Player Matchup

Bellona
Bellona
Elajza3
Bellona
Level 58
God Stats
1W - 3L
1,525 SR
Queue Stats
12W - 25L
1,273 Elo+
Party 1
Fenrir
Fenrir
GEasyG
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,273 Elo+
Party 1
Agni
Agni
superrmag
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 1
Team Averages
Level 31
1,508 SR
1,260 Elo+

VS

Team Averages
Level 47
1,507 SR
1,530 Elo+
The Morrigan
The Morrigan
Bananac0p
The Morrigan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,386 Elo+
Party 2
Izanami
Izanami
Ich277
Izanami
Level 68
God Stats
11W - 8L
1,520 SR
Queue Stats
11W - 9L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
Slindeman
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elajza3
Bellona
13
2 / 5 / 5
9,788
699
3,315
16,997
8,884
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
GEasyG
Fenrir
14
3 / 5 / 8
10,640
760
6,815
13,432
5,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Agni
15
7 / 2 / 4
11,349
811
12,413
12,143
4,365
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bananac0p
The Morrigan
13
5 / 4 / 4
11,098
793
11,041
10,867
3,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Ich277
Izanami
15
6 / 6 / 6
12,368
883
19,379
14,089
4,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Slindeman
Cthulhu
13
1 / 2 / 7
10,293
735
6,104
9,087
9,247
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
12
Kills
12
12
Deaths
12
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Bananac0p
The Morrigan
5
4
4
1.75
L
Bellona
Elajza3
Bellona
2
5
5
0.9
L
Fenrir
GEasyG
Fenrir
3
5
8
1.4
W
Izanami
Ich277
Izanami
6
6
6
1.5
W
Cthulhu
Slindeman
Cthulhu
1
2
7
2.25
L
Agni
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
36,524
42,572
Taken
34,043
18,572
Mitigated
17,187
4,929
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Bananac0p
The Morrigan
11,041
1,513
0
1,525
10,867
3,518
442
2,772
7,933
39,486
0
L
Bellona
Elajza3
Bellona
3,315
477
0
1,990
16,997
8,884
0
6,656
10,341
0
24,852
L
Fenrir
GEasyG
Fenrir
6,815
2,432
0
2,336
13,432
5,323
0
6,279
7,153
0
20,458
W
Izanami
Ich277
Izanami
19,379
12,774
0
2,017
14,089
4,422
2,279
5,401
8,688
0
81,007
W
Cthulhu
Slindeman
Cthulhu
6,104
82
423
534
9,087
9,247
0
4,505
4,582
29,760
0
L
Agni
12,413
1,212
0
603
12,143
4,365
0
4,400
7,743
51,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,777
Gold Earned
33,759
117
Minions Killed
177
0
Camps Cleared
0
696,530
Distance Traveled
733,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,098
793
40
3
0
258,537
0
L
Bellona
9,788
699
22
2
0
219,593
0
L
Fenrir
10,640
760
27
2
0
246,930
0
W
Izanami
12,368
883
103
7
0
225,865
0
W
Cthulhu
10,293
735
34
2
0
249,457
0
L
Agni
11,349
811
68
5
0
230,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role