Player Matchup

Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AceSama
Mercury
Level 65
God Stats
0W - 4L
1,099 SR
Queue Stats
94W - 108L
1,442 Elo+
Party 1
Amaterasu
Amaterasu
Punkasplash
Amaterasu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,489 Elo+
Solo
Chronos
Chronos
Rahimo
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 63L
1,727 Elo+
Solo
Jing Wei
Jing Wei
Vadtzchain
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,185 Elo+
Solo
Team Averages
Level 69
1,420 SR
1,469 Elo+

VS

Team Averages
Level 125
1,476 SR
1,521 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Jay98d
Discordia
Level 148
God Stats
4W - 2L
1,554 SR
Queue Stats
261W - 284L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Munke
Ah Muzen Cab
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
322W - 291L
1,673 Elo+
Solo
Horus
Horus
Tomi2002vok
Horus
Level 119
God Stats
1W - 0L
1,324 SR
Queue Stats
46W - 39L
1,533 Elo+
Solo
Serqet
Serqet
Zuzulol
Serqet
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 92L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 2 / 1
5,732
955
4,704
8,626
6,894
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
AceSama
Mercury
9
0 / 3 / 1
4,895
816
3,087
6,861
2,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Punkasplash
Amaterasu
11
0 / 2 / 1
5,309
885
3,920
9,589
8,816
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Rahimo
Chronos
10
1 / 5 / 0
5,466
911
5,379
8,645
3,551
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Vadtzchain
Jing Wei
9
0 / 3 / 1
4,927
821
1,442
5,757
2,230
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 9
6,386
1,064
6,081
4,126
4,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
Jay98d
Discordia
13
6 / 0 / 7
7,457
1,243
16,865
4,762
2,164
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Munke
Ah Muzen Cab
11
0 / 0 / 10
6,172
1,029
5,819
3,467
1,514
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 9
6,765
1,128
2,783
8,962
7,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Serqet
Zuzulol
Serqet
12
4 / 0 / 7
6,814
1,136
3,983
5,153
2,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
1
Kills
13
15
Deaths
1
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
W
Hercules
 
Hercules
2
0
9
6.5
L
Mercury
AceSama
Mercury
0
3
1
0.17
W
Discordia
Jay98d
Discordia
6
0
7
9.5
W
Ah Muzen Cab
Munke
Ah Muzen Cab
0
0
10
5
L
Amaterasu
Punkasplash
Amaterasu
0
2
1
0.25
L
Chronos
Rahimo
Chronos
1
5
0
0.2
W
1
1
9
5.5
L
Jing Wei
Vadtzchain
Jing Wei
0
3
1
0.17
W
Serqet
Zuzulol
Serqet
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,532
Damage
35,531
39,478
Taken
26,470
24,244
Mitigated
18,393
13,634
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,704
1,292
5,027
3,651
8,626
6,894
0
3,643
4,983
3,363
4,726
W
Hercules
 
Hercules
6,081
1,149
592
959
4,126
4,095
203
1,633
2,493
0
7,556
L
Mercury
AceSama
Mercury
3,087
388
328
1,432
6,861
2,753
0
3,352
3,509
0
5,945
W
Discordia
Jay98d
Discordia
16,865
2,218
716
689
4,762
2,164
76
882
3,880
36,463
0
W
Ah Muzen Cab
Munke
Ah Muzen Cab
5,819
2,747
642
64
3,467
1,514
518
1,040
2,427
0
12,678
L
Amaterasu
Punkasplash
Amaterasu
3,920
1,534
321
1,930
9,589
8,816
0
2,486
6,919
0
9,976
L
Chronos
Rahimo
Chronos
5,379
1,416
324
621
8,645
3,551
0
3,478
5,167
12,298
0
W
2,783
1,458
5,375
3,695
8,962
7,693
120
2,667
6,295
0
3,864
L
Jing Wei
Vadtzchain
Jing Wei
1,442
709
0
0
5,757
2,230
0
3,906
1,691
0
3,093
W
Serqet
Zuzulol
Serqet
3,983
443
294
223
5,153
2,927
527
1,399
3,754
0
5,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
33,594
48
Minions Killed
73
0
Camps Cleared
0
669,372
Distance Traveled
640,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,732
955
14
2
0
148,664
0
W
Hercules
6,386
1,064
1
0
0
117,033
0
L
Mercury
4,895
816
4
1
0
154,138
0
W
Discordia
7,457
1,243
43
7
0
104,686
0
W
Ah Muzen Cab
6,172
1,029
19
3
0
149,488
0
L
Amaterasu
5,309
885
16
3
0
156,190
0
L
Chronos
5,466
911
8
1
0
122,253
0
W
Horus
6,765
1,128
1
0
0
123,886
0
L
Jing Wei
4,927
821
6
1
0
88,127
0
W
Serqet
6,814
1,136
9
2
0
145,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role