Player Matchup

Merlin
Merlin
Astoràth
Merlin
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 90L
1,473 Elo+
Party 3
Chaac
Chaac
BrunoSaurio7
Chaac
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 50L
1,218 Elo+
Party 1
Bacchus
Bacchus
Pansita
Bacchus
Level 26
God Stats
16W - 13L
1,774 SR
Queue Stats
67W - 90L
1,361 Elo+
Party 1
Jing Wei
Jing Wei
PokéBliss
Jing Wei
Level 158
God Stats
16W - 4L
1,697 SR
Queue Stats
211W - 178L
1,561 Elo+
Party 3
Loki
Loki
Sagest17
Loki
Level 32
God Stats
2W - 7L
1,500 SR
Queue Stats
89W - 126L
1,364 Elo+
Party 1
Team Averages
Level 58
1,594 SR
1,396 Elo+

VS

Team Averages
Level 54
1,501 SR
1,509 Elo+
Hou Yi
Hou Yi
Antonenri
Hou Yi
Level 165
God Stats
19W - 13L
1,541 SR
Queue Stats
256W - 223L
1,544 Elo+
Solo
Cthulhu
Cthulhu
BenKarling
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
Gorasashi
Mulan
Level 3
God Stats
0W - 2L
1,465 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hades
Hades
Sporkyz
Hades
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
xGregory
Mercury
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Astoràth
Merlin
11
3 / 1 / 0
6,721
672
5,596
2,855
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 0 / 1
7,025
703
3,194
5,314
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
Pansita
Bacchus
9
0 / 0 / 5
5,864
586
3,828
6,090
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
PokéBliss
Jing Wei
10
3 / 0 / 0
6,309
631
3,586
4,305
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
10
2 / 2 / 1
6,225
623
3,224
8,800
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Antonenri
Hou Yi
9
1 / 1 / 1
5,009
501
3,517
6,704
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
BenKarling
Cthulhu
7
0 / 2 / 0
4,972
497
2,137
5,901
3,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Gorasashi
Mulan
8
0 / 4 / 0
4,900
490
3,053
6,637
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Sporkyz
Hades
9
2 / 2 / 0
5,057
506
2,856
7,861
2,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
xGregory
Mercury
6
0 / 1 / 0
4,393
439
1,076
4,566
1,092
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
3
3
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Antonenri
Hou Yi
1
1
1
1.5
W
Merlin
Astoràth
Merlin
3
1
0
3
L
Cthulhu
BenKarling
Cthulhu
0
2
0
0
W
2
0
1
2.5
L
Mulan
Gorasashi
Mulan
0
4
0
0
W
Bacchus
Pansita
Bacchus
0
0
5
2.5
W
Jing Wei
PokéBliss
Jing Wei
3
0
0
3
W
Loki
2
2
1
1.25
L
Hades
Sporkyz
Hades
2
2
0
1
L
Mercury
xGregory
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,428
Damage
12,639
27,364
Taken
31,669
13,374
Mitigated
13,252
9,040
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Antonenri
Hou Yi
3,517
1,407
0
476
6,704
2,186
0
1,490
5,214
0
33,241
W
Merlin
Astoràth
Merlin
5,596
584
0
490
2,855
974
112
1,369
1,444
42,612
0
L
Cthulhu
BenKarling
Cthulhu
2,137
320
1,217
1,232
5,901
3,608
0
1,475
4,426
8,460
0
W
3,194
713
0
1,319
5,314
2,809
0
0
5,023
0
46,037
L
Mulan
Gorasashi
Mulan
3,053
818
0
846
6,637
3,491
0
1,433
5,172
0
22,113
W
Bacchus
Pansita
Bacchus
3,828
585
0
2,413
6,090
5,047
61
1,501
4,551
12,505
0
W
Jing Wei
PokéBliss
Jing Wei
3,586
2,620
0
1,604
4,305
1,652
663
1,063
3,242
0
51,270
W
Loki
3,224
1,097
0
3,214
8,800
2,892
0
1,060
7,740
0
40,218
L
Hades
Sporkyz
Hades
2,856
637
78
2,346
7,861
2,875
0
4,698
2,867
23,366
0
L
Mercury
xGregory
Mercury
1,076
810
0
250
4,566
1,092
0
0
4,566
0
19,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
24,331
344
Minions Killed
220
0
Camps Cleared
0
1,026,240
Distance Traveled
963,133
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,009
501
71
7
0
176,448
0
W
Merlin
6,721
672
96
10
0
185,979
2
L
Cthulhu
4,972
497
16
2
0
208,811
0
W
Chaac
7,025
703
87
9
0
192,955
0
L
Mulan
4,900
490
48
5
0
199,210
0
W
Bacchus
5,864
586
13
1
0
222,901
2
W
Jing Wei
6,309
631
82
8
0
189,120
1
W
Loki
6,225
623
66
7
0
235,285
0
L
Hades
5,057
506
49
5
0
161,235
0
L
Mercury
4,393
439
36
4
0
217,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role