Player Matchup

Shiva
Shiva
DILLI000000NARE
Shiva
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 161L
1,391 Elo+
Party 1
Jing Wei
Jing Wei
F_T0x1c_U
Jing Wei
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 185L
1,461 Elo+
Party 1
He Bo
He Bo
ninja_nick139
He Bo
Level 69
God Stats
1W - 2L
1,728 SR
Queue Stats
188W - 197L
1,395 Elo+
Party 1
Team Averages
Level 96
1,576 SR
1,415 Elo+

VS

Team Averages
Level 107
1,448 SR
1,439 Elo+
Ares
Ares
DiamondHandJay
Ares
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
266W - 284L
1,469 Elo+
Solo
Izanami
Izanami
Dizzzy Ash
Izanami
Level 68
God Stats
4W - 7L
1,212 SR
Queue Stats
154W - 157L
1,438 Elo+
Solo
Ra
Ra
x5six1
Ra
Level 126
God Stats
12W - 11L
1,631 SR
Queue Stats
212W - 207L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
8,039
618
2,943
13,633
16,729
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
F_T0x1c_U
Jing Wei
12
0 / 1 / 0
8,647
665
8,413
10,374
4,014
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 6 / 0
8,163
628
9,598
12,096
4,359
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
9,870
759
10,689
13,752
16,891
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Dizzzy Ash
Izanami
14
5 / 0 / 5
10,371
798
11,408
10,409
5,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
12
1 / 0 / 9
9,490
730
7,812
4,677
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
0
5
6.5
W
Izanami
Dizzzy Ash
Izanami
5
0
5
7.5
L
Jing Wei
F_T0x1c_U
Jing Wei
0
1
0
0
L
0
6
0
0
W
Ra
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,954
Damage
29,909
36,103
Taken
28,838
25,102
Mitigated
24,407
3,325
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,943
132
495
512
13,633
16,729
0
5,478
7,993
0
8,311
W
10,689
70
0
1,125
13,752
16,891
0
4,313
9,439
17,908
0
W
Izanami
Dizzzy Ash
Izanami
11,408
7,516
0
3,617
10,409
5,466
2,306
3,773
6,636
0
54,752
L
Jing Wei
F_T0x1c_U
Jing Wei
8,413
4,431
0
2,318
10,374
4,014
0
6,108
4,126
0
59,085
L
9,598
884
0
0
12,096
4,359
0
6,978
5,053
32,235
0
W
Ra
7,812
42
2,352
2,103
4,677
2,050
0
2,060
2,617
41,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,849
Gold Earned
29,731
140
Minions Killed
161
0
Camps Cleared
0
706,259
Distance Traveled
745,982
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,039
618
12
1
0
226,304
1
W
Ares
9,870
759
6
0
0
250,075
0
W
Izanami
10,371
798
92
7
0
240,137
0
L
Jing Wei
8,647
665
81
6
0
253,023
1
L
He Bo
8,163
628
47
4
0
226,932
0
W
Ra
9,490
730
63
5
0
255,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role