Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Crystalline_Tear
Hou Yi
Level 148
God Stats
3W - 6L
1,522 SR
Queue Stats
198W - 170L
1,487 Elo+
Party 2
Horus
Horus
LutoIndra
Horus
Level 68
God Stats
4W - 3L
1,431 SR
Queue Stats
155W - 122L
1,535 Elo+
Party 3
Surtr
Surtr
xMijikai
Surtr
Level 48
God Stats
11W - 2L
1,588 SR
Queue Stats
104W - 78L
1,363 Elo+
Party 2
Team Averages
Level 91
1,508 SR
1,477 Elo+

VS

Team Averages
Level 92
1,578 SR
1,496 Elo+
Izanami
Izanami
DaddyTye
Izanami
Level 17
God Stats
1W - 1L
1,755 SR
Queue Stats
1W - 3L
1,514 Elo+
Party 1
Khepri
Khepri
KYDucky
Khepri
Level 123
God Stats
0W - 2L
1,411 SR
Queue Stats
22W - 22L
1,522 Elo+
Party 1
Hachiman
Hachiman
Koatzy21
Hachiman
Level 87
God Stats
14W - 22L
1,524 SR
Queue Stats
100W - 99L
1,529 Elo+
Solo
Hercules
Hercules
UkilledKENNY856
Hercules
Level 105
God Stats
5W - 4L
1,609 SR
Queue Stats
250W - 264L
1,406 Elo+
Solo
Thanatos
Thanatos
kentuckyparagon
Thanatos
Level 128
God Stats
3W - 3L
1,589 SR
Queue Stats
100W - 106L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
6 / 2 / 7
9,837
547
8,393
12,484
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
 
Zhong Kui
15
2 / 4 / 1
9,238
513
9,428
13,146
9,062
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 2
9,860
548
11,612
17,532
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
LutoIndra
Horus
13
1 / 3 / 5
9,076
504
6,401
13,787
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
xMijikai
Surtr
16
4 / 2 / 5
10,648
592
11,011
18,050
17,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddyTye
Izanami
13
1 / 2 / 1
8,302
461
4,660
9,811
3,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
KYDucky
Khepri
12
0 / 2 / 5
7,823
435
4,862
12,639
11,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Koatzy21
Hachiman
16
4 / 4 / 5
9,983
555
13,827
16,923
7,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
9
2 / 3 / 0
6,940
386
4,308
10,498
11,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
16
8 / 5 / 2
9,845
547
13,657
16,988
10,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
15
Kills
15
15
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
2
7
4.75
W
Zhong Kui
 
Zhong Kui
2
4
1
0.63
W
2
4
2
0.75
L
Izanami
DaddyTye
Izanami
1
2
1
0.75
L
Khepri
KYDucky
Khepri
0
2
5
1.25
L
Hachiman
Koatzy21
Hachiman
4
4
5
1.63
W
Horus
LutoIndra
Horus
1
3
5
1.17
L
Hercules
2
3
0
0.67
L
Thanatos
8
5
2
1.8
W
Surtr
xMijikai
Surtr
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,845
Damage
41,314
74,999
Taken
66,859
49,194
Mitigated
44,396
25,679
Healing
29,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,393
409
0
1,578
12,484
4,600
0
973
11,511
0
57,019
W
Zhong Kui
 
Zhong Kui
9,428
1,048
0
4,145
13,146
9,062
57
1,198
11,948
64,103
0
W
11,612
5,143
0
5,852
17,532
7,011
532
706
16,826
0
93,382
L
Izanami
DaddyTye
Izanami
4,660
3,085
0
2,314
9,811
3,921
959
468
9,343
0
57,164
L
Khepri
KYDucky
Khepri
4,862
491
1,527
2,794
12,639
11,556
0
3,069
9,570
18,838
0
L
Hachiman
Koatzy21
Hachiman
13,827
7,658
0
6,609
16,923
7,164
258
4,502
12,421
0
94,721
W
Horus
LutoIndra
Horus
6,401
3,178
2,172
4,351
13,787
10,593
173
1,468
12,319
0
27,264
L
Hercules
4,308
1,929
0
3,653
10,498
11,415
0
159
10,339
0
27,420
L
Thanatos
13,657
3,454
0
13,006
16,988
10,340
0
1,590
15,398
0
72,519
W
Surtr
xMijikai
Surtr
11,011
5,097
0
7,581
18,050
17,928
711
1,035
17,015
848
77,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,659
Gold Earned
42,893
449
Minions Killed
398
0
Camps Cleared
0
1,769,309
Distance Traveled
1,594,701
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,837
547
76
4
0
428,610
0
W
Zhong Kui
9,238
513
96
5
0
333,899
0
W
Hou Yi
9,860
548
128
7
0
305,592
2
L
Izanami
8,302
461
98
5
0
348,906
0
L
Khepri
7,823
435
18
1
0
350,212
3
L
Hachiman
9,983
555
137
8
0
332,524
2
W
Horus
9,076
504
25
1
0
361,787
4
L
Hercules
6,940
386
45
3
0
195,100
0
L
Thanatos
9,845
547
100
6
0
367,959
0
W
Surtr
10,648
592
124
7
0
339,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role