Player Matchup

Merlin
Merlin
Dr-TooooT2019
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FULLSENDGiNG
Gilgamesh
Level 117
God Stats
2W - 5L
1,374 SR
Queue Stats
269W - 277L
1,468 Elo+
Solo
Terra
Terra
IdealBasilisk69
Terra
Level 87
God Stats
3W - 2L
1,278 SR
Queue Stats
171W - 171L
1,446 Elo+
Solo
Tiamat
Tiamat
Jabroni_4
Tiamat
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,354 Elo+
Solo
Jormungandr
Jormungandr
xGordito7
Jormungandr
Level 63
God Stats
0W - 1L
1,269 SR
Queue Stats
160W - 146L
1,452 Elo+
Solo
Team Averages
Level 73
1,384 SR
1,444 Elo+

VS

Team Averages
Level 89
1,374 SR
1,444 Elo+
Bastet
Bastet
R3_Ah_DEM
Bastet
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 58L
1,388 Elo+
Solo
Discordia
Discordia
StayPuft2472053
Discordia
Level 60
God Stats
3W - 3L
1,391 SR
Queue Stats
197W - 203L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
ZkBwn
Jormungandr
Level 82
God Stats
1W - 3L
1,300 SR
Queue Stats
408W - 418L
1,465 Elo+
Party 2
Terra
Terra
blaze6264
Terra
Level 106
God Stats
2W - 3L
1,263 SR
Queue Stats
396W - 392L
1,510 Elo+
Party 2
Scylla
Scylla
opeFresh
Scylla
Level 76
God Stats
7W - 8L
1,415 SR
Queue Stats
360W - 385L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
6,726
673
5,174
11,078
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
FULLSENDGiNG
Gilgamesh
12
2 / 4 / 0
6,966
697
8,227
14,483
8,836
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 2
7,286
729
5,093
17,107
14,940
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
Jabroni_4
Tiamat
6
0 / 2 / 0
5,548
555
343
2,500
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
xGordito7
Jormungandr
16
2 / 4 / 2
8,468
847
8,517
15,431
19,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
R3_Ah_DEM
Bastet
14
6 / 2 / 15
8,813
881
12,246
9,002
4,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
StayPuft2472053
Discordia
15
5 / 0 / 16
9,015
902
13,244
5,249
3,052
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ZkBwn
Jormungandr
13
2 / 3 / 16
8,124
812
10,500
12,712
15,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
blaze6264
Terra
15
4 / 2 / 17
9,532
953
8,538
14,021
16,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
opeFresh
Scylla
14
6 / 1 / 12
8,759
876
8,638
4,990
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
99
4
Kills
23
23
Deaths
8
5
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Gilgamesh
FULLSENDGiNG
Gilgamesh
2
4
0
0.5
L
0
4
2
0.25
L
Tiamat
Jabroni_4
Tiamat
0
2
0
0
W
Bastet
R3_Ah_DEM
Bastet
6
2
15
6.75
W
Discordia
StayPuft2472053
Discordia
5
0
16
13
W
Jormungandr
ZkBwn
Jormungandr
2
3
16
3.33
W
Terra
blaze6264
Terra
4
2
17
6.25
W
Scylla
opeFresh
Scylla
6
1
12
12
L
Jormungandr
xGordito7
Jormungandr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,354
Damage
53,166
60,599
Taken
45,974
49,646
Mitigated
42,437
14,969
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,174
172
0
9
11,078
5,199
0
6,531
4,367
11,427
0
L
Gilgamesh
FULLSENDGiNG
Gilgamesh
8,227
1,834
860
2,631
14,483
8,836
0
10,354
4,008
0
11,560
L
5,093
764
4,524
4,660
17,107
14,940
0
11,502
5,335
10,136
0
L
Tiamat
Jabroni_4
Tiamat
343
0
16
143
2,500
1,294
0
1,131
1,336
683
0
W
Bastet
R3_Ah_DEM
Bastet
12,246
3,206
701
1,422
9,002
4,562
862
2,911
6,091
0
19,034
W
Discordia
StayPuft2472053
Discordia
13,244
1,374
777
1,165
5,249
3,052
2,210
3,018
2,231
22,012
0
W
Jormungandr
ZkBwn
Jormungandr
10,500
1,896
399
1,614
12,712
15,038
1,496
4,529
8,183
22,557
0
W
Terra
blaze6264
Terra
8,538
942
5,084
4,605
14,021
16,967
1,011
5,735
8,286
14,645
0
W
Scylla
opeFresh
Scylla
8,638
1,119
524
934
4,990
2,818
1,673
2,934
2,056
16,158
0
L
Jormungandr
xGordito7
Jormungandr
8,517
1,345
815
1,311
15,431
19,377
0
10,445
4,633
29,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,994
Gold Earned
44,243
78
Minions Killed
87
0
Camps Cleared
0
688,256
Distance Traveled
962,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,726
673
14
1
0
127,337
0
L
Gilgamesh
6,966
697
4
0
0
163,555
0
L
Terra
7,286
729
9
1
0
203,781
0
L
Tiamat
5,548
555
1
0
0
34,912
0
W
Bastet
8,813
881
15
2
0
226,298
0
W
Discordia
9,015
902
17
2
0
192,358
0
W
Jormungandr
8,124
812
21
2
0
167,067
0
W
Terra
9,532
953
8
1
0
199,323
0
W
Scylla
8,759
876
26
3
0
177,180
0
L
Jormungandr
8,468
847
50
5
0
158,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role