Player Matchup

Ix Chel
Ix Chel
BioSnoop
Ix Chel
Level 111
God Stats
0W - 1L
1,340 SR
Queue Stats
29W - 27L
1,578 Elo+
Party 1
Hel
Hel
Jay02-13
Hel
Level 129
God Stats
0W - 2L
1,251 SR
Queue Stats
227W - 212L
1,497 Elo+
Solo
Nu Wa
Nu Wa
allexpaullo569
Nu Wa
Level 100
God Stats
1W - 2L
1,336 SR
Queue Stats
34W - 43L
1,341 Elo+
Solo
Neith
Neith
turtlebunny333
Neith
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 30L
1,565 Elo+
Party 1
Kali
Kali
xTHE_VIOLATOR
Kali
Level 122
God Stats
37W - 37L
1,519 SR
Queue Stats
2,041W - 2,034L
1,468 Elo+
Solo
Team Averages
Level 109
1,389 SR
1,490 Elo+

VS

Team Averages
Level 95
1,499 SR
1,426 Elo+
Nu Wa
Nu Wa
ASSASINx505
Nu Wa
Level 115
God Stats
4W - 2L
1,449 SR
Queue Stats
74W - 96L
1,396 Elo+
Solo
Aphrodite
Aphrodite
Crippin_TK
Aphrodite
Level 49
God Stats
12W - 12L
1,420 SR
Queue Stats
53W - 76L
1,436 Elo+
Solo
Arachne
Arachne
Schaef2
Arachne
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 76L
1,290 Elo+
Solo
Neith
Neith
XIX_DEMIK_XCV
Neith
Level 109
God Stats
17W - 9L
1,651 SR
Queue Stats
203W - 212L
1,520 Elo+
Solo
Charybdis
Charybdis
mrKILLTHECREEPR
Charybdis
Level 87
God Stats
19W - 23L
1,475 SR
Queue Stats
112W - 121L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BioSnoop
Ix Chel
14
2 / 6 / 1
8,427
468
9,843
15,135
5,899
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 1
7,323
407
3,392
14,430
7,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 6 / 1
7,782
432
8,466
10,581
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 0
8,003
445
9,419
12,552
4,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 1
8,426
468
6,280
13,651
6,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
10,227
568
12,984
11,490
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Crippin_TK
Aphrodite
14
0 / 0 / 10
8,189
455
2,991
10,095
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Schaef2
Arachne
17
13 / 1 / 3
11,315
629
14,366
19,707
8,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 0 / 6
11,131
618
9,264
9,926
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
mrKILLTHECREEPR
Charybdis
16
1 / 0 / 2
9,710
539
8,915
11,278
5,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
21
21
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
Ix Chel
BioSnoop
Ix Chel
2
6
1
0.42
W
Aphrodite
Crippin_TK
Aphrodite
0
0
10
5
L
0
4
1
0.13
W
Arachne
Schaef2
Arachne
13
1
3
14.5
W
3
0
6
6
L
0
6
1
0.08
W
Charybdis
mrKILLTHECREEPR
Charybdis
1
0
2
2
L
1
3
0
0.33
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,400
Damage
48,520
66,349
Taken
62,496
27,616
Mitigated
25,669
13,246
Healing
27,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,984
3,260
0
750
11,490
4,222
1,876
6,572
4,918
95,374
0
L
Ix Chel
BioSnoop
Ix Chel
9,843
1,444
266
2,669
15,135
5,899
0
5,192
9,943
75,468
0
W
Aphrodite
Crippin_TK
Aphrodite
2,991
829
5,451
5,600
10,095
4,105
458
2,570
7,525
32,134
0
L
3,392
181
2,413
3,873
14,430
7,950
0
3,912
10,518
36,200
0
W
Arachne
Schaef2
Arachne
14,366
10,132
0
6,935
19,707
8,310
413
7,007
12,700
0
80,077
W
9,264
2,477
0
3,768
9,926
3,988
868
3,943
5,983
0
103,009
L
8,466
1,257
0
512
10,581
2,837
0
2,507
8,074
51,769
0
W
Charybdis
mrKILLTHECREEPR
Charybdis
8,915
5,171
0
5,436
11,278
5,044
1,314
2,299
8,979
0
105,785
L
9,419
2,303
0
1,407
12,552
4,881
92
2,384
10,168
0
64,574
L
6,280
3,166
0
2,106
13,651
6,049
0
1,980
11,671
0
63,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,961
Gold Earned
50,572
501
Minions Killed
635
0
Camps Cleared
0
1,577,979
Distance Traveled
1,728,158
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,227
568
115
6
0
308,519
0
L
Ix Chel
8,427
468
121
7
0
315,276
2
W
Aphrodite
8,189
455
58
3
0
340,083
0
L
Hel
7,323
407
56
3
0
333,997
4
W
Arachne
11,315
629
87
5
0
383,377
0
W
Neith
11,131
618
190
11
0
336,427
3
L
Nu Wa
7,782
432
94
5
0
307,538
6
W
Charybdis
9,710
539
185
10
0
359,752
0
L
Neith
8,003
445
118
7
0
313,713
3
L
Kali
8,426
468
112
6
0
307,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role