Player Matchup

Vulcan
Vulcan
GOLDFRANCISCO
Vulcan
Level 129
God Stats
125W - 92L
1,432 SR
Queue Stats
176W - 152L
1,394 Elo+
Solo
Persephone
Persephone
Hell Luzbel
Persephone
Level 123
God Stats
15W - 11L
1,676 SR
Queue Stats
487W - 432L
1,441 Elo+
Party 2
Shiva
Shiva
LitMasterEgg
Shiva
Level 59
God Stats
23W - 16L
1,537 SR
Queue Stats
688W - 661L
1,457 Elo+
Party 2
Arachne
Arachne
Sweetcheeks7841
Arachne
Level 62
God Stats
21W - 19L
1,514 SR
Queue Stats
82W - 83L
1,430 Elo+
Solo
Izanami
Izanami
XanderLotus
Izanami
Level 67
God Stats
12W - 21L
1,358 SR
Queue Stats
108W - 117L
1,418 Elo+
Solo
Team Averages
Level 88
1,503 SR
1,428 Elo+

VS

Team Averages
Level 97
1,425 SR
1,460 Elo+
Surtr
Surtr
GAMING WITH Z07
Surtr
Level 52
God Stats
0W - 1L
1,438 SR
Queue Stats
16W - 10L
1,498 Elo+
Party 1
Hercules
Hercules
JaycupZD
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 56L
1,378 Elo+
Solo
Danzaburou
Danzaburou
KirosShadow
Danzaburou
Level 156
God Stats
1W - 2L
1,266 SR
Queue Stats
314W - 309L
1,415 Elo+
Solo
Poseidon
Poseidon
N a r d D o g 0
Poseidon
Level 89
God Stats
3W - 5L
1,362 SR
Queue Stats
415W - 422L
1,396 Elo+
Solo
Loki
Loki
SHAD0W0206
Loki
Level 61
God Stats
4W - 1L
1,559 SR
Queue Stats
28W - 19L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,131
507
9,447
8,438
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Hell Luzbel
Persephone
13
3 / 3 / 4
8,961
498
10,288
9,384
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 1 / 3
9,040
502
9,975
14,708
12,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 0 / 3
8,857
492
7,198
14,018
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
XanderLotus
Izanami
15
4 / 3 / 0
9,523
529
10,095
10,167
4,464
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,138
452
8,260
17,006
14,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
JaycupZD
Hercules
7
1 / 3 / 0
6,542
363
2,449
10,785
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KirosShadow
Danzaburou
14
4 / 1 / 2
8,825
490
9,727
13,200
5,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
13
0 / 3 / 0
7,786
433
5,599
10,298
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 1
8,298
461
6,957
14,198
7,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
6
8
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
1
3
3.5
W
Persephone
Hell Luzbel
Persephone
3
3
4
1.67
L
Hercules
JaycupZD
Hercules
1
3
0
0.33
L
Danzaburou
KirosShadow
Danzaburou
4
1
2
5
W
1
1
3
2.5
L
Poseidon
0
3
0
0
L
1
3
1
0.5
W
2
0
3
3.5
W
Izanami
XanderLotus
Izanami
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,003
Damage
32,992
56,715
Taken
65,487
30,371
Mitigated
40,222
16,981
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,260
2,663
0
2,834
17,006
14,282
33
4,024
11,925
398
66,543
W
9,447
3,182
0
2,240
8,438
3,940
1,443
2,176
6,262
68,333
0
W
Persephone
Hell Luzbel
Persephone
10,288
473
0
3,110
9,384
3,508
809
316
9,065
51,205
0
L
Hercules
JaycupZD
Hercules
2,449
973
0
2,163
10,785
9,363
0
2,785
7,724
0
14,127
L
Danzaburou
KirosShadow
Danzaburou
9,727
3,610
0
4,440
13,200
5,331
0
2,846
10,004
0
67,079
W
9,975
1,909
1,020
6,623
14,708
12,381
554
1,295
13,413
0
67,039
L
Poseidon
5,599
45
119
3,101
10,298
4,080
0
6,430
3,768
66,714
0
L
6,957
1,862
0
5,339
14,198
7,166
0
2,827
11,137
0
69,671
W
7,198
5,168
0
2,028
14,018
6,078
480
2,034
11,984
0
55,818
W
Izanami
XanderLotus
Izanami
10,095
6,674
40
1,920
10,167
4,464
3,633
0
10,167
0
77,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
39,589
499
Minions Killed
466
0
Camps Cleared
0
1,778,946
Distance Traveled
1,562,563
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,138
452
116
6
0
314,090
0
W
Vulcan
9,131
507
107
6
0
354,606
0
W
Persephone
8,961
498
61
3
0
336,283
0
L
Hercules
6,542
363
19
1
0
189,598
0
L
Danzaburou
8,825
490
98
5
0
323,817
3
W
Shiva
9,040
502
109
6
0
362,538
0
L
Poseidon
7,786
433
121
7
0
326,034
0
L
Loki
8,298
461
112
6
0
409,024
0
W
Arachne
8,857
492
90
5
0
435,018
0
W
Izanami
9,523
529
132
7
0
290,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role