Player Matchup

Janus
Janus
 
Janus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Cackalin
Anubis
Level 60
God Stats
41W - 43L
1,561 SR
Queue Stats
110W - 113L
1,500 Elo+
Party 2
Athena
Athena
Roum1_Michel
Athena
Level 69
God Stats
25W - 21L
1,440 SR
Queue Stats
178W - 304L
1,338 Elo+
Party 3
Sol
Sol
V-nom62
Sol
Level 87
God Stats
12W - 22L
1,353 SR
Queue Stats
356W - 477L
1,412 Elo+
Party 3
Kali
Kali
chiliboy78
Kali
Level 81
God Stats
101W - 103L
1,565 SR
Queue Stats
156W - 161L
1,502 Elo+
Party 2
Team Averages
Level 71
1,484 SR
1,450 Elo+

VS

Team Averages
Level 72
1,512 SR
1,365 Elo+
Hachiman
Hachiman
BlackBerry79669
Hachiman
Level 88
God Stats
3W - 3L
1,426 SR
Queue Stats
103W - 112L
1,423 Elo+
Solo
Ares
Ares
Noxymore
Ares
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,204 Elo+
Party 1
Vulcan
Vulcan
Piby64
Vulcan
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,408 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sergi11240
Morgan Le Fay
Level 47
God Stats
7W - 5L
1,635 SR
Queue Stats
181W - 191L
1,411 Elo+
Solo
Hun Batz
Hun Batz
shhagat
Hun Batz
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 45L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 0
6,117
510
617
6,375
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Cackalin
Anubis
13
8 / 0 / 1
8,282
690
7,228
7,083
3,347
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
9
0 / 1 / 4
6,247
521
2,651
8,558
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
11
3 / 0 / 3
7,023
585
6,668
7,080
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 1
7,153
596
5,827
10,503
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 4 / 0
5,493
458
5,430
8,223
3,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
9
0 / 2 / 3
5,461
455
2,624
8,583
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Piby64
Vulcan
10
2 / 6 / 1
5,685
474
3,584
7,340
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Sergi11240
Morgan Le Fay
12
2 / 2 / 3
6,849
571
7,686
5,997
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
shhagat
Hun Batz
9
1 / 3 / 0
5,298
442
2,387
9,691
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
5
6
Deaths
17
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
3
0
0
L
Hachiman
0
4
0
0
W
Anubis
Cackalin
Anubis
8
0
1
8.5
L
Ares
0
2
3
0.75
L
Vulcan
Piby64
Vulcan
2
6
1
0.42
W
Athena
0
1
4
2
L
Morgan Le Fay
Sergi11240
Morgan Le Fay
2
2
3
1.75
W
Sol
3
0
3
4.5
W
4
2
1
2.25
L
Hun Batz
shhagat
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,991
Damage
21,711
39,599
Taken
39,834
18,768
Mitigated
16,943
15,276
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
617
123
0
840
6,375
2,011
0
3,313
3,062
37,428
0
L
Hachiman
5,430
2,785
0
1,726
8,223
3,196
0
4,905
3,318
0
38,851
W
Anubis
Cackalin
Anubis
7,228
101
0
4,367
7,083
3,347
1,225
2,797
4,286
56,748
0
L
Ares
2,624
365
0
1,143
8,583
6,566
0
2,832
5,751
15,340
0
L
Vulcan
Piby64
Vulcan
3,584
1,145
0
630
7,340
1,972
0
4,700
2,640
20,620
0
W
Athena
2,651
379
0
2,515
8,558
6,524
170
4,157
4,401
14,207
0
L
Morgan Le Fay
Sergi11240
Morgan Le Fay
7,686
665
0
607
5,997
2,342
0
1,875
4,122
53,847
0
W
Sol
6,668
3,738
0
4,363
7,080
2,819
767
1,176
5,904
50,851
0
W
5,827
2,568
0
3,191
10,503
4,067
0
2,451
8,052
0
54,813
L
Hun Batz
shhagat
Hun Batz
2,387
754
0
2,994
9,691
2,867
0
2,852
6,839
0
22,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
28,786
338
Minions Killed
251
0
Camps Cleared
0
1,166,409
Distance Traveled
1,145,371
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,117
510
69
6
0
198,067
0
L
Hachiman
5,493
458
75
6
0
223,960
0
W
Anubis
8,282
690
88
7
0
232,283
0
L
Ares
5,461
455
13
1
0
244,353
0
L
Vulcan
5,685
474
18
2
0
213,639
0
W
Athena
6,247
521
23
2
0
242,220
1
L
Morgan Le Fay
6,849
571
101
8
0
223,397
2
W
Sol
7,023
585
76
6
0
230,079
2
W
Kali
7,153
596
82
7
0
263,760
0
L
Hun Batz
5,298
442
44
4
0
240,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role