Player Matchup

Anubis
Anubis
 
Anubis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Orpithopter
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Apollo
Apollo
ReidMan20
Apollo
Level 125
God Stats
0W - 3L
1,313 SR
Queue Stats
5W - 6L
1,525 Elo+
Party 2
Arachne
Arachne
WonkeyDonkey777
Arachne
Level 63
God Stats
13W - 7L
1,500 SR
Queue Stats
56W - 42L
1,605 Elo+
Solo
Team Averages
Level 46
1,463 SR
1,471 Elo+

VS

Team Averages
Level 77
1,557 SR
1,501 Elo+
Merlin
Merlin
Astoràth
Merlin
Level 48
God Stats
2W - 0L
1,724 SR
Queue Stats
94W - 90L
1,481 Elo+
Party 3
Aphrodite
Aphrodite
DaddyShrek
Aphrodite
Level 8
God Stats
2W - 1L
1,332 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DukeDirtyWork
Jormungandr
Level 66
God Stats
169W - 169L
1,524 SR
Queue Stats
169W - 169L
1,456 Elo+
Solo
Jing Wei
Jing Wei
PokéBliss
Jing Wei
Level 158
God Stats
16W - 4L
1,708 SR
Queue Stats
211W - 178L
1,568 Elo+
Party 3
Hun Batz
Hun Batz
Tru999
Hun Batz
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 5 / 0
5,364
536
1,227
7,701
3,074
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
 
Vamana
8
0 / 4 / 0
4,882
488
2,322
6,650
3,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 0
4,335
434
1,723
8,559
4,977
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
ReidMan20
Apollo
6
0 / 4 / 0
4,431
443
2,217
7,330
2,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 0 / 0
5,145
515
1,565
5,665
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Astoràth
Merlin
12
4 / 0 / 1
6,915
692
4,125
3,034
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
DaddyShrek
Aphrodite
10
1 / 0 / 8
6,164
616
2,670
3,772
2,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
DukeDirtyWork
Jormungandr
11
4 / 0 / 0
6,891
689
4,142
6,336
4,024
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
PokéBliss
Jing Wei
10
4 / 0 / 5
6,025
603
6,583
3,743
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Tru999
Hun Batz
11
5 / 0 / 6
6,614
661
5,522
6,665
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
18
18
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
0
0
L
Vamana
 
Vamana
0
4
0
0
W
Merlin
Astoràth
Merlin
4
0
1
4.5
W
Aphrodite
DaddyShrek
Aphrodite
1
0
8
5
W
Jormungandr
DukeDirtyWork
Jormungandr
4
0
0
4
L
0
5
0
0
W
Jing Wei
PokéBliss
Jing Wei
4
0
5
6.5
L
Apollo
ReidMan20
Apollo
0
4
0
0
W
Hun Batz
Tru999
Hun Batz
5
0
6
8
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,054
Damage
23,042
35,905
Taken
23,550
16,143
Mitigated
10,933
6,434
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,227
0
0
2,115
7,701
3,074
0
3,630
3,791
40,149
0
L
Vamana
 
Vamana
2,322
1,254
0
699
6,650
3,758
0
4,059
2,591
0
25,167
W
Merlin
Astoràth
Merlin
4,125
183
0
750
3,034
848
0
1,140
1,894
46,548
0
W
Aphrodite
DaddyShrek
Aphrodite
2,670
1,258
1,323
3,077
3,772
2,280
60
0
3,772
10,921
0
W
Jormungandr
DukeDirtyWork
Jormungandr
4,142
1,804
0
2,246
6,336
4,024
0
0
6,336
44,475
0
L
1,723
105
0
1,507
8,559
4,977
0
1,717
6,842
0
9,789
W
Jing Wei
PokéBliss
Jing Wei
6,583
5,351
0
1,400
3,743
1,383
58
0
3,743
0
51,378
L
Apollo
ReidMan20
Apollo
2,217
1,678
0
1,273
7,330
2,390
0
886
6,444
0
26,139
W
Hun Batz
Tru999
Hun Batz
5,522
1,950
0
2,755
6,665
2,398
358
87
6,578
0
36,813
L
1,565
1,222
0
840
5,665
1,944
0
327
5,300
0
34,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,157
Gold Earned
32,609
237
Minions Killed
342
0
Camps Cleared
0
955,112
Distance Traveled
969,508
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,364
536
62
6
0
159,441
0
L
Vamana
4,882
488
42
4
0
204,808
0
W
Merlin
6,915
692
98
10
0
193,352
0
W
Aphrodite
6,164
616
17
2
0
184,272
0
W
Jormungandr
6,891
689
81
8
0
185,874
0
L
Chaac
4,335
434
18
2
0
186,544
0
W
Jing Wei
6,025
603
91
9
0
157,435
2
L
Apollo
4,431
443
45
5
0
160,150
0
W
Hun Batz
6,614
661
55
6
0
248,575
0
L
Arachne
5,145
515
70
7
0
244,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role