Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Justice4Kazlar
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,648 Elo+
Party 1
Olorun
Olorun
LosTurtle
Olorun
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Vextor118
Cthulhu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,648 Elo+
Party 1
Martichoras
Martichoras
monkeystylez
Martichoras
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,559 Elo+

VS

Team Averages
Level 69
1,379 SR
1,468 Elo+
Merlin
Merlin
 
Merlin
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HasGalaPro
Nu Wa
Level 123
God Stats
0W - 3L
1,258 SR
Queue Stats
7W - 12L
1,439 Elo+
Solo
Arachne
Arachne
Holeera
Arachne
Level 48
God Stats
1W - 3L
1,490 SR
Queue Stats
16W - 21L
1,462 Elo+
Solo
Sobek
Sobek
NatsukiKuro
Sobek
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
306W - 335L
1,438 Elo+
Solo
Ah Puch
Ah Puch
Simple1Pro
Ah Puch
Level 32
God Stats
0W - 1L
1,147 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 1 / 13
7,960
1,137
4,834
7,677
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Justice4Kazlar
Tsukuyomi
14
12 / 1 / 4
10,641
1,520
19,177
9,589
5,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
LosTurtle
Olorun
14
3 / 3 / 8
8,197
1,171
5,521
5,442
2,661
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Vextor118
Cthulhu
13
0 / 1 / 15
7,703
1,100
9,707
8,882
10,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
monkeystylez
Martichoras
13
1 / 0 / 9
7,528
1,075
8,287
6,435
3,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

331

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 2 / 3
7,646
1,092
7,458
9,382
3,578
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
13
1 / 4 / 5
7,639
1,091
11,253
8,451
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Holeera
Arachne
12
3 / 3 / 1
7,916
1,131
4,303
9,922
5,132
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 4 / 2
8,057
1,151
4,793
16,903
19,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Simple1Pro
Ah Puch
12
0 / 4 / 4
6,963
995
5,487
6,145
2,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
17
Kills
6
6
Deaths
17
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
13
7.5
L
Merlin
 
Merlin
0
2
3
0.75
L
Nu Wa
1
4
5
0.88
L
Arachne
Holeera
Arachne
3
3
1
1.17
W
Tsukuyomi
Justice4Kazlar
Tsukuyomi
12
1
4
14
W
Olorun
LosTurtle
Olorun
3
3
8
2.33
L
2
4
2
0.75
L
Ah Puch
Simple1Pro
Ah Puch
0
4
4
0.5
W
Cthulhu
Vextor118
Cthulhu
0
1
15
7.5
W
Martichoras
monkeystylez
Martichoras
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,526
Damage
33,294
38,025
Taken
50,803
26,866
Mitigated
32,446
10,754
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,834
342
4,009
4,100
7,677
5,260
0
6,934
723
17,514
0
L
Merlin
 
Merlin
7,458
316
0
0
9,382
3,578
0
3,852
5,530
34,105
0
L
Nu Wa
11,253
2,354
0
0
8,451
2,465
0
2,446
6,005
26,009
0
L
Arachne
Holeera
Arachne
4,303
3,288
0
1,193
9,922
5,132
0
3,013
6,909
0
9,273
W
Tsukuyomi
Justice4Kazlar
Tsukuyomi
19,177
6,285
0
1,047
9,589
5,572
0
7,089
2,433
0
34,495
W
Olorun
LosTurtle
Olorun
5,521
2,412
320
755
5,442
2,661
0
3,336
2,087
18,749
0
L
4,793
311
0
2,587
16,903
19,179
0
7,557
9,346
8,873
0
L
Ah Puch
Simple1Pro
Ah Puch
5,487
60
161
455
6,145
2,092
0
2,619
3,526
14,269
0
W
Cthulhu
Vextor118
Cthulhu
9,707
892
316
0
8,882
10,295
0
6,700
2,170
19,090
575
W
Martichoras
monkeystylez
Martichoras
8,287
4,016
0
207
6,435
3,078
0
4,811
1,621
0
16,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,029
Gold Earned
38,221
163
Minions Killed
135
4
Camps Cleared
5
678,590
Distance Traveled
612,907
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,960
1,137
36
5
1
151,260
0
L
Merlin
7,646
1,092
71
10
1
112,618
3
L
Nu Wa
7,639
1,091
36
5
2
120,135
0
L
Arachne
7,916
1,131
6
1
2
160,050
0
W
Tsukuyomi
10,641
1,520
46
7
2
167,978
0
W
Olorun
8,197
1,171
33
5
1
93,569
0
L
Sobek
8,057
1,151
9
1
0
133,557
0
L
Ah Puch
6,963
995
13
2
0
86,547
0
W
Cthulhu
7,703
1,100
25
4
0
148,799
0
W
Martichoras
7,528
1,075
23
3
0
116,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role