morgan Le Fay
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,916
Damage
61,315
81,610
Taken
69,435
53,022
Mitigated
39,306
9,172
Healing
22,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,767
572
0
2,298
10,208
10,571
120
2,813
7,395
32,280
0
W
Hachiman
Cop3XxSn1p3r
Hachiman
25,617
19,275
0
9,664
16,376
8,392
801
5,962
10,414
0
107,577
L
Medusa
8,820
4,460
0
962
12,159
5,137
0
778
11,381
0
74,251
W
13,496
1,160
327
2,586
10,329
4,274
754
4,197
6,132
85,351
0
W
Arachne
7,764
6,387
0
3,513
18,014
7,581
0
6,472
11,542
0
50,599
L
Danzaburou
GunDOwn33
Danzaburou
7,184
2,639
0
2,157
16,745
7,116
290
4,688
12,057
0
49,132
L
Nemesis
Heiwaii
Nemesis
9,568
2,997
0
3,059
16,510
7,921
0
2,954
13,556
0
96,736
W
10,671
3,142
0
3,858
14,508
8,488
369
3,558
10,950
0
68,933
L
5,304
1,800
0
753
20,350
24,926
0
4,046
16,304
36,139
161
L
Morgan Le Fay
sooth21
Morgan Le Fay
17,040
2,579
0
2,241
15,846
7,922
0
4,797
11,049
96,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,033
Gold Earned
52,575
570
Minions Killed
514
0
Camps Cleared
0
1,770,503
Distance Traveled
1,865,504
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,155
534
46
2
0
363,779
6
W
Hachiman
10,982
578
144
8
0
313,571
3
L
Medusa
9,307
490
124
7
0
359,346
0
W
Zeus
11,116
585
142
7
0
364,310
5
W
Arachne
9,675
509
68
4
0
431,082
1
L
Danzaburou
8,067
425
86
5
0
302,996
0
L
Nemesis
11,011
580
133
7
0
442,187
1
W
Tyr
10,647
560
114
6
0
392,762
4
L
Kuzenbo
8,015
422
51
3
0
322,915
0
L
Morgan Le Fay
10,633
560
176
9
0
343,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role