Player Matchup

Aphrodite
Aphrodite
Gold III
Blunts2Bongs420
Aphrodite
Gold III
Level 127
God Stats
0W - 1L
1,790 SR
Queue Stats
56W - 50L
1,672 MMR
Party 1
Heimdallr
Heimdallr
Gold III
Fearful HD
Heimdallr
Gold III
Level 162
God Stats
1W - 2L
1,489 SR
Queue Stats
173W - 173L
1,612 MMR
Solo
Chang'e
Chang'e
Gold V
SleezNoBands
Chang'e
Gold V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,656 MMR
Party 1
Awilix
Awilix
Platinum III
SlipAndCounter
Awilix
Platinum III
Level 176
God Stats
14W - 11L
1,636 SR
Queue Stats
493W - 490L
1,666 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
ThirtyRocket243
Sun Wukong
Platinum IV
Level 118
God Stats
50W - 36L
1,666 SR
Queue Stats
457W - 471L
1,720 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,616 SR
1,665 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 166
1,572 SR
1,665 MMR
Ne Zha
Ne Zha
Platinum V
ImNanoMio13
Ne Zha
Platinum V
Level 158
God Stats
20W - 10L
1,614 SR
Queue Stats
124W - 107L
1,684 MMR
Solo
Nox
Nox
Platinum IV
MAYO
Nox
Platinum IV
Level 157
God Stats
16W - 13L
1,529 SR
Queue Stats
308W - 293L
1,741 MMR
Solo
Vamana
Vamana
Gold III
OneeHit
Vamana
Gold III
Level 194
God Stats
3W - 1L
1,594 SR
Queue Stats
87W - 92L
1,615 MMR
Solo
Bacchus
Bacchus
Gold I
X 13ULL3T X
Bacchus
Gold I
Level 175
God Stats
116W - 95L
1,624 SR
Queue Stats
211W - 213L
1,694 MMR
Solo
Skadi
Skadi
Platinum V
gymswagy
Skadi
Platinum V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 160L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blunts2Bongs420
Aphrodite
16
0 / 6 / 5
9,903
431
6,918
20,381
17,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Fearful HD
Heimdallr
16
3 / 3 / 3
10,618
462
5,650
13,033
6,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
SleezNoBands
Chang'e
18
2 / 1 / 0
10,717
466
12,646
16,712
9,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
6 / 7 / 3
13,078
569
13,489
23,116
10,877
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ThirtyRocket243
Sun Wukong
17
3 / 3 / 3
11,934
519
16,078
21,278
20,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
LokiMartichorasHe BoAo Kuang

VS

Bans
SerqetHachimanBakasuraHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
6 / 3 / 8
14,894
648
18,170
22,266
12,563
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
MAYO
Nox
19
3 / 1 / 6
12,933
562
15,019
14,220
7,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
OneeHit
Vamana
20
3 / 3 / 2
13,309
579
9,055
21,119
22,729
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
X 13ULL3T X
Bacchus
15
2 / 2 / 10
12,090
526
11,641
26,065
40,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
gymswagy
Skadi
20
6 / 5 / 5
15,024
653
16,320
17,637
8,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
14
Kills
20
20
Deaths
14
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Blunts2Bongs420
Aphrodite
0
6
5
0.42
L
Heimdallr
Fearful HD
Heimdallr
3
3
3
1.5
W
Ne Zha
6
3
8
3.33
W
Nox
MAYO
Nox
3
1
6
6
W
Vamana
OneeHit
Vamana
3
3
2
1.33
L
Chang'e
SleezNoBands
Chang'e
2
1
0
2
L
6
7
3
1.07
L
Sun Wukong
ThirtyRocket243
Sun Wukong
3
3
3
1.5
W
Bacchus
X 13ULL3T X
Bacchus
2
2
10
3.5
W
Skadi
gymswagy
Skadi
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,781
Damage
70,205
94,520
Taken
101,307
64,714
Mitigated
92,121
35,941
Healing
28,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Blunts2Bongs420
Aphrodite
6,918
742
6,168
7,257
20,381
17,846
105
10,918
9,463
27,600
0
L
Heimdallr
Fearful HD
Heimdallr
5,650
3,517
0
4,070
13,033
6,489
1,093
1,440
11,593
0
66,146
W
Ne Zha
18,170
7,035
0
8,449
22,266
12,563
4,368
4,528
17,738
0
141,031
W
Nox
MAYO
Nox
15,019
1,806
0
5,340
14,220
7,562
2,598
6,341
7,879
113,652
0
W
Vamana
OneeHit
Vamana
9,055
3,065
0
4,219
21,119
22,729
3,025
1,817
19,302
0
114,231
L
Chang'e
SleezNoBands
Chang'e
12,646
1,101
2,572
6,817
16,712
9,108
881
8,593
8,119
110,064
0
L
13,489
4,941
0
2,859
23,116
10,877
75
3,527
19,589
0
132,441
L
Sun Wukong
ThirtyRocket243
Sun Wukong
16,078
3,252
0
6,198
21,278
20,394
511
1,340
19,938
0
94,523
W
Bacchus
X 13ULL3T X
Bacchus
11,641
1,812
138
6,999
26,065
40,822
390
8,323
17,742
34,967
842
W
Skadi
gymswagy
Skadi
16,320
6,680
0
3,557
17,637
8,445
7,400
1,720
15,917
0
152,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,250
Gold Earned
68,250
649
Minions Killed
692
0
Camps Cleared
0
2,038,165
Distance Traveled
2,360,627
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,903
431
39
2
0
409,496
2
L
Heimdallr
10,618
462
133
6
0
348,783
2
W
Ne Zha
14,894
648
144
6
0
507,035
10
W
Nox
12,933
562
162
7
0
452,691
5
W
Vamana
13,309
579
163
7
0
468,240
2
L
Chang'e
10,717
466
162
7
0
451,738
7
L
Awilix
13,078
569
164
7
0
487,850
1
L
Sun Wukong
11,934
519
151
7
0
340,298
4
W
Bacchus
12,090
526
25
1
0
487,644
4
W
Skadi
15,024
653
198
9
0
445,017
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role