Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DaFlash6
Osiris
Level 119
God Stats
2W - 5L
1,276 SR
Queue Stats
210W - 219L
1,429 Elo+
Solo
Freya
Freya
Jackswastedlife
Freya
Level 138
God Stats
10W - 0L
2,055 SR
Queue Stats
367W - 363L
1,516 Elo+
Solo
Khepri
Khepri
Sel-Carno
Khepri
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 74L
1,457 Elo+
Solo
Team Averages
Level 116
1,566 SR
1,480 Elo+

VS

Team Averages
Level 128
1,522 SR
1,519 Elo+
Mulan
Mulan
GorillaPanic184
Mulan
Level 148
God Stats
3W - 1L
1,771 SR
Queue Stats
73W - 70L
1,537 Elo+
Party 1
Ishtar
Ishtar
Hjakmjut
Ishtar
Level 156
God Stats
0W - 2L
1,339 SR
Queue Stats
68W - 86L
1,427 Elo+
Solo
Chernobog
Chernobog
JJ_TaTo17
Chernobog
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 235L
1,473 Elo+
Solo
Ravana
Ravana
RabidPikachuu
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,516 Elo+
Party 1
Cupid
Cupid
TheGreatSaiyaman
Cupid
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
7 / 1 / 15
9,273
927
17,240
6,730
4,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
 
Olorun
16
7 / 2 / 16
9,236
924
16,882
12,019
8,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
DaFlash6
Osiris
14
3 / 2 / 18
8,360
836
10,503
13,849
15,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 1 / 16
9,248
925
10,490
7,744
5,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
Sel-Carno
Khepri
14
2 / 2 / 19
8,974
897
3,693
12,196
15,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
7,132
713
8,009
21,123
16,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Hjakmjut
Ishtar
13
2 / 5 / 3
7,195
720
7,936
9,443
4,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
JJ_TaTo17
Chernobog
15
2 / 3 / 4
8,177
818
10,678
9,683
4,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 3
6,592
659
2,647
11,346
14,670
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 2
7,520
752
5,601
10,682
4,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
22
25
Kills
6
8
Deaths
25
84
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
1
15
14.5
W
Olorun
 
Olorun
7
2
16
7.5
W
Osiris
DaFlash6
Osiris
3
2
18
6
L
1
7
4
0.43
L
Ishtar
Hjakmjut
Ishtar
2
5
3
0.7
L
Chernobog
JJ_TaTo17
Chernobog
2
3
4
1.33
W
6
1
16
14
L
0
6
3
0.25
W
Khepri
Sel-Carno
Khepri
2
2
19
5.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,808
Damage
34,871
52,538
Taken
62,277
48,505
Mitigated
44,686
22,721
Healing
17,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,240
5,316
2,692
1,627
6,730
4,427
2,085
0
6,730
31,782
0
W
Olorun
 
Olorun
16,882
10,133
2,386
5,281
12,019
8,609
3,113
0
12,019
35,006
0
W
Osiris
DaFlash6
Osiris
10,503
5,179
1,793
3,227
13,849
15,225
118
0
13,849
0
17,104
L
8,009
661
473
3,825
21,123
16,669
0
15,110
6,013
0
14,003
L
Ishtar
Hjakmjut
Ishtar
7,936
4,370
1,035
1,176
9,443
4,251
0
7,826
1,617
0
14,244
L
Chernobog
JJ_TaTo17
Chernobog
10,678
5,437
1,079
2,832
9,683
4,366
1,003
7,509
2,174
0
26,321
W
10,490
3,899
721
1,491
7,744
5,151
2,762
0
7,744
23,487
0
L
2,647
312
299
1,120
11,346
14,670
216
8,879
2,467
0
5,674
W
Khepri
Sel-Carno
Khepri
3,693
399
844
2,659
12,196
15,093
0
0
12,196
7,086
0
L
5,601
2,509
1,556
3,805
10,682
4,730
741
8,981
1,701
0
14,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,091
Gold Earned
36,616
109
Minions Killed
83
0
Camps Cleared
0
937,770
Distance Traveled
832,431
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,273
927
39
4
0
203,027
1
W
Olorun
9,236
924
29
3
0
163,061
0
W
Osiris
8,360
836
6
1
0
193,831
0
L
Mulan
7,132
713
9
1
0
155,114
0
L
Ishtar
7,195
720
12
1
0
155,143
0
L
Chernobog
8,177
818
27
3
0
197,318
0
W
Freya
9,248
925
29
3
0
182,753
0
L
Ravana
6,592
659
5
1
0
168,504
0
W
Khepri
8,974
897
6
1
0
195,098
0
L
Cupid
7,520
752
30
3
0
156,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role