Player Matchup

Chang'e
Chang'e
DikkZilla
Chang'e
Level 82
God Stats
7W - 2L
1,693 SR
Queue Stats
165W - 157L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Kono634
Cthulhu
Level 69
God Stats
3W - 5L
1,263 SR
Queue Stats
153W - 158L
1,445 Elo+
Solo
Skadi
Skadi
MikroKuk
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 150L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
o SnlPErZz
Ne Zha
Level 124
God Stats
4W - 4L
1,205 SR
Queue Stats
84W - 82L
1,390 Elo+
Party 3
Nike
Nike
oTrOlLZz
Nike
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
129W - 135L
1,428 Elo+
Party 3
Team Averages
Level 99
1,432 SR
1,438 Elo+

VS

Team Averages
Level 70
1,418 SR
1,416 Elo+
Hachiman
Hachiman
 
Hachiman
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alaa_sami879
Nemesis
Level 49
God Stats
14W - 31L
1,245 SR
Queue Stats
59W - 96L
1,308 Elo+
Party 2
Yu Huang
Yu Huang
I-Am-Narcissus
Yu Huang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
MegaYakxza
Sun Wukong
Level 53
God Stats
9W - 9L
1,578 SR
Queue Stats
80W - 111L
1,431 Elo+
Party 2
Ganesha
Ganesha
l-KamiiKazE-I
Ganesha
Level 63
God Stats
2W - 3L
1,265 SR
Queue Stats
63W - 93L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DikkZilla
Chang'e
14
5 / 3 / 0
8,781
585
10,074
10,991
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Kono634
Cthulhu
9
0 / 1 / 1
6,517
434
3,185
6,381
3,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
MikroKuk
Skadi
13
1 / 1 / 3
7,429
495
9,015
7,293
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
o SnlPErZz
Ne Zha
14
3 / 2 / 4
8,307
554
10,990
11,113
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nike
15
3 / 1 / 2
9,042
603
12,078
14,089
9,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 0 / 0
6,873
458
6,229
9,295
3,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Alaa_sami879
Nemesis
13
5 / 4 / 1
7,951
530
7,911
15,759
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
12
0 / 4 / 3
6,888
459
5,430
8,942
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
MegaYakxza
Sun Wukong
13
1 / 3 / 0
6,993
466
4,844
15,957
11,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
10
1 / 1 / 4
6,881
459
2,867
13,418
11,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
12
Kills
8
8
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
0
1
L
Nemesis
Alaa_sami879
Nemesis
5
4
1
1.38
W
Chang'e
DikkZilla
Chang'e
5
3
0
1.67
L
Yu Huang
0
4
3
0.38
W
Cthulhu
Kono634
Cthulhu
0
1
1
0.5
L
Sun Wukong
MegaYakxza
Sun Wukong
1
3
0
0.33
W
Skadi
MikroKuk
Skadi
1
1
3
2.5
L
Ganesha
1
1
4
3
W
Ne Zha
o SnlPErZz
Ne Zha
3
2
4
2.5
W
Nike
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,342
Damage
27,281
49,867
Taken
63,371
24,807
Mitigated
34,038
13,238
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,229
3,284
0
4,130
9,295
3,208
0
1,318
7,977
0
53,697
L
Nemesis
Alaa_sami879
Nemesis
7,911
4,711
0
1,875
15,759
4,902
0
3,573
12,024
0
65,178
W
Chang'e
DikkZilla
Chang'e
10,074
292
397
3,412
10,991
3,932
716
4,229
6,762
61,240
0
L
Yu Huang
5,430
515
0
1,250
8,942
3,558
126
4,244
4,492
47,061
0
W
Cthulhu
Kono634
Cthulhu
3,185
413
1,309
2,019
6,381
3,956
54
1,925
4,456
16,042
0
L
Sun Wukong
MegaYakxza
Sun Wukong
4,844
902
0
4,262
15,957
11,369
0
0
15,957
0
50,373
W
Skadi
MikroKuk
Skadi
9,015
3,634
0
10
7,293
2,526
257
254
7,039
0
58,239
L
Ganesha
2,867
595
0
3,300
13,418
11,001
199
3,608
9,662
16,014
0
W
Ne Zha
o SnlPErZz
Ne Zha
10,990
2,596
0
1,422
11,113
4,478
1,099
1,889
9,224
0
66,024
W
Nike
12,078
2,334
0
4,669
14,089
9,915
243
0
14,089
0
77,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,076
Gold Earned
35,586
411
Minions Killed
365
0
Camps Cleared
0
1,441,965
Distance Traveled
1,426,034
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,873
458
101
7
0
264,398
0
L
Nemesis
7,951
530
96
6
0
317,428
0
W
Chang'e
8,781
585
99
7
0
295,943
3
L
Yu Huang
6,888
459
90
6
0
256,554
8
W
Cthulhu
6,517
434
25
2
0
275,340
1
L
Sun Wukong
6,993
466
76
5
0
272,515
4
W
Skadi
7,429
495
83
6
0
277,988
0
L
Ganesha
6,881
459
2
0
0
315,139
1
W
Ne Zha
8,307
554
90
6
0
323,976
0
W
Nike
9,042
603
114
8
0
268,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role