Player Matchup

Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
BrownDayPWNZ
Morgan Le Fay
Platinum III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 4L
2,120 MMR
Party 3
Ix Chel
Ix Chel
Diamond V
Tsuini
Ix Chel
Diamond V
Level 256
God Stats
2W - 1L
1,780 SR
Queue Stats
494W - 477L
1,914 MMR
Party 3
Cernunnos
Cernunnos
Diamond V
dìomhair
Cernunnos
Diamond V
Level 69
God Stats
12W - 2L
1,904 SR
Queue Stats
203W - 175L
2,053 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,637 SR
1,818 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,602 SR
2,046 MMR
Heimdallr
Heimdallr
Diamond V
Anhur-_4
Heimdallr
Diamond V
Level 142
God Stats
2W - 6L
1,454 SR
Queue Stats
474W - 500L
2,114 MMR
Party 2
Chang'e
Chang'e
Platinum IV
Eskyel
Chang'e
Platinum IV
Level 129
God Stats
6W - 5L
1,655 SR
Queue Stats
105W - 98L
1,907 MMR
Party 2
Chronos
Chronos
Platinum I
LetssGooooo
Chronos
Platinum I
Level 64
God Stats
45W - 28L
1,714 SR
Queue Stats
50W - 40L
2,032 MMR
Solo
Fenrir
Fenrir
Diamond V
ThePandaMonium
Fenrir
Diamond V
Level 175
God Stats
20W - 28L
1,459 SR
Queue Stats
873W - 916L
2,149 MMR
Party 1
Vamana
Vamana
Platinum I
Рĭškŏρăt
Vamana
Platinum I
Level 79
God Stats
99W - 58L
1,728 SR
Queue Stats
401W - 402L
2,030 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 3
6,916
692
5,889
7,728
4,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
 
Thanatos
11
4 / 0 / 4
6,569
657
5,474
7,842
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
BrownDayPWNZ
Morgan Le Fay
12
6 / 0 / 2
7,352
735
5,574
2,945
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
Tsuini
Ix Chel
11
2 / 0 / 4
6,641
664
2,609
4,799
2,657
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
dìomhair
Cernunnos
13
2 / 0 / 1
7,214
721
3,142
4,902
1,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MulanJanusSerqetAo Kuang

VS

Bans
TyrThorHe BoMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anhur-_4
Heimdallr
5
0 / 2 / 0
3,846
385
1,023
3,016
929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Eskyel
Chang'e
4
0 / 2 / 0
4,050
405
1,592
2,585
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
LetssGooooo
Chronos
9
1 / 5 / 0
5,486
549
4,103
10,160
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 0
4,849
485
2,365
10,663
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 1 / 0
4,192
419
1,140
3,574
1,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
16
Kills
1
1
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
3
3.5
W
Thanatos
 
Thanatos
4
0
4
6
L
Heimdallr
Anhur-_4
Heimdallr
0
2
0
0
W
Morgan Le Fay
BrownDayPWNZ
Morgan Le Fay
6
0
2
7
L
Chang'e
Eskyel
Chang'e
0
2
0
0
L
Chronos
LetssGooooo
Chronos
1
5
0
0.2
L
0
6
0
0
W
Ix Chel
Tsuini
Ix Chel
2
0
4
4
W
Cernunnos
dìomhair
Cernunnos
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,688
Damage
10,223
28,216
Taken
29,998
13,217
Mitigated
10,122
17,289
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,889
2,903
0
4,142
7,728
4,800
0
2,886
4,842
0
48,075
W
Thanatos
 
Thanatos
5,474
2,080
0
7,010
7,842
2,796
0
2,003
5,839
0
47,213
L
Heimdallr
Anhur-_4
Heimdallr
1,023
844
0
640
3,016
929
0
1,208
1,808
0
10,216
W
Morgan Le Fay
BrownDayPWNZ
Morgan Le Fay
5,574
662
0
683
2,945
1,191
1,104
911
2,034
53,851
0
L
Chang'e
Eskyel
Chang'e
1,592
84
79
520
2,585
686
0
1,186
1,399
12,442
0
L
Chronos
LetssGooooo
Chronos
4,103
1,686
0
1,527
10,160
3,360
0
1,257
8,903
33,634
0
L
2,365
932
0
1,173
10,663
3,582
0
3,492
7,171
0
23,846
W
Ix Chel
Tsuini
Ix Chel
2,609
738
204
2,126
4,799
2,657
709
66
4,733
24,767
0
W
Cernunnos
dìomhair
Cernunnos
3,142
1,796
0
3,124
4,902
1,773
0
399
4,503
0
65,838
L
1,140
620
0
1,477
3,574
1,565
0
1,040
2,534
0
7,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,692
Gold Earned
22,423
409
Minions Killed
150
0
Camps Cleared
0
1,045,042
Distance Traveled
711,286
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,916
692
70
7
0
221,218
0
W
Thanatos
6,569
657
79
8
0
236,278
4
L
Heimdallr
3,846
385
21
2
0
166,752
0
W
Morgan Le Fay
7,352
735
100
10
0
208,362
0
L
Chang'e
4,050
405
24
2
0
78,521
0
L
Chronos
5,486
549
48
5
0
180,058
0
L
Fenrir
4,849
485
45
5
0
185,970
0
W
Ix Chel
6,641
664
43
4
0
193,481
0
W
Cernunnos
7,214
721
117
12
0
185,703
0
L
Vamana
4,192
419
12
1
0
99,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role