Player Matchup

Medusa
Medusa
Hadriendel
Medusa
Level 120
God Stats
4W - 4L
1,647 SR
Queue Stats
443W - 460L
1,520 Elo+
Solo
Serqet
Serqet
Pontifexmax
Serqet
Level 48
God Stats
1W - 4L
1,313 SR
Queue Stats
243W - 236L
1,555 Elo+
Solo
Poseidon
Poseidon
anamorf96
Poseidon
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 30L
1,358 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
monszy
Ah Muzen Cab
Level 158
God Stats
5W - 5L
1,524 SR
Queue Stats
216W - 256L
1,478 Elo+
Solo
Cthulhu
Cthulhu
rdekkerr
Cthulhu
Level 26
God Stats
2W - 4L
1,352 SR
Queue Stats
196W - 199L
1,401 Elo+
Party 2
Team Averages
Level 74
1,467 SR
1,462 Elo+

VS

Team Averages
Level 128
1,579 SR
1,480 Elo+
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Lоlki
Kukulkan
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 98L
1,474 Elo+
Party 1
Sol
Sol
morkales5
Sol
Level 107
God Stats
9W - 2L
1,810 SR
Queue Stats
194W - 175L
1,479 Elo+
Solo
Artio
Artio
tsukuyomee11
Artio
Level 150
God Stats
15W - 12L
1,585 SR
Queue Stats
857W - 873L
1,499 Elo+
Solo
Tyr
Tyr
Юстасс
Tyr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hadriendel
Medusa
15
0 / 1 / 6
8,130
813
6,035
5,408
3,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
13
4 / 7 / 4
8,357
836
5,765
13,656
17,197
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
anamorf96
Poseidon
11
0 / 8 / 3
6,811
681
5,952
9,456
4,847
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
monszy
Ah Muzen Cab
15
3 / 3 / 5
8,004
800
17,204
9,511
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
rdekkerr
Cthulhu
14
1 / 4 / 3
7,680
768
9,858
10,056
10,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
8 / 3 / 11
8,908
891
11,274
11,517
6,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
Lоlki
Kukulkan
15
4 / 2 / 15
8,953
895
17,265
9,292
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 0 / 13
9,400
940
11,141
8,389
4,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 1 / 19
8,870
887
2,400
15,508
17,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 3 / 7
7,576
758
3,619
8,309
5,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
88
8
Kills
23
23
Deaths
9
21
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
3
11
4.5
L
Medusa
Hadriendel
Medusa
0
1
6
3
W
Kukulkan
Lоlki
Kukulkan
4
2
15
5.75
L
Serqet
4
7
4
0.86
L
Poseidon
anamorf96
Poseidon
0
8
3
0.19
L
Ah Muzen Cab
monszy
Ah Muzen Cab
3
3
5
1.83
W
7
0
13
13.5
L
Cthulhu
rdekkerr
Cthulhu
1
4
3
0.63
W
1
1
19
10.5
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,814
Damage
45,699
48,087
Taken
53,015
41,362
Mitigated
39,081
6,375
Healing
20,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,274
3,966
1,643
2,214
11,517
6,285
164
3,402
7,827
0
15,423
L
Medusa
Hadriendel
Medusa
6,035
1,548
1,158
1,455
5,408
3,229
0
3,906
1,502
0
16,950
W
Kukulkan
Lоlki
Kukulkan
17,265
1,249
2,424
1,688
9,292
5,244
190
2,909
6,234
45,971
0
L
Serqet
5,765
856
0
647
13,656
17,197
0
10,231
3,388
1,023
4,982
L
Poseidon
anamorf96
Poseidon
5,952
479
0
0
9,456
4,847
0
6,581
2,717
13,663
0
L
Ah Muzen Cab
monszy
Ah Muzen Cab
17,204
2,992
326
1,578
9,511
5,299
0
6,001
3,468
0
28,057
W
11,141
3,038
873
3,284
8,389
4,377
1,314
2,602
5,787
22,869
0
L
Cthulhu
rdekkerr
Cthulhu
9,858
306
802
409
10,056
10,790
0
4,087
5,894
22,746
0
W
2,400
265
2,502
4,885
15,508
17,228
0
5,247
9,904
4,261
0
W
3,619
1,455
595
796
8,309
5,947
0
2,059
5,977
0
5,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,982
Gold Earned
43,707
103
Minions Killed
136
0
Camps Cleared
0
855,393
Distance Traveled
922,923
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,908
891
19
2
0
176,800
0
L
Medusa
8,130
813
32
3
0
217,963
0
W
Kukulkan
8,953
895
66
7
0
188,564
0
L
Serqet
8,357
836
0
0
0
144,798
0
L
Poseidon
6,811
681
29
3
0
150,143
0
L
Ah Muzen Cab
8,004
800
14
1
0
187,235
0
W
Sol
9,400
940
28
3
0
208,569
0
L
Cthulhu
7,680
768
28
3
0
155,254
2
W
Artio
8,870
887
12
1
0
204,353
2
W
Tyr
7,576
758
11
1
0
144,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role